Difference between revisions of "V1.2.11.0"
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− | + | = Balance = | |
====[[Grizzly]]==== | ====[[Grizzly]]==== | ||
* LoS: 605 - 660 | * LoS: 605 - 660 | ||
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* Default comm is Strike Trainer instead of Junior | * Default comm is Strike Trainer instead of Junior | ||
− | + | =Gameplay= | |
* Time to wait for disconnected players: 75 s -> 150 s | * Time to wait for disconnected players: 75 s -> 150 s | ||
* Time before default comm spawns: 30 s -> 15 s | * Time before default comm spawns: 30 s -> 15 s | ||
− | + | = UI = | |
* Added Supreme Commander style camera to COFC. | * Added Supreme Commander style camera to COFC. | ||
* Added AZERTY layout option to KB Menu. | * Added AZERTY layout option to KB Menu. | ||
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* Polish helptext translation for campaign commanders | * Polish helptext translation for campaign commanders | ||
− | + | = Bug fixes = | |
* Long-burn Napalm increases the burn time correctly for High Caliber Napalm Artillery | * Long-burn Napalm increases the burn time correctly for High Caliber Napalm Artillery | ||
* Context Menu now shows EMP damage correctly, and no longer shows fake weapons | * Context Menu now shows EMP damage correctly, and no longer shows fake weapons | ||
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* Units will now fire at buried Stardusts correctly | * Units will now fire at buried Stardusts correctly | ||
* Air pads no longer drain energy when disabled | * Air pads no longer drain energy when disabled | ||
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{{navbox changelog}} | {{navbox changelog}} |
Latest revision as of 20:20, 10 January 2019
Contents
Balance[edit]
Grizzly[edit]
- LoS: 605 - 660
Scalpel[edit]
- LoS 484 -> 495
Radar Tower[edit]
- HP: 81 -> 80
Sneaky Pete[edit]
- HP: 712 -> 700
Brawler[edit]
- Firing arc: 140° -> 70°
- Damage: 21 -> 15 (DPS: 196 -> 133)
Recon Commander[edit]
- Level 0 no longer transportable by Valkyrie
Bombers[edit]
- Need to rearm before repair pads repair them.
Land Units[edit]
- Speed loss with depth per height: 10% -> 7%
Other[edit]
- Removed XP morphs.
- Inaccuracy no longer reduced by experience
- Planet Wars structures no longer flatten ground on spawn
- Stockpile and Morph obey slow and disarm
- Experience gain simplified
- Wrecks of jumping units now keep momentum and continue inertially
- Default comm is Strike Trainer instead of Junior
Gameplay[edit]
- Time to wait for disconnected players: 75 s -> 150 s
- Time before default comm spawns: 30 s -> 15 s
UI[edit]
- Added Supreme Commander style camera to COFC.
- Added AZERTY layout option to KB Menu.
- Added SI system option to Context Menu
- Added victory counter
- Context Menu now shows Disarm, and AoE for crawling bombs
- Improved the Economy Panel and Fac Panel
- Some old helptexts updated
- Chat now shows cheating, desync, speed change and resign
- Widgets now have read access to more unit parameters
- Polish helptext translation for campaign commanders
Bug fixes[edit]
- Long-burn Napalm increases the burn time correctly for High Caliber Napalm Artillery
- Context Menu now shows EMP damage correctly, and no longer shows fake weapons
- Unit Start State widget now able to set unit retreat state to "Off"
- DRP napalm and Pyro death now apply afterburn correctly
- Fix one enemy color looking green
- Sharing cloaked units now changes the cloak effect colour
- Context Menu now shows Archer damage properly
- Venom EMP obeys armor. Obedience is the correct behaviour.
- Support Commander levels 2/3/4 now show the correct BP in tooltip
- Placeholder no longer has instant self-destruction
- Air transports will now unload Skuttle and Tick correctly
- Grizzly no longer crashes when inserting its weapon into enemy hitbox
- Lightning visual effect now lasts correctly with newest engine
- Units will now fire at buried Stardusts correctly
- Air pads no longer drain energy when disabled