Difference between revisions of "Credits"

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| [https://github.com/GoogleFrog GoogleFrog] || General Management, Scripting, Design, Balance, Sound, 2D art, Gfx, Campaign, Maintenance
 
| [https://github.com/GoogleFrog GoogleFrog] || General Management, Scripting, Design, Balance, Sound, 2D art, Gfx, Campaign, Maintenance
 
|-
 
|-
| [https://github.com/KingRaptor KingRaptor (aka Histidine)] || Infrastructure, Interface, Story, Scripting, 3D art, Gfx, Tutorials, Trailers, Maintenance
+
| [https://github.com/Histidine91 Histidine (aka KingRaptor)] || Infrastructure, Interface, Story, Scripting, 3D art, Gfx, Tutorials, Trailers, Maintenance
 
|-
 
|-
 
|}
 
|}
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* Alchemist - King of the Hill mode
 
* Alchemist - King of the Hill mode
 
* Alcur - lua, graphics  
 
* Alcur - lua, graphics  
 +
* Amnykon - lua, UI
 
* Ashnal - cob
 
* Ashnal - cob
 +
* Az - lua
 
* bebert - French translations
 
* bebert - French translations
 
* Beherith - models, AO plates
 
* Beherith - models, AO plates
* BigHead - lua ([http://spring.clan-sy.com/phpbb/viewtopic.php?t=12307&start=0 post])
+
* BigHead - lua ([https://springrts.com/phpbb/viewtopic.php?t=12307&start=0 post])
 +
* Bill Tyros - UI lua
 
* Boogalizer - models, cob ([http://www.tauniverse.com/forum/showthread.php?t=37680 post])
 
* Boogalizer - models, cob ([http://www.tauniverse.com/forum/showthread.php?t=37680 post])
 +
* brunocb - Likho model
 
* CaptainBenz - Strider and Spider models.
 
* CaptainBenz - Strider and Spider models.
 
* ceiling - Finnish translations
 
* ceiling - Finnish translations
* [http://www.cremuss.net/ Cremuss] - Models/Textures
+
* [https://web.archive.org/web/20191231060918/http://www.cremuss.net:80/ Cremuss] - Models/Textures
 +
* D.700 (Vladislav Lapochkin) - Music
 +
* danfireman - lua
 
* Erom - cursors
 
* Erom - cursors
 
* ExitWound - models (Stiletto, Black Dawn, Krow)
 
* ExitWound - models (Stiletto, Black Dawn, Krow)
 
* Fox - effects
 
* Fox - effects
 
* gajop - Lobby framework and interface framework maintenance.
 
* gajop - Lobby framework and interface framework maintenance.
 +
* garfild888 - model fixes
 
* gunblob - lua
 
* gunblob - lua
 
* Gizmo - effects
 
* Gizmo - effects
 +
* Helwor - lua
 
* Iv0ry_King - AI configuration
 
* Iv0ry_King - AI configuration
 
* Jeremy Gooch - Zero-K poster and art
 
* Jeremy Gooch - Zero-K poster and art
 
* Kaine - visuals, audio, unit icons, effects
 
* Kaine - visuals, audio, unit icons, effects
 +
* kcin - lua
 
* Kerr - Death Clones
 
* Kerr - Death Clones
 
* K_haos_girl - cursors
 
* K_haos_girl - cursors
 +
* Kwuang Tang - documentation
 
* Lathan Stanley - cursors
 
* Lathan Stanley - cursors
 +
* Leandro Doctors - Colemak layout
 +
* Lord Muffe - models
 
* Lynx - textures
 
* Lynx - textures
 
* knorke - lua
 
* knorke - lua
 +
* Mach565 - configuration
 
* Machio - cartoons
 
* Machio - cartoons
 +
* madez - lua
 
* manored - Portuguese translations
 
* manored - Portuguese translations
 
* Marmoth - lua widgets
 
* Marmoth - lua widgets
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* Noruas - models ([http://www.unknown-files.net/spring/3694/Xtaids_the_aids_end_here/ download])
 
* Noruas - models ([http://www.unknown-files.net/spring/3694/Xtaids_the_aids_end_here/ download])
 
* Pendrokar - lua ([http://www.unknown-files.net/spring/3813/Lua_Widget_Reclaim_Info_v11/ download])
 
* Pendrokar - lua ([http://www.unknown-files.net/spring/3813/Lua_Widget_Reclaim_Info_v11/ download])
 +
* Porkch0p - lua, scripting
 
* preassureline - gunship models.
 
* preassureline - gunship models.
 
