Loading...
  OR  Zero-K Name:    Password:   
Title: 1v1: All welcome!
Host: CZrankElerium
Game version: Zero-K v1.3.6.0
Engine version: 98.0.1-451-g0804ae1
Battle ID: 358297
Started: 9 years ago
Duration: 10 minutes
Players: 2
Bots: False
Mission: False
Rating: Competitive
Watch Replay Now
Manual download

Team 1 Won!
Chance of victory: 97.2%
XP gained: 109
PLrankOrfelius
Team 2 Lost
Chance of victory: 2.8%
XP gained: 206
ITrankAlfystar died in 10 minutes
Spectators
DErank_LordMuffe_




Preview
Filter:    Player:  
sort
9 years ago
I have quite possibly discovered a next very bad matchup of factories.
+0 / -0


9 years ago
Maybe you have but you should not think that from this game. You had significantly better economy than ITrankAlfystar because he expanded less. Your army of Moderators and Placeholders would probably have been beaten by either Dagger or Halberd, neither of which were made.

On a similar note how about this buff for Moderator?
  • Cost 240 -> 220
  • Health 450 -> 680
  • Speed 1.9 -> 2.1
  • Damage 500 -> 622
  • Area of Effect 0 -> 96
  • Range 420 -> 450
  • Ability to traverse water.

To moderate the buff it would also have these few nerfs:
  • Remove slow
  • Worse turn rate
  • Worse slope tolerance
  • Replace instant hit weapons with slow missiles.

I have just described what it would take to turn Moderator into Scalpel, looks quite extreme even with the nerfs. In particular note that Moderators:
  • Are slower than Scalpel
  • Are one shot by Scalpel
  • Need two shots to kill Scalpel.
  • Cost more than Scalpel

This is on top of Dagger and Halberd. I don't expect Hover to have a problem against Moderators.
+0 / -0
9 years ago
By saying "horrible matchup" I meant more of like "it is awful to play". Moderators are slow and get instagibed by a scalpel. Pyros wont work at all because of scalpels (1 pyro per scalpel). I only won because I knew what I was doing but even then I had a lot of trouble :| puppies would kinda work I suppose? but that only feels like throwing metal away at the enemies as well.
+0 / -0