Difference between revisions of "Template:Autoinfobox zkunit"

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m (Remove an unwanted line break, maybe)
m (Fix ability box just repeating weapons if those are specified)
 
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|gridlink = {{{gridlink|{{#invoke:UnitData|getData|{{{defname}}}|gridlink}}}}}
 
|gridlink = {{{gridlink|{{#invoke:UnitData|getData|{{{defname}}}|gridlink}}}}}
  
|abilities = {{{weapons|{{#invoke:UnitData|printAbilityInfoboxes|{{{defname}}}|true}} }}}
+
|abilities = {{{abilities|{{#invoke:UnitData|printAbilityInfoboxes|{{{defname}}}|true}} }}}
 
|weapons = {{{weapons|{{#invoke:UnitData|printWeaponInfoboxes|{{{defname}}}|true}} }}}
 
|weapons = {{{weapons|{{#invoke:UnitData|printWeaponInfoboxes|{{{defname}}}|true}} }}}
 
}}</includeonly>
 
}}</includeonly>

Latest revision as of 04:07, 18 May 2024


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Template documentation
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This template uses Module:UnitData to autogenerate unit infoboxes, transcluding and filling in Template:Infobox zkunit data from Module:UnitData/data. Specific tags can be overridden by manually specifying them, if necessary.

Example usage:

{{Autoinfobox zkunit
|defname=striderdetriment
|name=Name override
}}

The module can also be invoked directly without this template to generate an infobox (note that output may not be identical in some cases; observed with automatic detection of buildpic on Reef):

{{#invoke:UnitData|printInfobox|defname=striderdetriment|name=Name override}}

When invoking from module, defname may be passed as an anonymous parameter instead.

For more information, see the module page.