Difference between revisions of "V1.2.3.7"

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(Created page with " This release messes with some underused Jumpjet units and makes Pyro less frustrating. There are some other minor things such as an easy way to split targets when using area...")
 
(Updated to new editing style. Added navbox.)
 
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This release messes with some underused Jumpjet units and makes Pyro less frustrating. There are some other minor things such as an easy way to split targets when using area attack. On the infrastructure front we have completely split 1v1 and Everything Else ELO.
 
This release messes with some underused Jumpjet units and makes Pyro less frustrating. There are some other minor things such as an easy way to split targets when using area attack. On the infrastructure front we have completely split 1v1 and Everything Else ELO.
  
=== Balance ===
+
= Balance =
  
Moderator is more expensive and now has a high reload time Disruptor Beam.
+
==== [[Moderator]] ====
 +
* More expensive and now has a high reload time Disruptor Beam.
  
Pyro aims much faster and has a little overshoot.
+
==== [[Pyro]] ====
 +
* Aims much faster and has a little overshoot.
  
Placeholder has a slightly smaller Area of Effect and significantly increased duration.
+
==== [[Placeholder]] ====
 +
* Has a slightly smaller Area of Effect and significantly increased duration.
  
Djinn  
+
==== [[Djinn]] ====
* Speed 1.4 -> 1.8
+
* Speed: 1.4 -> 1.8
  
Support Commanders Build Power increase has been flattened to +2 per level starting at level 1.
+
==== [[Revenant|Blackdawn]] ====
 +
* Unit Role Description: Heavy Raider/Riot Gunship -> Heavy Raider/Assault Gunship
  
=== Minor Stuff ===
+
==== [[Commander#Engineer Commander|Support Commander]] ====
* CTRL+area_attack will split target among selected unit.
+
* Build Power increase has been flattened to +2 per level starting at level 1.
* There is a new marker 'ping' sound and the maximum number of marker sounds at once is 3.
 
* New Heaving Particle Beam sound.
 
* Blackdawn description: Heavy Raider/Riot Gunship -> Heavy Raider/Assault Gunship
 
* A small window will pop-up to show active non-default modoptions.
 
* Improvement for Edge Extension visual effects.
 
  
=== Fixes ===
+
= Gameplay =
* Fixed an Overdrive error.
+
* CTRL+area_attack will split target among selected unit.
* Fixes for airplane rearming.
+
 
* Removed lagmonitor at game end to prevent fluctuating unit transfer.
+
= Graphics =
* Morphing a unit no longer kills its drones.
+
* Improvement for Edge Extension visual effects.
* Fixed Penetrator wreck.
+
 
 +
= GUI =
 +
* A small window will pop-up to show active non-default modoptions.
 +
 
 +
= Sounds =
 +
* There is a new marker 'ping' sound and the maximum number of marker sounds at once is 3.
 +
* New Heaving Particle Beam sound.
 +
 
 +
= Fixes =
 +
* Fixed an Overdrive error.
 +
* Fixes for airplane rearming.
 +
* Removed lagmonitor at game end to prevent fluctuating unit transfer.
 +
* Morphing a unit no longer kills its drones.
 +
* Fixed Penetrator wreck.
 +
 
 +
 
 +
{{Navbox changelog}}

Latest revision as of 00:25, 12 January 2019

This release messes with some underused Jumpjet units and makes Pyro less frustrating. There are some other minor things such as an easy way to split targets when using area attack. On the infrastructure front we have completely split 1v1 and Everything Else ELO.

Balance[edit]

Moderator[edit]

  • More expensive and now has a high reload time Disruptor Beam.

Pyro[edit]

  • Aims much faster and has a little overshoot.

Placeholder[edit]

  • Has a slightly smaller Area of Effect and significantly increased duration.

Djinn[edit]

  • Speed: 1.4 -> 1.8

Blackdawn[edit]

  • Unit Role Description: Heavy Raider/Riot Gunship -> Heavy Raider/Assault Gunship

Support Commander[edit]

  • Build Power increase has been flattened to +2 per level starting at level 1.

Gameplay[edit]

  • CTRL+area_attack will split target among selected unit.

Graphics[edit]

  • Improvement for Edge Extension visual effects.

GUI[edit]

  • A small window will pop-up to show active non-default modoptions.

Sounds[edit]

  • There is a new marker 'ping' sound and the maximum number of marker sounds at once is 3.
  • New Heaving Particle Beam sound.

Fixes[edit]

  • Fixed an Overdrive error.
  • Fixes for airplane rearming.
  • Removed lagmonitor at game end to prevent fluctuating unit transfer.
  • Morphing a unit no longer kills its drones.
  • Fixed Penetrator wreck.