Difference between revisions of "Picket"
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| name = Homing Missiles | | name = Homing Missiles | ||
| type = MissileLauncher | | type = MissileLauncher | ||
| − | | damage = 104 × 3 | + | | damage = 104.001 × 3 |
| reloadtime = 12.5 | | reloadtime = 12.5 | ||
| dps = 25 | | dps = 25 | ||
Revision as of 05:11, 7 February 2023
The Picket is a light missile tower. Lua error: Internal error: The interpreter exited with status 1.
Description
The Picket is a light multi-purpose missile tower. It is good for sniping units from a distance, providing some degree of anti-air protection, and skirmishing enemy LLTs from outside their range. However, it breaks when you sneeze on it.
Usage
Most players use this building for early-game area control and to fight off low numbers of skirmishers in the early stages of the game. You might build a few near your front lines as it has a large range and vision. This turret has very front-loaded damage (but low dps), which may make your opponent think twice before committing to entering that area.
It is also a reliable skirmisher, which can be used in the early stages of the game to kill enemy lotuses. Lua error: Internal error: The interpreter exited with status 1.Lua error: Internal error: The interpreter exited with status 1.