V1.2.2.9

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Revision as of 19:46, 9 January 2019 by Shaman (talk | contribs) (Add navbox, apply standardized editing style)
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Balance[edit]

Panther[edit]

  • Speed: 3.7 -> 3.4
  • HP: 1050 -> 980
  • Reduced target move error (it can hit fast land units).

Kodachi[edit]

  • AoE: 128 -> 192
  • Weapon velocity: 400 -> 600
  • Ground area damage: 60 -> 20
  • Ground area duration: 300 -> 400

Goliath[edit]

  • now has 3x the RoF for it's slow beam but 1/3rd the damage. This reduces the degradation of slow damage between shots.

Fixes[edit]

  • Damaged units decloak regardless of whether they are in LOS. Previously they would not decloak if no enemy would be able to see them. There may be some change to recloak timings.
  • The endgame stats window should no longer have missing players.
  • Fixed the "Skip pregame chatter" button on the replay control window.
  • Fixed some aircraft landing pad behaviour.