* Psionic - models ([http://www.psionic3d.co.uk/news.php site])
 
* Psionic - models ([http://www.psionic3d.co.uk/news.php site])
 
* Rattle - models ([http://spring.clan-sy.com/phpbb/viewtopic.php?t=9456 post] )
 
* Rattle - models ([http://spring.clan-sy.com/phpbb/viewtopic.php?t=9456 post] )
 
* Ray - lua  
 
* Ray - lua  
 +
* sandback - localisation
 +
* Shaman - lua
 
* Shraka - Concept art, design
 
* Shraka - Concept art, design
 
* Smoth - models, effects ([http://spring.clan-sy.com/phpbb/viewtopic.php?t=10828 post], [http://www.moddb.com/games/gundam-rts ModDB])
 
* Smoth - models, effects ([http://spring.clan-sy.com/phpbb/viewtopic.php?t=10828 post], [http://www.moddb.com/games/gundam-rts ModDB])
 
* Someone_Else - Polish translations
 
* Someone_Else - Polish translations
 
* Soul - Polish translations
 
* Soul - Polish translations
 +
* SoundersKevin - lua
 +
* Superintendent - Music
 
* TA Arsenal - models ([http://www.planetannihilation.com/taan/ site])
 
* TA Arsenal - models ([http://www.planetannihilation.com/taan/ site])
 
* TheFatController - lua
 
* TheFatController - lua
 +
* ThingsWillCalmpUp - lua
 +
* Thorneel - Weapon trail effects, campaign story
 +
* Tim Moore - lua
 
* tinnut - lua
 
* tinnut - lua
 
* trepan - lua
 
* trepan - lua
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* very_bad_soldier - lua ([http://spring.clan-sy.com/phpbb/viewtopic.php?t=12499 post]) and Widgets module for lobby
 
* very_bad_soldier - lua ([http://spring.clan-sy.com/phpbb/viewtopic.php?t=12499 post]) and Widgets module for lobby
 
* Wartender - Spanish and Italian translations
 
* Wartender - Spanish and Italian translations
 +
* XNTEABDSC - lua
 
* yosemite - French translations
 
* yosemite - French translations
 +
* zenfur - April 2018 loadscreens.
 
* Zenka - models ([http://spring.clan-sy.com/phpbb/viewtopic.php?t=4654&highlight=zenka+flea post])
 
* Zenka - models ([http://spring.clan-sy.com/phpbb/viewtopic.php?t=4654&highlight=zenka+flea post])
 
* Zpock - cob
 
* Zpock - cob
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* [http://wcuniverse.sourceforge.net/ Privateer remake] - sounds
 
* [http://wcuniverse.sourceforge.net/ Privateer remake] - sounds
 
* [http://sc2.sourceforge.net/ The Ur-Quan Masters] - sounds
 
* [http://sc2.sourceforge.net/ The Ur-Quan Masters] - sounds
* [http://www.urbanterror.net/news.php Urban Terror] - sounds
+
* [https://www.urbanterror.info/home/ Urban Terror] - sounds
 
* [http://wz2100.net/ Warzone 2100] - sounds
 
* [http://wz2100.net/ Warzone 2100] - sounds
 
* Xect vs. Mynn - groundflash (modified)
 
* Xect vs. Mynn - groundflash (modified)
 
* TAWP - [http://www.tauniverse.com/forum/showthread.php?t=36962 models]
 
* TAWP - [http://www.tauniverse.com/forum/showthread.php?t=36962 models]
* [http://itchstudios.com/psg/ta/ta.htm Total Annihilation Redesign Project] - concept art
+
* [https://web.archive.org/web/20120428114746/http://www.itchstudios.com/psg/ta/ta.htm Total Annihilation Redesign Project] - concept art
 
* Nimrod Evans - concept art
 
* Nimrod Evans - concept art
 
* Initial balance based on Balanced Annihilation by NOiZE and DayWalkeR and Absolute Annihilation by Caydr, both based on the Uberhack mod for Total Annihilation.
 
* Initial balance based on Balanced Annihilation by NOiZE and DayWalkeR and Absolute Annihilation by Caydr, both based on the Uberhack mod for Total Annihilation.
 
* The Zero-K community - testing and feedback
 
* The Zero-K community - testing and feedback
 
* [http://wojtar-stock.deviantart.com/ Wojciech Sadlej] - Base textures
 
* [http://wojtar-stock.deviantart.com/ Wojciech Sadlej] - Base textures
* [http://www.jamendo.com/en/artist/gregoire.lourme Grégoire Lourme] - lobby music
+
* [http://www.jamendo.com/en/artist/gregoire.lourme Grégoire Lourme] - lobby and ingame music
 
* Many map-makers - see the list of maps and authors at http://zero-k.info/Maps
 
* Many map-makers - see the list of maps and authors at http://zero-k.info/Maps
  

Latest revision as of 18:09, 24 April 2026

Current lead developers[edit]

