Difference between revisions of "V1.2.6.0"
Jump to navigation
Jump to search
(Undo revision 6409 by 98.200.12.62 (talk)) Tag: Undo |
(Updated formatting) |
||
Line 1: | Line 1: | ||
− | + | = Balance = | |
− | Rocko | + | ====[[Rocko]]==== |
− | + | * Rocket speed reduced by 5% | |
− | Gauss guns can now pierce water. This is to make Scrubber (now Dagger) useful in the sea. As a side effect the Gauss Turret is another form of anti-sub and wading | + | Gauss guns can now pierce water. This is to make Scrubber (now [[Dagger]]) useful in the sea. As a side effect the Gauss Turret is another form of anti-sub and wading [[Detriment]]s no longer fear submarines. |
Scrubber has been renamed to Dagger (to reduce the prevalence of Sc- names). | Scrubber has been renamed to Dagger (to reduce the prevalence of Sc- names). | ||
Line 11: | Line 11: | ||
Gauss Turret can now shoot at aircraft. | Gauss Turret can now shoot at aircraft. | ||
− | Funnelweb | + | ====[[Funnelweb]]==== |
− | + | * Replaced Gauss Gun with a dual Glaive Gun. | |
− | Commander Gauss has been removed. Shock Rifle now converts from Light Particle Beam. | + | [[Commander]] Gauss has been removed. Shock Rifle now converts from Light Particle Beam. |
− | Duck, Scallop, Scalpel, Crusader (depthcharge), Hunter, Snake and Serpent no longer lead their target. This makes them better at shooting targets near their maximum range. | + | [[Duck]], [[Scallop]], [[Scalpel]], [[Crusader]] (depthcharge), [[Hunter]], [[Snake]] and Serpent no longer lead their target. This makes them better at shooting targets near their maximum range. |
− | Duck | + | ====[[Duck]]==== |
− | + | * Health 240 -> 340 | |
− | + | * Range 240 -> 250 | |
− | + | * Added unit AI. | |
− | Urchin | + | ====[[Urchin]]==== |
− | + | * Health 1000 -> 900 | |
− | + | * Range 600 -> 520 | |
− | + | = Other = | |
− | + | * Significantly increased the performance of the unit selection window. | |
− | + | * Minor Unit AI optimization. | |
− | + | * Minor Shield Link optimization. | |
− | + | * Fixed Initial Queue crash. | |
− | + | * Added a modoption to force Commander Junior. | |
− | + | * Solars can no longer be forced open. | |
− | + | * Reduced Hawk firing sound. | |
+ | |||
+ | {{navbox changelog}} |
Revision as of 01:08, 10 July 2021
Contents
Balance
Rocko
- Rocket speed reduced by 5%
Gauss guns can now pierce water. This is to make Scrubber (now Dagger) useful in the sea. As a side effect the Gauss Turret is another form of anti-sub and wading Detriments no longer fear submarines.
Scrubber has been renamed to Dagger (to reduce the prevalence of Sc- names).
Gauss Turret can now shoot at aircraft.
Funnelweb
- Replaced Gauss Gun with a dual Glaive Gun.
Commander Gauss has been removed. Shock Rifle now converts from Light Particle Beam.
Duck, Scallop, Scalpel, Crusader (depthcharge), Hunter, Snake and Serpent no longer lead their target. This makes them better at shooting targets near their maximum range.
Duck
- Health 240 -> 340
- Range 240 -> 250
- Added unit AI.
Urchin
- Health 1000 -> 900
- Range 600 -> 520
Other
- Significantly increased the performance of the unit selection window.
- Minor Unit AI optimization.
- Minor Shield Link optimization.
- Fixed Initial Queue crash.
- Added a modoption to force Commander Junior.
- Solars can no longer be forced open.
- Reduced Hawk firing sound.
The images and links on this page may be broken at the moment. The cache on this page points to the test wiki.
Please purge the cache to try to restore images and fix those links. This will work only if the page is not on the test server (where this box should appear for now even when cache purging is not needed), which may lack the actual images. This page thinks that it resides on test.zero-k.info right now. |