Difference between revisions of "V1.3.8.7"
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Zenith: | Zenith: | ||
− | + | * Meteor Nudger → Meteor Controller. | |
Now that Zenith is no longer boring it will be worthwhile putting the effort in to make all three superweapons approximately balanced. | Now that Zenith is no longer boring it will be worthwhile putting the effort in to make all three superweapons approximately balanced. | ||
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The circle guard command causes units to circle defensively around their target. To issue one, select the guard command then left click on the target unit and drag a circle. Hold Alt to make the units defend a direction instead of circling. There are other modifiers which will be shown off in a video in the near future. | The circle guard command causes units to circle defensively around their target. To issue one, select the guard command then left click on the target unit and drag a circle. Hold Alt to make the units defend a direction instead of circling. There are other modifiers which will be shown off in a video in the near future. | ||
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=== Interface === | === Interface === | ||
− | + | * Terraform cost tooltip updates without reselecting the unit. | |
− | + | * Improved the clarity of grid tooltips. | |
− | + | * Unbound FPS mode (Alt+V). | |
− | + | * Added key and mouse state display widget. Intended for tutorial videos. | |
− | + | * Area Guard commands which includes teleport beacons will not give guard commands to units. Instead it will tell the units to teleport, split between the beacons in the area. | |
− | + | * Teleport beacons can be placed with custom formations. | |
+ | === Fixes === | ||
+ | * Removed TargetMoveError from Commander Lightning, this was the last case. | ||
+ | * Annihilator etc.. no longer have a low power icon while under construction. | ||
+ | * Fixed lagmoniter setting share levels incorrectly. | ||
+ | * Fixed chat backlog spacing bug when the panel is first opened. | ||
+ | * Fixed waited constructors thinking that they are constructing. | ||
+ | * Fixed edge case in spectator panel. | ||
+ | * NullAI is now treated like a real person. | ||
− | + | ||
− | + | {{Navbox changelog}} | |
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Latest revision as of 18:13, 22 October 2022
Contents
Balance[edit]
Zenith:
- Meteor Nudger → Meteor Controller.
Now that Zenith is no longer boring it will be worthwhile putting the effort in to make all three superweapons approximately balanced.
Circle Guard[edit]
The circle guard command causes units to circle defensively around their target. To issue one, select the guard command then left click on the target unit and drag a circle. Hold Alt to make the units defend a direction instead of circling. There are other modifiers which will be shown off in a video in the near future.
Interface[edit]
- Terraform cost tooltip updates without reselecting the unit.
- Improved the clarity of grid tooltips.
- Unbound FPS mode (Alt+V).
- Added key and mouse state display widget. Intended for tutorial videos.
- Area Guard commands which includes teleport beacons will not give guard commands to units. Instead it will tell the units to teleport, split between the beacons in the area.
- Teleport beacons can be placed with custom formations.
Fixes[edit]
- Removed TargetMoveError from Commander Lightning, this was the last case.
- Annihilator etc.. no longer have a low power icon while under construction.
- Fixed lagmoniter setting share levels incorrectly.
- Fixed chat backlog spacing bug when the panel is first opened.
- Fixed waited constructors thinking that they are constructing.
- Fixed edge case in spectator panel.
- NullAI is now treated like a real person.