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− | The '''{{PAGENAME}}''' is a pseudo-factory that produces tactical cruise missiles.{{ | + | The '''{{PAGENAME}}''' is a pseudo-factory that produces tactical cruise missiles.{{ Infobox zkunit |
+ | | name = Missile Silo | ||
| defname = staticmissilesilo | | defname = staticmissilesilo | ||
+ | | description = Produces Tactical Missiles, Builds at 10 m/s | ||
+ | | image = http://manual.zero-k.info/unitpics/staticmissilesilo.png | ||
+ | | icontype = cruisemissile | ||
+ | | cost = Let DaKeys play! | ||
+ | | hitpoints = Let DaKeys play! | ||
+ | | sight = Let DaKeys play! | ||
+ | | abilities = | ||
+ | {{ Infobox zkability construction | ||
+ | | buildpower = Let DaKeys play! | ||
+ | }} | ||
}}==Description== | }}==Description== | ||
− | The | + | The Missile Silo constructs and holds up to four different cruise missiles, each with a unique warhead. It offers excellent standoff strike capability for offensive and defensive purposes. |
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+ | The Missile Silo builds: | ||
+ | * <img src="http://manual.zero-k.info/unitpics/tacnuke.png" height='64' align="center"/> [[Eos]] Tactical Nuke | ||
+ | * <img src="http://manual.zero-k.info/unitpics/seismic.png" height='64' align="center"/> [[Quake]] Seismic Missile | ||
+ | * <img src="http://manual.zero-k.info/unitpics/empmissile.png" height='64' align="center"/> [[Shockley]] EMP missile | ||
+ | * <img src="http://manual.zero-k.info/unitpics/napalmmissile.png" height='64' align="center"/> [[Inferno]] Napalm Missile | ||
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== Tactics and Strategy == | == Tactics and Strategy == | ||
− | + | Be aware that the missiles can take damage while on the Silo, and if they or the Silo itself is destroyed the missiles will explode. While missiles cannot be intercepted as such while they are in flight, they might hit the ground (especially if terraformed) or a shield before they reach the target which you intended. | |
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+ | For more information, see the [[Missile Silo Tutorial]]. | ||
{{Navbox buildings}} | {{Navbox buildings}} |