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− | The '''{{PAGENAME}}''' is an economy structure that produces metal.{{ | + | The '''{{PAGENAME}}''' is an economy structure that produces metal.{{ Infobox zkunit |
+ | | name = Metal Extractor | ||
| defname = staticmex | | defname = staticmex | ||
+ | | description = Produces Metal | ||
+ | | image = http://manual.zero-k.info/unitpics/staticmex.png | ||
+ | | icontype = mex | ||
+ | | cost = 90 | ||
+ | | hitpoints = 700 | ||
+ | | sight = 273 | ||
+ | | gridlink = 50 | ||
+ | | abilities = | ||
+ | {{ Infobox zkability line | ||
+ | | customdata1 = Extracts metal | ||
+ | }} | ||
}}==Description== | }}==Description== | ||
− | The metal extractor | + | The metal extractor is the primary means of getting metal. If you have excess energy, metal extractors placed near energy sources will automatically use it to extract more metal. See [[Overdrive]]. |
== Tactics and Strategy == | == Tactics and Strategy == | ||
− | Build Metal Extractors early and build them often; they are the only reliable and | + | Build Metal Extractors early and build them often; they are the only reliable and scale-able source of [[metal]] in the game. Surrounding them with [[Energy|power generators]] will [[Overdrive|increase their yield]]. They can be most efficiently placed using the [[Area Mex Command]]. |
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{{Navbox buildings}} | {{Navbox buildings}} | ||
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