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Title: TEAMS BLEEDING EDGE
Host: CZrankScandium
Game version: Zero-K v1.3.3.1
Engine version: 98.0.1-402-gb1a8011
Battle ID: 336244
Started: 9 years ago
Duration: 72 minutes
Players: 15
Bots: False
Mission: False
Rating: Casual
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Team 1 Lost
Chance of victory: 34.8%
XP gained: 64
DErankAdminmojjj died in 74 minutes
USrankkaen died in 41 minutes
DErankbraveblade died in 74 minutes
CZrankAdminLicho died in 67 minutes
ITrankMiguelw died in 74 minutes
VIrankTomeka died in 62 minutes
USrank[TR0LL]FireFox736 died in 36 minutes
Team 2 Won!
Chance of victory: 65.2%
XP gained: 74
NOrankAdminKingstad
FRrankHelwor
EErankNorthChileanG
ESrankcariny0
GBrankPrincey
DEranktot_durch_sterben
DErankmur1 died in 45 minutes
UArankolzorenko
Spectators
BellaMorte42
DErankChesti
DErankKlon




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Dat moment when porc wins.

P.S it was engine 98 latest dev build So much shit going on. like 6 berthas, nukes and detris and shit loads of bombers,brawlers etc etc and 0 desync.

We played on bleeding edge.

tldr
engine 98
15 players over an hour and 0 desync.
+0 / -0

9 years ago
Maps deformation renders everything mobile useless. If you want proof of boring port, annoyance of berthas and nuke, this is your piece.
+0 / -0