quote: Should this have been 850, or is the hp decrease intended? |
Decreased health for Sonar Station is intended because intel has no business being high HP.
quote: Good work again!
On everything, but the resource panel. The old one was, imho, far superior. It just takes more time to get all the relevant information from this one than the old one. Keep all the numbers close together. You have to read half your screen from left to right to see all the numbers.
What about this: Break up those two bars into separate widgets and let the user arrange it themselves. I'd like to put them underneath each other. |
Most users are not going to arrange any bits of the UI themselves. A major problem with the first resource bars was there it had 10 numbers, 6 clustered closer together and 3 different font sizes. The new one has 6 numbers all of the same size and arranged in a fairly standard way. I think it is the best we have done so far and is probably sufficient for release.
There are some options that could be added:
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Split the window into 2 windows to let Floris make the bar take up too much vertical space.
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Add an option to put max storage on the main view (it is currently visible when you mouseover the icon). Max storage did not make it because it is implicit in the bar size and fairly unimportant.
quote: Im happy 2 hear about hp fixes,so now 2 shadow kills a recon com without a 3. bomber or swift? |
See the notes. Recon lvl 0 and lvl 1 gained 50 health to make it still take 3 shots or a bit of Swifting.