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Title: [A] Teams All Welcome
Host: Nobody
Game version: Zero-K v1.7.3.10
Engine version: 104.0.1-1156-gb72a9cc
Battle ID: 708316
Started: 5 years ago
Duration: 46 minutes
Players: 25
Bots: False
Mission: False
Rating: Casual
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Team 1 Won!
Chance of victory: 45.8%
XP gained: 59
JPrankSoftwareBug
USrankShaman
DErankJxG died in 46 minutes
USrankArchangel
DErankSurfmaniac
FRrankAronath
CNrankjiero died in 46 minutes
ROrankDr0ppy
CNrankAnsibahe
UArankDelfus died in 46 minutes
ESrankHazeCraze
USrankAfritx
Team 2 Lost
Chance of victory: 54.2%
XP gained: 47
AUrank4hundred died in 46 minutes
USrankentropy3 died in 46 minutes
CArankEtSuRii died in 45 minutes
ITrankThomas1 died in 46 minutes
MXrankLordOfTrolls died in 46 minutes
USrankDrDuck died in 36 minutes
USranknop died in 46 minutes
CZrankTLama died in 30 minutes
USrankHellaciouss died in 46 minutes
USrankDaKeys died in 46 minutes
USrankMrGreen8 died in 46 minutes
USrankJigglyPanda died in 39 minutes
DErankGranatwerferjonny died in 46 minutes




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The cancer was stronk in this game.



PoV Highlights
+3 / -1
5 years ago
Drp seems really weak for its cost
+0 / -0
snoke
5 years ago
not weaker then zenith for its cost
+1 / -0

5 years ago
DRP becomes stronger when it does not fire high trajectory.
+0 / -0


5 years ago
Yeah, but there was a defensive emplacement blocking it fron firing. That porc was ridiculous though. It ate at least 8 emps.
+0 / -0
Thanks to funnelweb, Starlight has been given another chance to shine and enlighten us with its bright beam.

The missile silo will have to be rebalanced.
+0 / -0

5 years ago
its true how to reasonabl;y counter such super weapon porc?..with shockley shield, There is not way to stop this once its running...

only thing is can think of is :

somehow to seccretley rush your own super weapon, althogh it probably dies cuz not enough time to porc it to the same degree

sumhow sneak a dets close enough to it, do death bomb, unlikely.

Nuke saturation or silo saturation

All this take time and expense, not really a counter..

I think funnel shield should allow a second shockely through, so even if 2 funnels, u can get through it with a full silo of shockleys (4)?.. im not sure how many it blocks atm

You can argue that you allowed such a porced super weapon eventuate, but on a map like that unless you dominate, a player from scratch determined to build such a fortess will most likely have time.









+0 / -0

5 years ago
That porc must've cost as much as two starlights.
+0 / -0
IIRC Dyth's argument wrt shockley-busting shield was that you need less cost in Shockleys to drain it to penetrable levels than the Funnelwebs cost.

For one Funnelweb you easily afford 1 silo (1200) and 3 shockleys (1500) for a total of 2700 - some change left over.

Additionally, you're supposed to be able to drain the shields by preventing their recharge.

Starlight should do wonderfully for that, but also a Zenith's peak burst damage is 600 000, that's 20 Funnelwebs worth of shielding (and two Zeniths worth of metal).
+0 / -0

5 years ago
Agreed all, but no counter huh?
+0 / -0

5 years ago
So what your saying is if you have an economic lead you can spam funnelwebs for supper defence and the energy can never field a counter?
+0 / -0
quote:
So what your saying is if you have an economic lead you can spam funnelwebs for supper defence and the energy can never field a counter?

What
I don't even

(With enough income lead you can spam nukes and the enemy's entire production power won't be able to keep up with anti production fast enough to stop you)
+1 / -0