| Title: | manero's Battle | 
| Host: |   manero | 
| Game version: | Zero-K v1.7.9.5 | 
| Engine version: | 104.0.1-1398-g7442945 | 
| Battle ID: | 785155 | 
| Started: | 6 years ago | 
| Duration: | 13 minutes | 
| Players: | 10 | 
| Bots: | True | 
| Mission: | False | 
| Rating: | None | 
Manual download
            Team 1 
                        
                
                    

 gounson8989
gounson8989
                
                
                
                    

 AveragePlan
AveragePlan
                
                
                
                    

 BLaNKMiND
BLaNKMiND
                
                
                
                    
 Gabrielle
Gabrielle
                
                
                
                    
 Ontheheavens
Ontheheavens
                
                
                
                    
 ruru
ruru
                
                
                
                    

 lamamala
lamamala
                
                
                
                    
 trisolaran
trisolaran
                
                
                
                    

 fraise140
fraise140
                
                
                
                    
 holland
holland
                
                
        
        

 gounson8989
gounson8989
                
                

 AveragePlan
AveragePlan
                
                

 BLaNKMiND
BLaNKMiND
                
                
 Gabrielle
Gabrielle
                
                
 Ontheheavens
Ontheheavens
                
                
 ruru
ruru
                
                

 lamamala
lamamala
                
                
 trisolaran
trisolaran
                
                

 fraise140
fraise140
                
                
 holland
holland
                
                
            Team 2 
                        
                
                     AI: Brutal (5) <DevCircuitAIBrutal32>
AI: Brutal (5) <DevCircuitAIBrutal32>
                
                
                
                     AI: Brutal (6) <DevCircuitAIBrutal32>
AI: Brutal (6) <DevCircuitAIBrutal32>
                
                
                
                     AI: Brutal (10) <DevCircuitAIBrutal32>
AI: Brutal (10) <DevCircuitAIBrutal32>
                
                
                
                     Inactive AI (1) <Null AI>
Inactive AI (1) <Null AI>
                
                
                
                     AI: Brutal (8) <DevCircuitAIBrutal32>
AI: Brutal (8) <DevCircuitAIBrutal32>
                
                
                
                     AI: Brutal (9) <DevCircuitAIBrutal32>
AI: Brutal (9) <DevCircuitAIBrutal32>
                
                
                
                     AI: Hard (5) <DevCircuitAIHard32>
AI: Hard (5) <DevCircuitAIHard32>
                
                
                
                     AI: Brutal (1) <DevCircuitAIBrutal32>
AI: Brutal (1) <DevCircuitAIBrutal32>
                
                
                
                     AI: Hard (1) <DevCircuitAIHard32>
AI: Hard (1) <DevCircuitAIHard32>
                
                
                
                     AI: Hard (2) <DevCircuitAIHard32>
AI: Hard (2) <DevCircuitAIHard32>
                
                
                
                     AI: Brutal (3) <DevCircuitAIBrutal32>
AI: Brutal (3) <DevCircuitAIBrutal32>
                
                
                
                     AI: Brutal (4) <DevCircuitAIBrutal32>
AI: Brutal (4) <DevCircuitAIBrutal32>
                
                
                
                     AI: Hard (3) <DevCircuitAIHard32>
AI: Hard (3) <DevCircuitAIHard32>
                
                
        
    
     AI: Brutal (5) <DevCircuitAIBrutal32>
AI: Brutal (5) <DevCircuitAIBrutal32>
                
                 AI: Brutal (6) <DevCircuitAIBrutal32>
AI: Brutal (6) <DevCircuitAIBrutal32>
                
                 AI: Brutal (10) <DevCircuitAIBrutal32>
AI: Brutal (10) <DevCircuitAIBrutal32>
                
                 Inactive AI (1) <Null AI>
Inactive AI (1) <Null AI>
                
                 AI: Brutal (8) <DevCircuitAIBrutal32>
AI: Brutal (8) <DevCircuitAIBrutal32>
                
                 AI: Brutal (9) <DevCircuitAIBrutal32>
AI: Brutal (9) <DevCircuitAIBrutal32>
                
                 AI: Hard (5) <DevCircuitAIHard32>
AI: Hard (5) <DevCircuitAIHard32>
                
                 AI: Brutal (1) <DevCircuitAIBrutal32>
AI: Brutal (1) <DevCircuitAIBrutal32>
                
                 AI: Hard (1) <DevCircuitAIHard32>
AI: Hard (1) <DevCircuitAIHard32>
                
                 AI: Hard (2) <DevCircuitAIHard32>
AI: Hard (2) <DevCircuitAIHard32>
                
                 AI: Brutal (3) <DevCircuitAIBrutal32>
AI: Brutal (3) <DevCircuitAIBrutal32>
                
                 AI: Brutal (4) <DevCircuitAIBrutal32>
AI: Brutal (4) <DevCircuitAIBrutal32>
                
                 AI: Hard (3) <DevCircuitAIHard32>
AI: Hard (3) <DevCircuitAIHard32>
                
                
 
                 



