<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://test.zero-k.info/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Terraform_hotkeys</id>
	<title>Terraform hotkeys - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://test.zero-k.info/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Terraform_hotkeys"/>
	<link rel="alternate" type="text/html" href="https://test.zero-k.info/mediawiki/index.php?title=Terraform_hotkeys&amp;action=history"/>
	<updated>2026-04-14T07:14:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.34.1</generator>
	<entry>
		<id>https://test.zero-k.info/mediawiki/index.php?title=Terraform_hotkeys&amp;diff=8706&amp;oldid=prev</id>
		<title>GoogleFrog at 05:14, 21 December 2022</title>
		<link rel="alternate" type="text/html" href="https://test.zero-k.info/mediawiki/index.php?title=Terraform_hotkeys&amp;diff=8706&amp;oldid=prev"/>
		<updated>2022-12-21T05:14:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 05:14, 21 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{hotkey|{{Key combo|Alt|V}}|Cheaply stops vehicles from passing, while letting bots pass.|{{{1|list}}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{hotkey|{{Key combo|Alt|V}}|Cheaply stops vehicles from passing, while letting bots pass.|{{{1|list}}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}{{hotkey|{{Key combo|Alt|B}}|Cheaply stops bots and vehicles from passing.|{{{1|list}}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}{{hotkey|{{Key combo|Alt|B}}|Cheaply stops bots and vehicles from passing.|{{{1|list}}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}{{hotkey|{{Key combo|Alt|N}}|Protects small to medium sized units from direct fire while &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;letting &lt;/del&gt;nearby turrets shoot &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;over&lt;/del&gt;. This allows indirect fire units like [[Rogue]] or [[Recluse]] to shoot at a [[Stinger]] with impunity.|{{{1|list}}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}{{hotkey|{{Key combo|Alt|N}}|Protects small to medium sized units from direct fire while &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;allowing &lt;/ins&gt;nearby turrets &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to &lt;/ins&gt;shoot. This allows indirect fire units like [[Rogue]] or [[Recluse]] to shoot at a [[Stinger]] with impunity.|{{{1|list}}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}{{hotkey|{{Key combo|Alt|M}}|Raises to a height that blocks direct fire and most indirect fire too.|{{{1|list}}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}{{hotkey|{{Key combo|Alt|M}}|Raises to a height that blocks direct fire and most indirect fire too.|{{{1|list}}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}{{hotkey|{{Key combo|Alt|G}}|Levels terrain to the height of the ground at the clicked location.|{{{1|list}}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}{{hotkey|{{Key combo|Alt|G}}|Levels terrain to the height of the ground at the clicked location.|{{{1|list}}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}{{hotkey|{{Key combo|Alt|H}}|Raises tall spire to give high ground advantage for units like [[Crab]].|{{{1|list}}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}{{hotkey|{{Key combo|Alt|H}}|Raises tall spire to give high ground advantage for units like [[Crab]].|{{{1|list}}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}{{hotkey|{{Key combo|Alt|J}}|Makes a deep hole, which can be useful for hiding in a pinch.|{{{1|list}}}}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}{{hotkey|{{Key combo|Alt|J}}|Makes a deep hole, which can be useful for hiding in a pinch.|{{{1|list}}}}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GoogleFrog</name></author>
		
	</entry>
	<entry>
		<id>https://test.zero-k.info/mediawiki/index.php?title=Terraform_hotkeys&amp;diff=8696&amp;oldid=prev</id>
		<title>GoogleFrog at 00:23, 21 December 2022</title>
		<link rel="alternate" type="text/html" href="https://test.zero-k.info/mediawiki/index.php?title=Terraform_hotkeys&amp;diff=8696&amp;oldid=prev"/>
