Loading...
  OR  Zero-K Name:    Password:   
Title: MatchMaker 761
Host: Nobody
Game version: Zero-K v1.6.5.0
Engine version: 104.0.1-287-gf7b0fcc
Battle ID: 516206
Started: 6 years ago
Duration: 11 minutes
Players: 2
Bots: False
Mission: False
Rating: Competitive
Watch Replay Now
Manual download

Team 1 Lost
Chance of victory: 27.7%
XP gained: 167
NZrankDouble_Helix_DNA died in 11 minutes
Team 2 Won!
Chance of victory: 72.3%
XP gained: 154
USrankcathartes
Spectators




Preview
Filter:    Player:  
sort
NZrankDouble_Helix_DNA I was surprised by your resignation, and, after watching the replay, still think your resignation was premature.

I suffered major losses in the last battle right before the end, and it ended with you having a slight army value advantage. I probably had an overall advantage--a slight economic advantage, and an information advantage from my greater controlled area and my spy in your base--but I could still make mistakes (I have lost games I "should" have won before due to wasting my advantage on mistakes).

My glaives raided your lightly-defended expansions effectively, but they weren't very effective at killing your bandits; I mostly avoided them. I was able to keep using glaives to push back your rogues and stuff because I knew (from the spy in your base) that you were making basically no riots until your felons came out.

Edit: Also, I think you could have raided more. I lost no metal extractors and no constructors because you never used your bandits to raid after the first few minutes, even though I had a few places where you could have raided with few losses.
+0 / -0