| Title: | TechAUmNu's Battle | 
| Host: |    TechAUmNu | 
| Game version: | Zero-K v1.7.11.0 | 
| Engine version: | 104.0.1-1435-g79d77ca | 
| Battle ID: | 795496 | 
| Started: | 5 years ago | 
| Duration: | 6 minutes | 
| Players: | 6 | 
| Bots: | True | 
| Mission: | False | 
| Rating: | None | 
Manual download
            Team 1 Lost
XP gained: 25
                
                    

 TechAUmNu
died in 6 minutes
TechAUmNu
died in 6 minutes                             
                             
                
                
                
                    
 Presstabstart
died in 6 minutes
Presstabstart
died in 6 minutes                
                
                
                    
 Nitekiller
died in 6 minutes
Nitekiller
died in 6 minutes                             
                
                
                
                    
 Whoisthisguy
died in 6 minutes
Whoisthisguy
died in 6 minutes                
                
                
                    

 coppaMan
died in 2 minutes
coppaMan
died in 2 minutes                
                
                
                    

 XeL
died in 2 minutes
XeL
died in 2 minutes                
                
        
        XP gained: 25


 TechAUmNu
died in 6 minutes
TechAUmNu
died in 6 minutes                             
                             
                
                
 Presstabstart
died in 6 minutes
Presstabstart
died in 6 minutes                
                
 Nitekiller
died in 6 minutes
Nitekiller
died in 6 minutes                             
                
                
 Whoisthisguy
died in 6 minutes
Whoisthisguy
died in 6 minutes                
                

 coppaMan
died in 2 minutes
coppaMan
died in 2 minutes                
                

 XeL
died in 2 minutes
XeL
died in 2 minutes                
                
            Team 2 Won!
XP gained: 50
                
                     AI: Brutal (5) <DevCircuitAIBrutal32>
AI: Brutal (5) <DevCircuitAIBrutal32>
                
                
                
                     AI: Normal (2) <DevCircuitAINormal32>
AI: Normal (2) <DevCircuitAINormal32>
                
                
                
                     AI: Normal (1) <DevCircuitAINormal32>
AI: Normal (1) <DevCircuitAINormal32>
                
                
                
                     Chicken: Suicidal (3) <Chicken: Suicidal>
Chicken: Suicidal (3) <Chicken: Suicidal>
                
                
                
                     Chicken: Suicidal (2) <Chicken: Suicidal>
Chicken: Suicidal (2) <Chicken: Suicidal>
                
                
                
                     Chicken: Suicidal (1) <Chicken: Suicidal>
Chicken: Suicidal (1) <Chicken: Suicidal>
                
                
                
                     AI: Brutal (1) <DevCircuitAIBrutal32>
AI: Brutal (1) <DevCircuitAIBrutal32>
                
                
                
                     AI: Brutal (2) <DevCircuitAIBrutal32>
AI: Brutal (2) <DevCircuitAIBrutal32>
                
                
                
                     AI: Brutal (3) <DevCircuitAIBrutal32>
AI: Brutal (3) <DevCircuitAIBrutal32>
                
                
                
                     AI: Brutal (4) <DevCircuitAIBrutal32>
AI: Brutal (4) <DevCircuitAIBrutal32>
                
                
        
    XP gained: 50
 AI: Brutal (5) <DevCircuitAIBrutal32>
AI: Brutal (5) <DevCircuitAIBrutal32>
                
                 AI: Normal (2) <DevCircuitAINormal32>
AI: Normal (2) <DevCircuitAINormal32>
                
                 AI: Normal (1) <DevCircuitAINormal32>
AI: Normal (1) <DevCircuitAINormal32>
                
                 Chicken: Suicidal (3) <Chicken: Suicidal>
Chicken: Suicidal (3) <Chicken: Suicidal>
                
                 Chicken: Suicidal (2) <Chicken: Suicidal>
Chicken: Suicidal (2) <Chicken: Suicidal>
                
                 Chicken: Suicidal (1) <Chicken: Suicidal>
Chicken: Suicidal (1) <Chicken: Suicidal>
                
                 AI: Brutal (1) <DevCircuitAIBrutal32>
AI: Brutal (1) <DevCircuitAIBrutal32>
                
                 AI: Brutal (2) <DevCircuitAIBrutal32>
AI: Brutal (2) <DevCircuitAIBrutal32>
                
                 AI: Brutal (3) <DevCircuitAIBrutal32>
AI: Brutal (3) <DevCircuitAIBrutal32>
                
                 AI: Brutal (4) <DevCircuitAIBrutal32>
AI: Brutal (4) <DevCircuitAIBrutal32>
                
                
        Spectators
    
    
 
                