V1.2.6.0

From Zero-K
Revision as of 15:26, 10 July 2021 by Mach56 (talk | contribs) (Update the formatting to the new standard for real this time)
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Balance

Rocko

  • Rocket speed reduced by 5%

Dagger

  • Renamed to Dagger (to reduce the prevalence of Sc- names).
  • Gauss gun can now pierce water to be more useful in the sea

Gauss

  • Gauss gun can now pierce water
  • Can now shoot at aircraft

Detriment

  • Gauss guns can now pierce water

Funnelweb

  • Replaced Gauss Gun with a dual Glaive Gun.

Commander

  • Gauss has been removed. Shock Rifle now converts from Light Particle Beam.

Scallop

  • No longer leads target.
  • Makes it better at shooting targets near it's maximum range.

Scalpel

  • No longer leads target.
  • Makes it better at shooting targets near it's maximum range.

Crusader

  • Depth charge no longer leads target.
  • Makes it better at shooting targets near it's maximum range.


Hunter

  • No longer leads target.
  • Makes it better at shooting targets near it's maximum range.

Snake

  • No longer leads target.
  • Makes it better at shooting targets near it's maximum range.

Serpent

  • No longer leads target.
  • Makes it better at shooting targets near it's maximum range.

Duck

  • Health 240 -> 340
  • Range 240 -> 250
  • Added unit AI.
  • No longer leads target

Urchin

  • Health 1000 -> 900
  • Range 600 -> 520

Other

  • Significantly increased the performance of the unit selection window.
  • Minor Unit AI optimization.
  • Minor Shield Link optimization.
  • Fixed Initial Queue crash.
  • Added a modoption to force Commander Junior.
  • Solars can no longer be forced open.
  • Reduced Hawk firing sound.