Title: | [A] COOP vs AI #2 |
Host: | Nobody |
Game version: | Zero-K v1.7.11.4 |
Engine version: | 104.0.1-1435-g79d77ca |
Battle ID: | 798215 |
Started: | 5 years ago |
Duration: | 22 minutes |
Players: | 15 |
Bots: | True |
Mission: | False |
Rating: | None |
Manual download
Team 1 Won!
XP gained: 50
Forgotten
manero
SparkezelPL
xxRezipro
Gabrielle
trotski
DISCON_NECTED
trisolaran
xintnix
cnote68
andsens
[FG]EBREI
Emjay1639
bububu died in 22 minutes
MasterOfTheUnderGround died in 21 minutes
XP gained: 50
Forgotten
manero
SparkezelPL
xxRezipro
Gabrielle
trotski
DISCON_NECTED
trisolaran
xintnix
cnote68
andsens
[FG]EBREI
Emjay1639
bububu died in 22 minutes
MasterOfTheUnderGround died in 21 minutes
Team 2 Lost
XP gained: 25
DevCircuitAIBrutal64 stable (4) <DevCircuitAIBrutal64>
Inactive AI (1) <Null AI>
AI: Brutal (1) <DevCircuitAIBrutal32>
AI: Brutal (2) <DevCircuitAIBrutal32>
AI: Brutal (3) <DevCircuitAIBrutal32>
AI: Brutal (4) <DevCircuitAIBrutal32>
AI: Brutal (5) <DevCircuitAIBrutal32>
DevCircuitAIBrutal64 stable (6) <DevCircuitAIBrutal64>
Inactive AI (3) <Null AI>
DevCircuitAIBrutal64 stable (1) <DevCircuitAIBrutal64>
DevCircuitAIBrutal64 stable (3) <DevCircuitAIBrutal64>
DevCircuitAIBrutal64 stable (8) <DevCircuitAIBrutal64>
DevCircuitAIBrutal64 stable (5) <DevCircuitAIBrutal64>
DevCircuitAIBrutal64 stable (7) <DevCircuitAIBrutal64>
Inactive AI (2) <Null AI>
DevCircuitAIBrutal64 stable (9) <DevCircuitAIBrutal64>
DevCircuitAIBrutal64 stable (2) <DevCircuitAIBrutal64>
XP gained: 25
DevCircuitAIBrutal64 stable (4) <DevCircuitAIBrutal64>
Inactive AI (1) <Null AI>
AI: Brutal (1) <DevCircuitAIBrutal32>
AI: Brutal (2) <DevCircuitAIBrutal32>
AI: Brutal (3) <DevCircuitAIBrutal32>
AI: Brutal (4) <DevCircuitAIBrutal32>
AI: Brutal (5) <DevCircuitAIBrutal32>
DevCircuitAIBrutal64 stable (6) <DevCircuitAIBrutal64>
Inactive AI (3) <Null AI>
DevCircuitAIBrutal64 stable (1) <DevCircuitAIBrutal64>
DevCircuitAIBrutal64 stable (3) <DevCircuitAIBrutal64>
DevCircuitAIBrutal64 stable (8) <DevCircuitAIBrutal64>
DevCircuitAIBrutal64 stable (5) <DevCircuitAIBrutal64>
DevCircuitAIBrutal64 stable (7) <DevCircuitAIBrutal64>
Inactive AI (2) <Null AI>
DevCircuitAIBrutal64 stable (9) <DevCircuitAIBrutal64>
DevCircuitAIBrutal64 stable (2) <DevCircuitAIBrutal64>