Difference between revisions of "V1.4.9.2"
Jump to navigation
Jump to search
(Created page with "Starlight finally has a new model, something more fitting of the most expensive thing you can build. Starlight might see more use as Bantha has received a nerf as a result of...") |
m |
||
Line 37: | Line 37: | ||
* Sands of War | * Sands of War | ||
* Added fallback boxes. | * Added fallback boxes. | ||
+ | |||
+ | {{Navbox changelog}} |
Revision as of 10:22, 12 January 2018
Starlight finally has a new model, something more fitting of the most expensive thing you can build. Starlight might see more use as Bantha has received a nerf as a result of free-for-all and endgame feedback. Smaller units have also received attention with many unit AI improvements and a fix for non-functional slow weaponry.
Balance
Bantha:
* Larger Hitvolume: It is now a 60 radius cylinder instead of a 55 wide and 35 deep box. This should make it weaker to spread weapons and Ultimatium. * Reduced Speed 1.72 -> 1.55. This puts it between Dante and Detriment instead of approximately the same as Dante. It can still skirmish Detriment with no problem. * Reduced Health 36k -> 32k.
Detriment:
* LargerHitvolume: radius 80 cylinder -> radius 92. It was looking a bit thin in comparison to Bantha.
Starlight:
* Size 8x8 -> 10x10
Fixed slow damage.
Unit AI
* Most precise unguided rockets and plasma cannons now have overkill prevention against structures. This is an improvement for many assaults, precise artillery, Rocko and Rogue. * Added overkill prevention for Placeholder. They try to avoid overlapping their shots (unless against a particularly heavy foe). * Mid-range units avoid explosive structures (Fusions, Pylons etc...). * Fixed some Scorcher dive and heatray target priority bugs. * Wolverines now skirmish everything. * Added tactical AI for Impaler, Pillager, Bantha and Grizzly * Anti-heavies now prioritize heavy units more strongly. * Reduced the target priority of unidentified radar dots. * Reduced the target priority of wobbling radar dots for unguided precise weapons.
Fixes and Interface
* Added ingame ignore. * The camera now zooms to your startbox upon commander selection. * Fixed cloaked flying Blastwings. * Fixed Shredder wreck.
Added map boxes:
* Harbinger * Sands of War * Added fallback boxes.
The images and links on this page may be broken at the moment. The cache on this page points to the test wiki.
Please purge the cache to try to restore images and fix those links. This will work only if the page is not on the test server (where this box should appear for now even when cache purging is not needed), which may lack the actual images. This page thinks that it resides on test.zero-k.info right now. |