Difference between revisions of "Picket"
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==Usage== | ==Usage== | ||
Most players use this building for early-game area control and to fight off low numbers of skirmishers in the early stages of the game. You might build a few near your front lines as it has a large range and vision. This turret has very front-loaded damage (but low dps), which may make your opponent think twice before committing to entering that area. | Most players use this building for early-game area control and to fight off low numbers of skirmishers in the early stages of the game. You might build a few near your front lines as it has a large range and vision. This turret has very front-loaded damage (but low dps), which may make your opponent think twice before committing to entering that area. | ||
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| + | It is also a reliable skirmisher, which can be used in the early stages of the game to kill enemy lotuses. | ||
{{Navbox buildings}} | {{Navbox buildings}} | ||
Revision as of 17:17, 12 May 2020
The Picket is a light missile tower. Lua error: Internal error: The interpreter exited with status 1.
Description
The Picket is a light multi-purpose missile tower. It is good for sniping units from a distance, providing some degree of anti-air protection, and skirmishing enemy LLTs from outside their range. However, it breaks when you sneeze on it.
Usage
Most players use this building for early-game area control and to fight off low numbers of skirmishers in the early stages of the game. You might build a few near your front lines as it has a large range and vision. This turret has very front-loaded damage (but low dps), which may make your opponent think twice before committing to entering that area.
It is also a reliable skirmisher, which can be used in the early stages of the game to kill enemy lotuses. Lua error: Internal error: The interpreter exited with status 1.Lua error: Internal error: The interpreter exited with status 1.