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Title: [A] Teams All Welcome (Single Balance)
Host: Nobody
Game version: Zero-K v1.8.7.1
Engine version: 104.0.1-1544-ge1f249f
Battle ID: 931442
Started: 4 years ago
Duration: 35 minutes
Players: 26
Bots: False
Mission: False
Rating: Casual
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Team 1 Won!
Chance of victory: 51.2%
XP gained: 57
DErankChesti
GBrankTechAUmNu
ITrankThomas1 died in 21 minutes
SGrankLu5ck
BErankAmpul
GRrankTheLyraki
USrankbbar97
USrankMrGreen8
GBrankaccountio
UArankNumi
USrankflogen
NOrankTheAverageTroll died in 11 minutes
PLrankcherepanuksu died in 15 minutes
Team 2 Lost
Chance of victory: 48.8%
XP gained: 46
FRrankSlaab died in 35 minutes
MXrankArchetherial died in 35 minutes
GBrankBLaNKMiND died in 35 minutes
CArankTheMooseIsLoose died in 35 minutes
GBrankminishadowstorm died in 35 minutes
DErankdunno died in 35 minutes
PLrankpiotrus255 died in 35 minutes
USrankstrikeshadow died in 35 minutes
ZArankMightyOak died in 35 minutes
RUrankgnomkakraft died in 35 minutes
DEranketrii died in 35 minutes
USranktacticalcron died in 35 minutes
GBrankCooperKid died in 35 minutes




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4 years ago
Got given Chesti's repair pad, which carried over its fight command directed at the middle of the map. So every time my Likho's used the pad they flew into the middle of the map.

Took a long time to figure out what was going on, felt like my Likhos just had suicide wish.
+1 / -0
4 years ago
+0 / -0


4 years ago
also note in that screenshot that almost all turrets used are pop-up. 3000 HP popup 20 hp/s regenerating defences that are almost immune to arty (and risky to assault due to reclaim mechanic) make for stagnant fronts.
+0 / -0


4 years ago
Assault is risky regardless of whether there are any defences.

It's also much harder in lobsterpots due to a one-player assault being almost suicidal.
+0 / -0