Difference between revisions of "Solar Collector"
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| − | The ''' | + | The '''{{PAGENAME}}''' is a small powerplant (+2).{{ Infobox zkunit |
| − | {{ Infobox zkunit | ||
| name = Solar Collector | | name = Solar Collector | ||
| defname = energysolar | | defname = energysolar | ||
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}} | }} | ||
}}==Description== | }}==Description== | ||
| − | Solar collectors are the least cost-efficient of the energy structures, but they are also the most reliable and sturdy. When attacked, solars will curl up into armored form for 8 seconds, which reduces incoming damage to a quarter and offers excellent protection against raiders. | + | Solar collectors are the least cost-efficient of the energy structures, but they are also the most reliable and sturdy. When attacked, solars will curl up into armored form for 8 seconds, which reduces incoming damage to a quarter and offers excellent protection against raiders. |
== Tactics and Strategy == | == Tactics and Strategy == | ||
Revision as of 01:46, 22 October 2017
The Solar Collector is a small powerplant (+2). Lua error: Internal error: The interpreter exited with status 1.
Description
Solar collectors are the least cost-efficient of the energy structures, but they are also the most reliable and sturdy. When attacked, solars will curl up into armored form for 8 seconds, which reduces incoming damage to a quarter and offers excellent protection against raiders.
Tactics and Strategy
Solar Collectors are a safe and stable source of energy in the early game. Build chains of Solars between your mex to set up Overdrive. More information can be found on the Energy page.
Lua error: Internal error: The interpreter exited with status 1.Lua error: Internal error: The interpreter exited with status 1.