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	<id>https://test.zero-k.info/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Tournaments</id>
	<title>Tournaments - Revision history</title>
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	<updated>2026-04-19T19:36:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://test.zero-k.info/mediawiki/index.php?title=Tournaments&amp;diff=1702&amp;oldid=prev</id>
		<title>Parzival: Created page with &quot;Tournaments are community events that usually happen once a month. The tournament organizer is usually a member from the community (Previously -2015 admins). Players are free...&quot;</title>
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		<updated>2016-11-19T02:51:57Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Tournaments are community events that usually happen once a month. The tournament organizer is usually a member from the community (Previously -2015 admins). Players are free...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Tournaments are community events that usually happen once a month. The tournament organizer is usually a member from the community (Previously -2015 admins). Players are free to create a tournament in a month that does not already have one. As a general rule, tournaments rotate between 1v1 and 2v2 (ex. Oct. would be 1v1, Nov. would be 2v2).\&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Remember:&lt;br /&gt;
&lt;br /&gt;
-Get arbitrators to help ahead of time&lt;br /&gt;
&lt;br /&gt;
-Make sure you have people always show half an hour early&lt;br /&gt;
&lt;br /&gt;
-Don't get your times wrong&lt;br /&gt;
&lt;br /&gt;
-Make sure your tourney doesn't last forever (or the latter)&lt;br /&gt;
&lt;br /&gt;
Below are some sample forms you can use for hosting 1v1 and 2v2 tournaments, respectively:&lt;br /&gt;
&lt;br /&gt;
1v1&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The tourney will be on mm/dd/yy at 10AM UTC. &lt;br /&gt;
&lt;br /&gt;
All participants should arrive at 9:30AM UTC to show they are here. 9:55AM UTC will be cutoff time for entry and this is when subs will go in for missing people&lt;br /&gt;
&lt;br /&gt;
Tournament rules:&lt;br /&gt;
&lt;br /&gt;
Swiss matches to determine top 4 players. Swiss starts with a random match-up, then players with similar scores play against each other. Depending on the number of players, it could be 4-5 rounds. Each first match is on a random map in the map pool, and thenm loser picks map. After that, it's double elimination.&lt;br /&gt;
&lt;br /&gt;
We have a 15-30 mins break in between format.&lt;br /&gt;
&lt;br /&gt;
Double elimination games are best of 3 matches and the final game is best of 5 matches. The first map is a designated map in the map pool, then the defeated team chooses a map from the map pool.&lt;br /&gt;
&lt;br /&gt;
Tournament Reward:&lt;br /&gt;
&lt;br /&gt;
(whatever you work out with developers/players such as steam keys or kudos)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Match Rules:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Swiss rounds have no time limit.&lt;br /&gt;
&lt;br /&gt;
The Double elimination matches have a time limit of 60 min [with 5 mins extra]. Similar rules as above. If there is a draw, a time extension of 15 mins would be provided. If there is still a draw, a random coin toss would be used to determine the winner [or one side could accept defeat in a display of sportmantship]. In such case, we acknowledge that both participants are equal in skill and all this is just because the tournament must continue. &lt;br /&gt;
&lt;br /&gt;
Match Behavior:&lt;br /&gt;
&lt;br /&gt;
To foster a sense of sportsmanship [As requested by certain Devs], we ask that each official game start with both teams say a polite greeting to acknowledge a fight between equal. &lt;br /&gt;
&lt;br /&gt;
[ The same system happen in all sport/game match e.g. MMA fight have opponents touch gloves before fight, taekwondo Olympic match have opponents shake hand before match, Shogi have opponents bow to each other before each match,…]&lt;br /&gt;
&lt;br /&gt;
No name calling or disruptive behavior is allowed in the match. The team that violated said rule forfeits the match. &lt;br /&gt;
&lt;br /&gt;
About players who have to leave due to justifiable reasons or was unintentionally disconnected, the game can be paused for a small amount of time [&amp;lt;3 mins]. Any longer pause would need the consent of his opponent.&lt;br /&gt;
&lt;br /&gt;
The teams that are 10 minutes late or no-show, forfeit the match.&lt;br /&gt;
Post game analysis and congratulation are encouraged but not required.&lt;br /&gt;
&lt;br /&gt;
Win or lost decision will be what both teams agree on.&lt;br /&gt;
&lt;br /&gt;
If any member of any teams in the match disagrees, the decision will be on the Arbitrator.&lt;br /&gt;