Licho General Management, Infrastructure, Backend, Scripting, Design, Maintenance
GoogleFrog General Management, Scripting, Design, Balance, Sound, 2D art, Gfx, Campaign, Maintenance
Histidine (aka KingRaptor) Infrastructure, Interface, Story, Scripting, 3D art, Gfx, Tutorials, Trailers, Maintenance

Active developers[edit]

Aquanim Sea (balance, design), Campaign, Mapping
DeinFreund Infrastructure, 2D art, Interface scripting, Trailers
Sprung Infrastructure, Scripting, Translations, Mapping, Maintenance
TheMooseIsLoose Mapping, Loadscreens
lamer AI
Anarchid 3D art

Spring Engine[edit]

Zero-K runs on the Spring Engine. Thanks to all the engine developers for keeping development active with new features and bugfixes.

Inactive or retired developers[edit]

quantum General management, Mission editor, Gfx, Design, Scripting
Saktoth General management, Balance, Design, 2D art, 3D art, Story
CarRepairer Scripting, Interface, Manual, Maintenance
jK Engine, Gfx, Shaders, Interface framework, Scripting, Textures
xponen Scripting, Interface, Infrastructure, Maintenance
SirMaverick Engine, Lua, Maintenance
det Infrastructure, Scripting, Design, Balance
Lurker Scripting, Maintenance
exciter Translations, Infrastructure
scifi 2D art, 3D art
MidKnight 2D art, 3D art
luckywaldo7 Interface, 2D art
Rafał Scripting, Website
maackey 3D art, Website
Shadowfury333 Interface scripting, Gfx, (active) Videos
ivand Shaders, Scripting
Evil4Zerggin Gfx, 3D art, Scripting

Contributors[edit]

See the contributor pages on github. Note that these lists lack many early contributions as the first three years of commit history was lost in repository migration.

Also includes:

  • aegis - downloader, lua
  • Alchemist - King of the Hill mode
  • Alcur - lua, graphics
  • Amnykon - lua, UI
  • Ashnal - cob
  • Az - lua
  • bebert - French translations
  • Beherith - models, AO plates
  • BigHead - lua (post)
  • Bill Tyros - UI lua
  • Boogalizer - models, cob (post)
  • brunocb - Likho model
  • CaptainBenz - Strider and Spider models.
  • ceiling - Finnish translations
  • Cremuss - Models/Textures
  • D.700 (Vladislav Lapochkin) - Music
  • danfireman - lua
  • Erom - cursors
  • ExitWound - models (Stiletto, Black Dawn, Krow)
  • Fox - effects
  • gajop - Lobby framework and interface framework maintenance.
  • garfild888 - model fixes
  • gunblob - lua
  • Gizmo - effects
  • Helwor - lua
  • Iv0ry_King - AI configuration
  • Jeremy Gooch - Zero-K poster and art
  • Kaine - visuals, audio, unit icons, effects
  • kcin - lua
  • Kerr - Death Clones
  • K_haos_girl - cursors
  • Kwuang Tang - documentation
  • Lathan Stanley - cursors
  • Leandro Doctors - Colemak layout
  • Lord Muffe - models
  • Lynx - textures
  • knorke - lua
  • Mach565 - configuration
  • Machio - cartoons
  • madez - lua
  • manored - Portuguese translations
  • Marmoth - lua widgets
  • Masse - cursors
  • mastastealth - cartoons
  • Mr. D - models (post)
  • Mr. Bob - models
  • n0_0x - lua
  • Nemo - cob
  • Noruas - models (download)
  • Pendrokar - lua (download)
  • Porkch0p - lua, scripting
  • preassureline - gunship models.
  • Psionic - models (site)
  • Rattle - models (post )
  • Ray - lua
  • sandback - localisation
  • Shaman - lua
  • Shraka - Concept art, design
  • Smoth - models, effects (post, ModDB)
  • Someone_Else - Polish translations
  • Soul - Polish translations
  • SoundersKevin - lua
  • Superintendent - Music
  • TA Arsenal - models (site)
  • TheFatController - lua
  • ThingsWillCalmpUp - lua
  • Thorneel - Weapon trail effects, campaign story
  • Tim Moore - lua
  • tinnut - lua
  • trepan - lua
  • Varikonniemi - nuke gfx, big bertha gfx, finnish translations
  • very_bad_soldier - lua (post) and Widgets module for lobby
  • Wartender - Spanish and Italian translations
  • XNTEABDSC - lua
  • yosemite - French translations
  • zenfur - April 2018 loadscreens.
  • Zenka - models (post)
  • Zpock - cob

Other credits[edit]

Copyright[edit]

Zero-K uses artwork (models, textures) donated from various sources under open-source licenses, particularly the GNU GPL, Public Domain and the various Creative Commons licenses.

These may be copied and edited and used in derivative works according to the terms of their respective licenses.