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Fight command in right mouse button by default.

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13 years ago
What you think about fight command in right mouse button by default, so it will be easier for newbies to use the units AIs?

A way for "pro" players change right mouse button back to move command, will also be necessary.
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13 years ago
I was looking through the included widgets and I noticed there is one that sets right mouse double-click to fight command.

But I do see the benefit of having the default command "fight".
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13 years ago
The widget is called "Double-Click Fight (mod)"
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13 years ago
Yeah, maybe just having "Double-Click Fight (mod)" ON by default may be enough.
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13 years ago
And maybe even the reverse fight command in right mouse button and move command set to right mouse double-click.
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13 years ago
If you do so. Then better include first time run wizard, because older springers wont like this nor me.
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13 years ago
I think current behaviour is fine as it is pretty much standard with every other RTS.

First lession in Starcraft is how to attack-move units.
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13 years ago
I agree that the current approach of "attack-move requires a keypress" convention is standard in RTS games, although a double-rclick seems like a sensible shortcut.
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13 years ago
Double clicks block the entire custom formation thing.

I don't see any usage for the middle mouse button.
Wouldn't it be better to use this button for fight?
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13 years ago
Uh, Pan Screen? That is pretty important.

Possibly some clever coding could allow for a custom formations drag after a double click.
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13 years ago
I spam clicks like a fiend, so i had to turn double click fight off.
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