Title: | linuzge's Battle |
Host: | linuzge |
Game version: | Zero-K v1.6.5.1 |
Engine version: | 104.0.1-287-gf7b0fcc |
Battle ID: | 534380 |
Started: | 6 years ago |
Duration: | 20 minutes |
Players: | 1 |
Bots: | True |
Mission: | False |
Rating: | None |
Manual download
Team 1
linuzge
Inactive AI (1) <Null AI>
AI: Brutal (23) <CircuitAIBrutal32>
AI: Brutal (8) <CircuitAIBrutal32>
AI: Brutal (9) <CircuitAIBrutal32>
AI: Brutal (34) <CircuitAIBrutal32>
AI: Brutal (17) <CircuitAIBrutal32>
AI: Brutal (21) <CircuitAIBrutal32>
AI: Brutal (32) <CircuitAIBrutal32>
AI: Brutal (15) <CircuitAIBrutal32>
AI: Brutal (1) <CircuitAIBrutal32>
AI: Brutal (2) <CircuitAIBrutal32>
AI: Brutal (3) <CircuitAIBrutal32>
AI: Brutal (4) <CircuitAIBrutal32>
AI: Brutal (5) <CircuitAIBrutal32>
AI: Brutal (6) <CircuitAIBrutal32>
AI: Brutal (7) <CircuitAIBrutal32>
AI: Brutal (28) <CircuitAIBrutal32>
AI: Brutal (26) <CircuitAIBrutal32>
AI: Brutal (30) <CircuitAIBrutal32>
AI: Brutal (13) <CircuitAIBrutal32>
AI: Brutal (11) <CircuitAIBrutal32>
AI: Brutal (24) <CircuitAIBrutal32>
AI: Brutal (18) <CircuitAIBrutal32>
AI: Brutal (22) <CircuitAIBrutal32>
AI: Brutal (16) <CircuitAIBrutal32>
AI: Hard (4) <CircuitAIHard32>
AI: Hard (5) <CircuitAIHard32>
AI: Brutal (20) <CircuitAIBrutal32>
AI: Brutal (35) <CircuitAIBrutal32>
AI: Brutal (14) <CircuitAIBrutal32>
AI: Hard (1) <CircuitAIHard32>
AI: Hard (2) <CircuitAIHard32>
AI: Hard (3) <CircuitAIHard32>
AI: Brutal (12) <CircuitAIBrutal32>
AI: Brutal (29) <CircuitAIBrutal32>
AI: Brutal (33) <CircuitAIBrutal32>
AI: Brutal (31) <CircuitAIBrutal32>
AI: Brutal (10) <CircuitAIBrutal32>
AI: Brutal (27) <CircuitAIBrutal32>
AI: Brutal (25) <CircuitAIBrutal32>
AI: Brutal (19) <CircuitAIBrutal32>
linuzge
Inactive AI (1) <Null AI>
AI: Brutal (23) <CircuitAIBrutal32>
AI: Brutal (8) <CircuitAIBrutal32>
AI: Brutal (9) <CircuitAIBrutal32>
AI: Brutal (34) <CircuitAIBrutal32>
AI: Brutal (17) <CircuitAIBrutal32>
AI: Brutal (21) <CircuitAIBrutal32>
AI: Brutal (32) <CircuitAIBrutal32>
AI: Brutal (15) <CircuitAIBrutal32>
AI: Brutal (1) <CircuitAIBrutal32>
AI: Brutal (2) <CircuitAIBrutal32>
AI: Brutal (3) <CircuitAIBrutal32>
AI: Brutal (4) <CircuitAIBrutal32>
AI: Brutal (5) <CircuitAIBrutal32>
AI: Brutal (6) <CircuitAIBrutal32>
AI: Brutal (7) <CircuitAIBrutal32>
AI: Brutal (28) <CircuitAIBrutal32>
AI: Brutal (26) <CircuitAIBrutal32>
AI: Brutal (30) <CircuitAIBrutal32>
AI: Brutal (13) <CircuitAIBrutal32>
AI: Brutal (11) <CircuitAIBrutal32>
AI: Brutal (24) <CircuitAIBrutal32>
AI: Brutal (18) <CircuitAIBrutal32>
AI: Brutal (22) <CircuitAIBrutal32>
AI: Brutal (16) <CircuitAIBrutal32>
AI: Hard (4) <CircuitAIHard32>
AI: Hard (5) <CircuitAIHard32>
AI: Brutal (20) <CircuitAIBrutal32>
AI: Brutal (35) <CircuitAIBrutal32>
AI: Brutal (14) <CircuitAIBrutal32>
AI: Hard (1) <CircuitAIHard32>
AI: Hard (2) <CircuitAIHard32>
AI: Hard (3) <CircuitAIHard32>
AI: Brutal (12) <CircuitAIBrutal32>
AI: Brutal (29) <CircuitAIBrutal32>
AI: Brutal (33) <CircuitAIBrutal32>
AI: Brutal (31) <CircuitAIBrutal32>
AI: Brutal (10) <CircuitAIBrutal32>
AI: Brutal (27) <CircuitAIBrutal32>
AI: Brutal (25) <CircuitAIBrutal32>
AI: Brutal (19) <CircuitAIBrutal32>
Team 2
Chicken: Normal (1) <Chicken: Normal>
Chicken: Normal (1) <Chicken: Normal>
Spectators