		<updated>2022-12-21T00:23:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 00:23, 21 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{hotkey|{{Key combo|Alt|V}}|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Raises to a height that cheaply &lt;/del&gt;stops vehicles from passing, while letting bots pass.|{{{1|list}}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{hotkey|{{Key combo|Alt|V}}|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Cheaply &lt;/ins&gt;stops vehicles from passing, while letting bots pass.|{{{1|list}}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}{{hotkey|{{Key combo|Alt|B}}|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Raises to a height that cheaply &lt;/del&gt;stops bots from passing.|{{{1|list}}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}{{hotkey|{{Key combo|Alt|B}}|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Cheaply &lt;/ins&gt;stops bots &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and vehicles &lt;/ins&gt;from passing.|{{{1|list}}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}{{hotkey|{{Key combo|Alt|N}}|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Raises to a height that protects &lt;/del&gt;small to medium sized units from direct fire &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;weapons, and lets &lt;/del&gt;turrets &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;poke &lt;/del&gt;over &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to deal damage&lt;/del&gt;. This allows indirect fire units like [[Rogue]] or [[Recluse]] to shoot at a [[Stinger]] with impunity.|{{{1|list}}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}{{hotkey|{{Key combo|Alt|N}}|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Protects &lt;/ins&gt;small to medium sized units from direct fire &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;while letting nearby &lt;/ins&gt;turrets &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;shoot &lt;/ins&gt;over. This allows indirect fire units like [[Rogue]] or [[Recluse]] to shoot at a [[Stinger]] with impunity.|{{{1|list}}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}{{hotkey|{{Key combo|Alt|M}}|Raises to a height that blocks direct fire and most indirect fire too.|{{{1|list}}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}{{hotkey|{{Key combo|Alt|M}}|Raises to a height that blocks direct fire and most indirect fire too.|{{{1|list}}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}{{hotkey|{{Key combo|Alt|G}}|Levels terrain to the height of the ground at the clicked location.|{{{1|list}}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}{{hotkey|{{Key combo|Alt|G}}|Levels terrain to the height of the ground at the clicked location.|{{{1|list}}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}{{hotkey|{{Key combo|Alt|H}}|Raises tall spire to give high ground advantage for units like [[Crab]].|{{{1|list}}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}{{hotkey|{{Key combo|Alt|H}}|Raises tall spire to give high ground advantage for units like [[Crab]].|{{{1|list}}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}{{hotkey|{{Key combo|Alt|J}}|Makes a deep hole, which can be useful for hiding in a pinch.|{{{1|list}}}}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}{{hotkey|{{Key combo|Alt|J}}|Makes a deep hole, which can be useful for hiding in a pinch.|{{{1|list}}}}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GoogleFrog</name></author>
		
	</entry>
	<entry>
		<id>https://test.zero-k.info/mediawiki/index.php?title=Terraform_hotkeys&amp;diff=8695&amp;oldid=prev</id>
		<title>GoogleFrog at 00:22, 21 December 2022</title>
		<link rel="alternate" type="text/html" href="https://test.zero-k.info/mediawiki/index.php?title=Terraform_hotkeys&amp;diff=8695&amp;oldid=prev"/>
		<updated>2022-12-21T00:22:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 00:22, 21 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{hotkey|{{Key combo|Alt|V}}|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Makes the smallest wall &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can prevent Vehicles &lt;/del&gt;from passing.|{{{1|list}}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{hotkey|{{Key combo|Alt|V}}|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Raises to a height &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cheaply stops vehicles &lt;/ins&gt;from passing&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, while letting bots pass&lt;/ins&gt;.|{{{1|list}}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}{{hotkey|{{Key combo|Alt|B}}|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Makes the smallest wall &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can prevent Bots &lt;/del&gt;from passing.|{{{1|list}}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}{{hotkey|{{Key combo|Alt|B}}|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Raises to a height &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cheaply stops bots &lt;/ins&gt;from passing.