Title: | rincewind's Battle |
Host: | rincewind |
Game version: | Zero-K v1.7.4.1 |
Engine version: | 104.0.1-1156-gb72a9cc |
Battle ID: | 712008 |
Started: | 5 years ago |
Duration: | 90 minutes |
Players: | 1 |
Bots: | True |
Mission: | False |
Rating: | None |
Manual download
Team 2
DevCircuitAINovice32 stable (8) <DevCircuitAINovice32>
DevCircuitAIBrutal32 stable (1) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (16) <DevCircuitAIBrutal32>
DevCircuitAINovice32 stable (8) <DevCircuitAINovice32>
DevCircuitAIBrutal32 stable (1) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (16) <DevCircuitAIBrutal32>
Team 3
DevCircuitAIBrutal32 stable (2) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (9) <DevCircuitAIBrutal32>
DevCircuitAINovice32 stable (7) <DevCircuitAINovice32>
DevCircuitAIBrutal32 stable (2) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (9) <DevCircuitAIBrutal32>
DevCircuitAINovice32 stable (7) <DevCircuitAINovice32>
Team 4
DevCircuitAIBrutal32 stable (3) <DevCircuitAIBrutal32>
DevCircuitAINovice32 stable (6) <DevCircuitAINovice32>
DevCircuitAIBrutal32 stable (10) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (3) <DevCircuitAIBrutal32>
DevCircuitAINovice32 stable (6) <DevCircuitAINovice32>
DevCircuitAIBrutal32 stable (10) <DevCircuitAIBrutal32>
Team 5
DevCircuitAINovice32 stable (5) <DevCircuitAINovice32>
DevCircuitAIBrutal32 stable (4) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (11) <DevCircuitAIBrutal32>
DevCircuitAINovice32 stable (5) <DevCircuitAINovice32>
DevCircuitAIBrutal32 stable (4) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (11) <DevCircuitAIBrutal32>
Team 6
DevCircuitAIBrutal32 stable (5) <DevCircuitAIBrutal32>
DevCircuitAINovice32 stable (4) <DevCircuitAINovice32>
DevCircuitAIBrutal32 stable (15) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (5) <DevCircuitAIBrutal32>
DevCircuitAINovice32 stable (4) <DevCircuitAINovice32>
DevCircuitAIBrutal32 stable (15) <DevCircuitAIBrutal32>
Team 7
DevCircuitAINovice32 stable (3) <DevCircuitAINovice32>
DevCircuitAIBrutal32 stable (6) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (14) <DevCircuitAIBrutal32>
DevCircuitAINovice32 stable (3) <DevCircuitAINovice32>
DevCircuitAIBrutal32 stable (6) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (14) <DevCircuitAIBrutal32>
Team 8
DevCircuitAIBrutal32 stable (7) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (13) <DevCircuitAIBrutal32>
DevCircuitAINovice32 stable (2) <DevCircuitAINovice32>
DevCircuitAIBrutal32 stable (7) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (13) <DevCircuitAIBrutal32>
DevCircuitAINovice32 stable (2) <DevCircuitAINovice32>
Team 9
DevCircuitAINovice32 stable (1) <DevCircuitAINovice32>
DevCircuitAIBrutal32 stable (8) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (12) <DevCircuitAIBrutal32>
DevCircuitAINovice32 stable (1) <DevCircuitAINovice32>
DevCircuitAIBrutal32 stable (8) <DevCircuitAIBrutal32>
DevCircuitAIBrutal32 stable (12) <DevCircuitAIBrutal32>
Spectators