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− | Energy is the second resource in Zero-K | + | Energy is the second resource in Zero-K. |
The primary sources of energy are energy-producing structures: | The primary sources of energy are energy-producing structures: | ||
− | + | *[[Solar Collector]] | |
− | + | *[[Wind/Tidal Generator]] | |
− | + | *[[Geothermal Generator]] | |
− | + | *[[Advanced Geothermal]] | |
− | + | *[[Fusion Reactor]] | |
− | + | *[[Singularity Reactor]] | |
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− | Most energy-producing structures may be constructed anywhere. Geothermal Generators may be | + | Most energy-producing structures may be constructed anywhere. Geothermal Generators and Advanced Geothermals may only be constructed on [[Geothermal Vent|geothermal vents]]. |
− | Energy may also be produced by [[ | + | Energy may also be produced by [[Reclaim|reclaiming]] [[Feature|features]] which contain energy. Your starting [[Commander]] generates 6 energy per second. |
− | + | Constructing any unit or building requires Energy. Repairing and resurrecting units and buildings also requires Energy, as does operating [[Cloak|cloaks]], [[Shield|shields]], [[Jamming|jammers]], [[Radar|radar]] and [[Sonar|sonar]]. | |
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