Title: | tyfighter66's Battle |
Host: | tyfighter66 |
Game version: | Zero-K v1.7.6.4 |
Engine version: | 104.0.1-1274-g77ce312 |
Battle ID: | 742603 |
Started: | 5 years ago |
Duration: | 6 minutes |
Players: | 4 |
Bots: | True |
Mission: | False |
Rating: | None |
Manual download
Team 1 Lost
XP gained: 25
heberallred died in 6 minutes
Doggystylus died in 6 minutes
Kazeron died in 6 minutes
tyfighter66 died in 6 minutes
XP gained: 25
heberallred died in 6 minutes
Doggystylus died in 6 minutes
Kazeron died in 6 minutes
tyfighter66 died in 6 minutes
Team 2 Won!
XP gained: 50
AI: Brutal (8) <DevCircuitAIBrutal32>
AI: Brutal (1) <DevCircuitAIBrutal32>
AI: Brutal (2) <DevCircuitAIBrutal32>
AI: Brutal (3) <DevCircuitAIBrutal32>
AI: Brutal (4) <DevCircuitAIBrutal32>
AI: Brutal (5) <DevCircuitAIBrutal32>
AI: Brutal (6) <DevCircuitAIBrutal32>
AI: Brutal (7) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (23) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (22) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (21) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (20) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (25) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (24) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (2) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (19) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (18) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (6) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (1) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (13) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (12) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (11) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (10) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (17) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (16) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (15) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (14) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (5) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (4) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (9) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (8) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (3) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (7) <DevCircuitAIBrutal32>
XP gained: 50
AI: Brutal (8) <DevCircuitAIBrutal32>
AI: Brutal (1) <DevCircuitAIBrutal32>
AI: Brutal (2) <DevCircuitAIBrutal32>
AI: Brutal (3) <DevCircuitAIBrutal32>
AI: Brutal (4) <DevCircuitAIBrutal32>
AI: Brutal (5) <DevCircuitAIBrutal32>
AI: Brutal (6) <DevCircuitAIBrutal32>
AI: Brutal (7) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (23) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (22) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (21) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (20) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (25) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (24) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (2) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (19) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (18) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (6) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (1) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (13) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (12) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (11) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (10) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (17) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (16) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (15) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (14) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (5) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (4) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (9) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (8) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (3) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (7) <DevCircuitAIBrutal32>
Spectators