| Title: | bigsleepyman's Battle | 
| Host: |   bigsleepyman | 
| Game version: | Zero-K v1.8.4.5 | 
| Engine version: | 104.0.1-1486-gf266c81 | 
| Battle ID: | 893808 | 
| Started: | 5 years ago | 
| Duration: | 16 minutes | 
| Players: | 4 | 
| Bots: | True | 
| Mission: | False | 
| Rating: | None | 
Manual download
            Team 1 Lost
XP gained: 25
                
                    
 bigsleepyman
died in 16 minutes
bigsleepyman
died in 16 minutes                
                
                
                    

 Madmann
died in 16 minutes
Madmann
died in 16 minutes                
                
                
                    
 Mook
died in 16 minutes
Mook
died in 16 minutes                             
                
                
                
                    
 Lumdor
died in 16 minutes
Lumdor
died in 16 minutes                
                
        
        XP gained: 25

 bigsleepyman
died in 16 minutes
bigsleepyman
died in 16 minutes                
                

 Madmann
died in 16 minutes
Madmann
died in 16 minutes                
                
 Mook
died in 16 minutes
Mook
died in 16 minutes                             
                
                
 Lumdor
died in 16 minutes
Lumdor
died in 16 minutes                
                
            Team 2 Won!
XP gained: 50
                
                     AI: Hard (1) <DevCircuitAIHard32>
AI: Hard (1) <DevCircuitAIHard32>
                
                
                
                     AI: Hard (2) <DevCircuitAIHard32>
AI: Hard (2) <DevCircuitAIHard32>
                
                
                
                     AI: Hard (3) <DevCircuitAIHard32>
AI: Hard (3) <DevCircuitAIHard32>
                
                
        
    XP gained: 50
 AI: Hard (1) <DevCircuitAIHard32>
AI: Hard (1) <DevCircuitAIHard32>
                
                 AI: Hard (2) <DevCircuitAIHard32>
AI: Hard (2) <DevCircuitAIHard32>
                
                 AI: Hard (3) <DevCircuitAIHard32>
AI: Hard (3) <DevCircuitAIHard32>
                
                
        Spectators
    
    
 
                