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Title: FFA: All Welcome
Host: Nobody
Game version: Zero-K 1.6.7.3
Engine version: 104.0.1-287-gf7b0fcc
Battle ID: 603421
Started: 6 years ago
Duration: 58 minutes
Players: 7
Bots: False
Mission: False
Rating: Casual
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Team 1 Lost
Chance of victory: 3%
XP gained: 88
EErankNorthChileanG died in 52 minutes
Team 2 Won!
Chance of victory: 33%
XP gained: 114
NLrankEcoNoob
Team 3 Lost
Chance of victory: 0.2%
XP gained: 88
FRrankcaptaine died in 58 minutes
Team 4 Lost
Chance of victory: 0.1%
XP gained: 88
USrankNinjaKnight died in 54 minutes
Team 5 Lost
Chance of victory: 0.1%
XP gained: 88
SIrankane838 died in 58 minutes
Team 6 Lost
Chance of victory: 46.7%
XP gained: 88
CHrankAdminDeinFreund died in 58 minutes
Team 7 Lost
Chance of victory: 17%
XP gained: 88
LUrankAdminAnir died in 29 minutes
Spectators
GBrankdarloth3
RUrankBearded




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6 years ago
Fix starlight auto targetting/aim please
+0 / -0

6 years ago
Was the problem that it shot at radar dots, which are inaccurate? Or was it trying to shoot at actively spotted units and still missed?

I believe there is a small aiminig problem at long range, but if you're shooting at radar dots it's never gonna hit anything either way.
+0 / -0

6 years ago
does adv. radar still reduce radar dot wobble? bc back in the day, you could make 2 adv. radars and then accurately hit anything not moving with merl (impaler). same should apply to starlight if the precondition is still valid.
+0 / -0


6 years ago
Adv radar no longer reduces wobble. Only LOS reduces wobble.
+0 / -0