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A not-insignificant amount of effort was expended on keeping the rewrites and new layout options compatible with the old defaults. Maintaining compatibility with the varied way people use and modify their UI probably increased the workload by at least 3x. Some compatibility options were missing over the month but they are probably all present by now. You can try out the latest work in Settings/Hud Presets with "New UI Minimap Left" or "New UI Minimap Right".
 
A not-insignificant amount of effort was expended on keeping the rewrites and new layout options compatible with the old defaults. Maintaining compatibility with the varied way people use and modify their UI probably increased the workload by at least 3x. Some compatibility options were missing over the month but they are probably all present by now. You can try out the latest work in Settings/Hud Presets with "New UI Minimap Left" or "New UI Minimap Right".
  
== Balance ==
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=== Balance ===
 
* Duck torpedoes are slightly better at homing.
 
* Duck torpedoes are slightly better at homing.
 
* Completely submerged units can no longer cloak.
 
* Completely submerged units can no longer cloak.
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* Buffed Support Commander's ability to shoot at things very close to it. In other words, added a workaround for its poorly thought out gun length as compared to its height.
 
* Buffed Support Commander's ability to shoot at things very close to it. In other words, added a workaround for its poorly thought out gun length as compared to its height.
  
== Unit AI ==
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=== Unit AI ===
 
* Added Global Build Command. It is currently disabled but can be toggled through Game/Worker AI.
 
* Added Global Build Command. It is currently disabled but can be toggled through Game/Worker AI.
 
* Added overkill prevention for Ravens against structures.
 
* Added overkill prevention for Ravens against structures.
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* Fixed jumpjet activation when retreating.
 
* Fixed jumpjet activation when retreating.
  
== Interface ==
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=== Interface ===
  
 
Rewrote the command menu:
 
Rewrote the command menu:
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* Trees are no longer reclaimed by basic area reclaim. To reclaim them with area reclaim either hold Ctrl while giving the order or give the order with a tree at the center (left click and drag on a tree).
 
* Trees are no longer reclaimed by basic area reclaim. To reclaim them with area reclaim either hold Ctrl while giving the order or give the order with a tree at the center (left click and drag on a tree).
 
* Fixed Space+Click being non-functional on anything underwater.
 
* Fixed Space+Click being non-functional on anything underwater.
* Fixed floating structure placement (Spring change, thanks [[User:hokomoko|hokomoko]]).
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* Fixed floating structure placement (Spring change, thanks @hokomoko).
 
* Recon Commander replaces old Strike Commander on the Commander Selection icon.
 
* Recon Commander replaces old Strike Commander on the Commander Selection icon.
  
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* Removed the little flags that sometimes appear in the top left corner of the map.
 
* Removed the little flags that sometimes appear in the top left corner of the map.
 
* Removed some deprecated unit tags.
 
* Removed some deprecated unit tags.
 
  
 
{{Navbox changelog}}
 
{{Navbox changelog}}

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