Difference between revisions of "Storage"

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The '''{{PAGENAME}}''' expands the player's [[metal]] and [[energy]] storage.{{ Infobox zkunit
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The '''{{PAGENAME}}''' expands the player's [[metal]] and [[energy]] storage.{{Autoinfobox zkunit
| name = Storage
 
 
| defname = staticstorage
 
| defname = staticstorage
| description = Stores Metal and Energy (500)
 
| image = http://manual.zero-k.info/unitpics/staticstorage.png
 
| icontype = storage
 
| cost = 100
 
| hitpoints = 700
 
| sight = 273
 
 
}}==Description==
 
}}==Description==
 
{{PAGENAME}} acts as a buffer when one expects a big influx of Metal, like when [[reclaim]]ing a vast wreckage field.
 
{{PAGENAME}} acts as a buffer when one expects a big influx of Metal, like when [[reclaim]]ing a vast wreckage field.

Latest revision as of 03:51, 18 May 2024

The Storage expands the player's metal and energy storage.

Storage (staticstorage)
Stores Metal and Energy (500)
staticstorage.png
Stats
Cost 100
Hit Points 700
Vision Radius (elmo) 273
Weapons
None

Description

Storage acts as a buffer when one expects a big influx of Metal, like when reclaiming a vast wreckage field.

Strategy[edit]

Long periods of increased Metal income are better dealt with by acquiring and utilizing more Build Power.

It can also be very useful for flash porc, where players save up large amounts of Metal to build powerful defenses very quickly. This strategy is much harder than it seems.

Caveats[edit]

New players should avoid building Storages, as there is a stigma around them that they are the worst thing in the game.