|{{{1|list}}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}{{hotkey|{{Key combo|Alt|N}}|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Makes &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wall &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;will block &lt;/del&gt;direct fire weapons &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;like lasers&lt;/del&gt;. This allows indirect fire units like [[Rogue]] or [[Recluse]] to shoot at a [[Stinger]] with impunity.|{{{1|list}}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}{{hotkey|{{Key combo|Alt|N}}|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Raises to &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;height &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;protects small to medium sized units from &lt;/ins&gt;direct fire weapons&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, and lets turrets poke over to deal damage&lt;/ins&gt;. This allows indirect fire units like [[Rogue]] or [[Recluse]] to shoot at a [[Stinger]] with impunity&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.|{{{1|list}}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}{{hotkey|{{Key combo|Alt|G}}|Levels &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/del&gt;terrain to the height of the ground at the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(initial) mouse pointer's &lt;/del&gt;location.|{{{1|list}}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;}}{{hotkey|{{Key combo|Alt|M}}|Raises to a height that blocks direct fire and most indirect fire too&lt;/ins&gt;.|{{{1|list}}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}{{hotkey|{{Key combo|Alt|H}}|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Makes a &lt;/del&gt;tall spire to give high ground advantage for units like [[Crab]].|{{{1|list}}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}{{hotkey|{{Key combo|Alt|G}}|Levels terrain to the height of the ground at the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;clicked &lt;/ins&gt;location.|{{{1|list}}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}{{hotkey|{{Key combo|Alt|J}}|Makes a deep hole.|{{{1|list}}}}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}{{hotkey|{{Key combo|Alt|H}}|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Raises &lt;/ins&gt;tall spire to give high ground advantage for units like [[Crab]].|{{{1|list}}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}{{hotkey|{{Key combo|Alt|J}}|Makes a deep hole&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, which can be useful for hiding in a pinch&lt;/ins&gt;.|{{{1|list}}}}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GoogleFrog</name></author>
		
	</entry>
	<entry>
		<id>https://test.zero-k.info/mediawiki/index.php?title=Terraform_hotkeys&amp;diff=7909&amp;oldid=prev</id>
		<title>RandomX: Created page with &quot;{{hotkey|{{Key combo|Alt|V}}|Makes the smallest wall that can prevent Vehicles from passing.|{{{1|list}}} }}{{hotkey|{{Key combo|Alt|B}}|Makes the smallest wall that can preve...&quot;</title>
		<link rel="alternate" type="text/html" href="https://test.zero-k.info/mediawiki/index.php?title=Terraform_hotkeys&amp;diff=7909&amp;oldid=prev"/>
		<updated>2021-10-08T19:03:34Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{hotkey|{{Key combo|Alt|V}}|Makes the smallest wall that can prevent Vehicles from passing.|{{{1|list}}} }}{{hotkey|{{Key combo|Alt|B}}|Makes the smallest wall that can preve...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{hotkey|{{Key combo|Alt|V}}|Makes the smallest wall that can prevent Vehicles from passing.|{{{1|list}}}&lt;br /&gt;
}}{{hotkey|{{Key combo|Alt|B}}|Makes the smallest wall that can prevent Bots from passing.|{{{1|list}}}&lt;br /&gt;
}}{{hotkey|{{Key combo|Alt|N}}|Makes a wall that will block direct fire weapons like lasers. This allows indirect fire units like [[Rogue]] or [[Recluse]] to shoot at a [[Stinger]] with impunity.|{{{1|list}}}&lt;br /&gt;
}}{{hotkey|{{Key combo|Alt|G}}|Levels the terrain to the height of the ground at the (initial) mouse pointer's location.|{{{1|list}}}&lt;br /&gt;
}}{{hotkey|{{Key combo|Alt|H}}|Makes a tall spire to give high ground advantage for units like [[Crab]].|{{{1|list}}}&lt;br /&gt;
}}{{hotkey|{{Key combo|Alt|J}}|Makes a deep hole.|{{{1|list}}}}}&lt;/div&gt;</summary>
		<author><name>RandomX</name></author>
		
	</entry>
</feed>