Editing Talk:Units
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 10: | Line 10: | ||
— unsigned comment by [[Special:Contributions/109.57.58.139|109.57.58.139]] | — unsigned comment by [[Special:Contributions/109.57.58.139|109.57.58.139]] | ||
:Reg. the latter part, I think statistics such as "log2(Hit Points)" (illustrating force concentration, which is relevant for striders and tanks) and "log2(cost)", and maybe "log2(Range)" instead of "Range", might be useful. — unsigned comment by [[Special:Contributions/109.57.58.139|109.57.58.139]] | :Reg. the latter part, I think statistics such as "log2(Hit Points)" (illustrating force concentration, which is relevant for striders and tanks) and "log2(cost)", and maybe "log2(Range)" instead of "Range", might be useful. — unsigned comment by [[Special:Contributions/109.57.58.139|109.57.58.139]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− |