Match replay link should be recorded for future complaints.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To join tournament's chat channel to arrange matches type “/j #zktourney” in lobby chat&lt;br /&gt;
&lt;br /&gt;
Current bracket is at (url of bracket, use challonge)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MAP LIST&lt;br /&gt;
&lt;br /&gt;
Desert Needle Small&lt;br /&gt;
Isle of Grief&lt;br /&gt;
Ravaged_v2&lt;br /&gt;
Sands of Time &lt;br /&gt;
Obsidian_1.3&lt;br /&gt;
Living Lands v2.03&lt;br /&gt;
Iced Coffee&lt;br /&gt;
Desertmountain17&lt;br /&gt;
Dual Icy Run&lt;br /&gt;
cold_snap_v1&lt;br /&gt;
Altair Crossing&lt;br /&gt;
wanderlust_V01&lt;br /&gt;
Hide_and_Seek_v03&lt;br /&gt;
Vittra_v1&lt;br /&gt;
Bandit_Plains_v1&lt;br /&gt;
DesertCliffsV1&lt;br /&gt;
Trojan_Hills_v02&lt;br /&gt;
Red Comet&lt;br /&gt;
CCR&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2v2:&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Tournament rule.&lt;br /&gt;
&lt;br /&gt;
Swiss match to determine top 4 teams. Swiss starts with a random match-up, then players with similar scores play against each other. Depending on the number of players, it could be 4-5 rounds. Each match is on a random map in the map pool. After that, it's single elimination.&lt;br /&gt;
&lt;br /&gt;
We have a 15-30 mins break in between format.&lt;br /&gt;
&lt;br /&gt;
Single elimination games are best of 3 matches. The first map is a designated map in the map pool, then the defeated team chooses a map from the map pool.&lt;br /&gt;
&lt;br /&gt;
Tournament Reward:&lt;br /&gt;
&lt;br /&gt;
(Whatever prize you can work out)&lt;br /&gt;
&lt;br /&gt;
Participation award: &lt;br /&gt;
&lt;br /&gt;
As suggested, a random pick of players who is not in the top 3 but participated in all the swiss matches would be given either 50 kudos or steam key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Match Rules:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each Swiss match will last 25 min or 1 team resign whichever come first. At the 25th min, which team have twice the opponent units in metal win. If no team had this advantage, the game continues for another 5 mins, in which time whoever get the twice units winning condition win. If at the half hour mark, none has the advantage, it's a draw.&lt;br /&gt;
&lt;br /&gt;
The Single elimination matches have a time limit of 30 min [with 5 mins extra]. Similar rules as above. If there is a draw, a time extension of 15 mins would be provided. If there is still a draw, a random coin toss would be used to determine the winner [or one side could accept defeat in a display of sportsmanship]. In such case, we acknowledge that both participants are equal in skill and all this is just because the tournament must continue. &lt;br /&gt;
&lt;br /&gt;
Match behavior:&lt;br /&gt;
&lt;br /&gt;
To foster a sense of sportsmanship [As requested by certain Devs], we ask that each official game start with both teams say a polite greeting to acknowledge a fight between equal. &lt;br /&gt;
&lt;br /&gt;
[ The same system happen in all sport/game match e.g. MMA fight have opponents touch gloves before fight, taekwondo Olympic match have opponents shake hand before match, Shogi have opponents bow to each other before each match,…]&lt;br /&gt;
&lt;br /&gt;
No name calling or disruptive behavior is allowed in the match. The team that violated this rule, forfeit the match. &lt;br /&gt;
&lt;br /&gt;
About players who have to leave due to justifiable reasons or was unintentionally disconnected, the game can be paused for a small amount of time [&amp;lt;3 mins]. Any longer pause would need the consent of his opponent.&lt;br /&gt;
&lt;br /&gt;
The teams, that are 10 minutes late or no-show, forfeit the match.&lt;br /&gt;
Post game analysis and congratulation are encouraged but not required.&lt;br /&gt;
&lt;br /&gt;
Win or lost decision will be what both teams agree on.&lt;br /&gt;
&lt;br /&gt;
If any member of any teams in the match disagrees, the decision will be on the Arbitrator.&lt;br /&gt;
Match replay link should be recorded for future complaints.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To join tournament's chat channel to arrange matches type “/j #zktourney” in lobby chat&lt;br /&gt;
&lt;br /&gt;
Map list:&lt;br /&gt;
&lt;br /&gt;
Fairyland &lt;br /&gt;
cold_snap_v1 &lt;br /&gt;
Icy_Shell &lt;br /&gt;
wanderlust &lt;br /&gt;
Ravaged &lt;br /&gt;
Living Lands &lt;br /&gt;
Lonely Oasis v1&lt;br /&gt;
Archers_Valley_v6&lt;br /&gt;
Altair_Crossing_v3&lt;br /&gt;
Tartarus&lt;br /&gt;
Barren &lt;br /&gt;
Trojan_Hills &lt;br /&gt;
Zed &lt;br /&gt;
DunePatrol &lt;br /&gt;
TandemCraters&lt;br /&gt;
Avalanche&lt;/div&gt;</summary>
		<author><name>Parzival</name></author>
		
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