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The '''{{PAGENAME}}''' is a disruptor skirmisher walker from the [[Jumpbot Factory]].{{Autoinfobox zkunit
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The '''{{PAGENAME}}''' is a disruptor skirmisher walker from the [[Jumpbot Factory]].{{ Infobox zkunit
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| name = Moderator
 
| defname = jumpskirm
 
| defname = jumpskirm
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| description = Disruptor Skirmisher Walker
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| image = http://manual.zero-k.info/unitpics/jumpskirm.png
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| icontype = fatbotsupport
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| cost = 240
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| hitpoints = 480
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| movespeed = 57
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| turnrate = 475
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| sight = 473
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| transportable = Light
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| weapons =
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{{ Infobox zkweapon
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| name = Disruptor Pulse Beam
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| type = BeamLaser
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| damage = 460
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| reloadtime = 10
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| dps = 46
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| slowdamage = 1840
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| slowdps = 184
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| range = 420
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| special1 = Instantly hits
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}}
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| abilities =
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{{ Infobox zkability line
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| customdata1 = Can ignore unidentified targets
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}}
 
}}==Description==
 
}}==Description==
 
The Moderator's disruptor beam reduces enemy speed and rate of fire by up to 50% in addition to dealing damage, making it effective against almost all targets.
 
The Moderator's disruptor beam reduces enemy speed and rate of fire by up to 50% in addition to dealing damage, making it effective against almost all targets.
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== Mechanics ==
 
== Mechanics ==
Not only does the Moderator slow, it also [[Status_Effects#Slow_damage|overslows]] - the targeted enemy unit can take extra slow damage, equivalent to 2 seconds of decay, above the usual cap, though without actually increasing the slowdown (this means staying at the maximum 50% slowdown for 2 seconds instead of falling off immediately, as long as enough slow damage was dealt).  
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Not only does the Moderator slow, it also overslows - the targeted enemy unit can take extra slow damage, equivalent to 2 seconds of decay, above the usual cap, though without actually increasing the slowdown (this means staying at the maximum 50% slowdown for 2 seconds instead of falling off immediately, as long as enough slow damage was dealt).  
  
 
{{Navbox units}}
 
{{Navbox units}}

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