Difference between revisions of "Selection"

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Selection rank is what decides which units will be selected when doing a box drag over multiple unit types such as fighters, builders, buildings.  
 
Selection rank is what decides which units will be selected when doing a box drag over multiple unit types such as fighters, builders, buildings.  
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There are 4 selection ranks 0,1,2,3. 0 is for buildings 3 is for fighting units.
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There are 4 selection ranks 0,1,2,3.  
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0 is for buildings 3 is for fighting units.
 
When doing a box drag over units with different selection ranks, only the units with the highest rank will be selected.
 
When doing a box drag over units with different selection ranks, only the units with the highest rank will be selected.
 
You can see a units selection rank as a large grey number on the side of the command menu, generally fighters are 3, builders are 2, buildings are 1.
 
You can see a units selection rank as a large grey number on the side of the command menu, generally fighters are 3, builders are 2, buildings are 1.
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== Autogroups ==
 
== Autogroups ==
  
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Ever wished to have all fighters in group 7, all gunships in group 8, all raiders in 4 etc? Autogroup achieves just that..
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Autogroups are your custom hotkeys that you can set up on the go.
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Auto grouping is feature of ZK (widget)
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you can find how to do so on the [[Hotkeys]] page.
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Alt+number - makes permanent "auto group" out of currently selected unit types
 
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New units then join that group when they first become idle.
 
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Alt+~ - removes currently selected unit types from the autogrouping.
 
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Ctrl+~ - selects ONE unit out of currently selected units (closest to your mouse cursor) and removes it from any groups (not removing type from auto group, just current unit from group).
 
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Autogroup settings can be modified from the in-game menu: Menu -> Settings -> Interface -> Control Groups
 
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Example use:
 
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Select a Glaive and a Warrior and press _alt+1_.
 
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From then on, new Glaives and Warriors will join group 1 when they first become idle (after reaching factory waypoint). You can press 1 to select them.
 
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If you then want to add Zeuses to autogroup 1, select one and press alt+1.
 
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If you then want to remove Glaives from autogroup 1, select one and press alt+~.
 

Revision as of 18:34, 24 December 2019

You can select your units with your mouse, with your keyboard or both.

Simple click, select what you click on Double click, select all same units/buildings on screen Box select, select all inside the box with highest selection rank

To manage your selection you can; Right click a unit in the selection window to remove it from the current selection. Shift right click will remove all units that are like the one you click on. Shift + selection command will add any thing to the currecnt selection

Selection Rank

Selection rank is what decides which units will be selected when doing a box drag over multiple unit types such as fighters, builders, buildings. There are 4 selection ranks 0,1,2,3. 0 is for buildings 3 is for fighting units. When doing a box drag over units with different selection ranks, only the units with the highest rank will be selected. You can see a units selection rank as a large grey number on the side of the command menu, generally fighters are 3, builders are 2, buildings are 1. You can change a units default selection rank in the in game settings, for example commander set to 2 will avoid accidentaly cancel building queues or killing your com.

You can bypass selection rank this by holding shift while dragging, you will select all units/buildings in the box.

Hotkeys

There are multiple Hotkeys to help with selection:


Z ctrl B ctrl C ctrl Z ctrl X ctrl I ctrl E ctrl A ctrl G ctrl F ctrl S ctrl T

factorys

silo missiles

autogroups

Autogroups

Autogroups are your custom hotkeys that you can set up on the go. you can find how to do so on the Hotkeys page.