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	<id>https://test.zero-k.info/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sh4dowhun7er</id>
	<title>Zero-K - User contributions [en]</title>
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	<updated>2026-04-03T18:08:04Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://test.zero-k.info/mediawiki/index.php?title=CustomParams&amp;diff=10083</id>
		<title>CustomParams</title>
		<link rel="alternate" type="text/html" href="https://test.zero-k.info/mediawiki/index.php?title=CustomParams&amp;diff=10083"/>
		<updated>2024-11-05T23:53:39Z</updated>

		<summary type="html">&lt;p&gt;Sh4dowhun7er: added column for relevant details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of all the customParams used in zero-k units, ordered by how often they are used (number of unitsdefs / weapondefs using the parameter at the time tweakdefs are loaded):&lt;br /&gt;
== Unitdef customParams ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Frequency !! Description&lt;br /&gt;
|-&lt;br /&gt;
| modelradius || 139 ||&lt;br /&gt;
|-&lt;br /&gt;
| outline_x || 120 ||&lt;br /&gt;
|-&lt;br /&gt;
| outline_yoff || 120 ||&lt;br /&gt;
|-&lt;br /&gt;
| outline_y || 120 ||&lt;br /&gt;
|-&lt;br /&gt;
| bait_level_default || 84 ||&lt;br /&gt;
|-&lt;br /&gt;
| aimposoffset || 73 ||&lt;br /&gt;
|-&lt;br /&gt;
| midposoffset || 62 ||&lt;br /&gt;
|-&lt;br /&gt;
| selection_scale || 55 ||&lt;br /&gt;
|-&lt;br /&gt;
| aim_lookahead || 30 ||&lt;br /&gt;
|-&lt;br /&gt;
| default_spacing || 26 ||&lt;br /&gt;
|-&lt;br /&gt;
| stats_show_death_explosion || 25 ||&lt;br /&gt;
|-&lt;br /&gt;
| cus_noflashlight || 24 ||&lt;br /&gt;
|-&lt;br /&gt;
| sortname || 22 ||&lt;br /&gt;
|-&lt;br /&gt;
| solid_factory || 19 ||&lt;br /&gt;
|-&lt;br /&gt;
| unstick_help || 18 ||&lt;br /&gt;
|-&lt;br /&gt;
| pylonrange || 17 ||&lt;br /&gt;
|-&lt;br /&gt;
| shared_energy_gen || 17 ||&lt;br /&gt;
|-&lt;br /&gt;
| priority_misc || 16 ||&lt;br /&gt;
|-&lt;br /&gt;
| okp_damage || 16 ||&lt;br /&gt;
|-&lt;br /&gt;
| soundselect || 16 ||&lt;br /&gt;
|-&lt;br /&gt;
| selectionscalemult || 15 ||&lt;br /&gt;
|-&lt;br /&gt;
| statsname || 15 ||&lt;br /&gt;
|-&lt;br /&gt;
| set_target_range_buffer || 15 ||&lt;br /&gt;
|-&lt;br /&gt;
| bait_level_target || 14 ||&lt;br /&gt;
|-&lt;br /&gt;
| removewait || 14 ||&lt;br /&gt;
|-&lt;br /&gt;
| buggeroff_offset || 14 ||&lt;br /&gt;
|-&lt;br /&gt;
| turnatfullspeed_hover || 13 ||&lt;br /&gt;
|-&lt;br /&gt;
| level || 13 ||&lt;br /&gt;
|-&lt;br /&gt;
| canjump || 13 ||&lt;br /&gt;
|-&lt;br /&gt;
| refuelturnradius || 12 ||&lt;br /&gt;
|-&lt;br /&gt;
| soundbuild || 12 ||&lt;br /&gt;
|-&lt;br /&gt;
| turnatfullspeed || 12 ||&lt;br /&gt;
|-&lt;br /&gt;
| soundok_vol || 12 ||&lt;br /&gt;
|-&lt;br /&gt;
| soundok || 12 ||&lt;br /&gt;
|-&lt;br /&gt;
| removestop || 12 ||&lt;br /&gt;
|-&lt;br /&gt;
| soundselect_vol || 12 ||&lt;br /&gt;
|-&lt;br /&gt;
| commtype || 12 ||&lt;br /&gt;
|-&lt;br /&gt;
| factorytab || 12 ||&lt;br /&gt;
|-&lt;br /&gt;
| ploppable || 11 ||&lt;br /&gt;
|-&lt;br /&gt;
| amph_regen || 11 ||&lt;br /&gt;
|-&lt;br /&gt;
| parent_of_plate || 11 ||&lt;br /&gt;
|-&lt;br /&gt;
| child_of_factory || 11 ||&lt;br /&gt;
|-&lt;br /&gt;
| amph_submerged_at || 11 ||&lt;br /&gt;
|-&lt;br /&gt;
| jump_reload || 10 ||&lt;br /&gt;
|-&lt;br /&gt;
| jump_speed || 10 ||&lt;br /&gt;
|-&lt;br /&gt;
| jump_range || 10 ||&lt;br /&gt;
|-&lt;br /&gt;
| jump_from_midair || 10 ||&lt;br /&gt;
|-&lt;br /&gt;
| neededlink || 9 ||&lt;br /&gt;
|-&lt;br /&gt;
| dontcount || 9 ||&lt;br /&gt;
|-&lt;br /&gt;
| keeptooltip || 9 ||&lt;br /&gt;
|-&lt;br /&gt;
| selectioninherit || 9 ||&lt;br /&gt;
|-&lt;br /&gt;
| selectionwidthscalemult || 9 ||&lt;br /&gt;
|-&lt;br /&gt;
| airstrafecontrol || 9 ||&lt;br /&gt;
|-&lt;br /&gt;
| shield_emit_height || 8 ||&lt;br /&gt;
|-&lt;br /&gt;
| mobilebuilding || 8 ||&lt;br /&gt;
|-&lt;br /&gt;
| morphto || 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| bait_level_target_armor || 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| dontfireatradarcommand || 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| floattoggle || 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| morphtime || 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| reammoseconds || 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| fireproof || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
| sink_on_emp || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
| disable_radar_preview || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
| decloak_footprint || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
| set_target_speed_buffer || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
| can_target_allies || 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| stockpilecost || 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| stockpiletime || 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| ignore_for_loss_stats || 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| dynamic_comm || 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| idle_cloak || 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| landflystate || 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| is_drone || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| model_rescale || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| factory_land_state || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| select_show_eco || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| extradrawrange || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| chase_everything || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| reallyabomber || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| pad_count || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| unstick_help_buffer || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| addpatrol || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| fighter_pullup_dist || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| planetwars_structure || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| buggeroff_radius || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| has_parent_unit || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| area_cloak || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| superweapon || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| addfight || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| shield_emit_offset || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| very_low_priority_target || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| can_set_target || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| area_cloak_recloak_rate || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| ispad || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| area_cloak_upkeep || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| area_cloak_radius || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| unstick_leeway || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| unarmed || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| sonar_can_be_disabled || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| selection_rank || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| jump_height || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| transport_speed_light || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| outline_sea_y || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| boost_duration || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| jump_rotate_midair || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| lookahead || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| completely_hidden || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| draw_blueprint_facing || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| lab_hax_feature_only || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| reload_move_penalty || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| outline_sea_yoff || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| dynamic_colvol || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| manualfire_desc || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| jump_delay || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| outline_sea_x || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| like_structure || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| transport_speed_medium || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| solid_factory_rotation || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| want_proximity_targetting || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| notreallyafactory || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| no_jump_handling || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| isfakefactory || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| shield_color_mult || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| instantselfd || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| dontkill || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| boost_speed_mult || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| teleporter_beacon_unit || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| selection_velocity_heading || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| area_cloak_shift_range || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| capture_via_drones || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| shield_power_gfx_override || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| grey_goo_cost || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| custom_height || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| scan_radius_base || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| teleporter_throughput || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| fire_towards_range_buffer || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| helptext || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| occupationstrength || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| is_nuke || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| heat_per_shot || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| armored_regen || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| missile_silo_capacity || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| boost_detonate || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| grey_goo_drain || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| field_factory || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| morphtime_2 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| target_priority_cost || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| no_xp || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| area_cloak_self_decloak_distance || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| area_cloak_init || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| area_cloak_move_mult || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| cantuseairpads || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| metal_extractor_mult || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| ismex || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| shield_draw_style || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| avoid_sticky_keep_target || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| scan_radius_max || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| tidal_health || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| construction_rebate_decrement || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| draw_reload_num || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| percieved_range || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| no_auto_keep_target || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| buggeroff_angle || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| morphcost_1 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| combat_slowdown || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| heat_max_slow || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| teleporter || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| teleporter_beacon_spawn_time || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| area_cloak_shrink_rate || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| want_precise_proximity_targetting || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| grey_goo_spawn || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| grey_goo_range || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| morphto_2 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| jump_using_weapon || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| islighttransport || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| grey_goo || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| auto_close_time || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| rescale_factor || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| specialreloadtime || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| refuelmaxbank || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| removeattack || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| transport_speed_heavy || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| air_manual_fire_weapon || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| thrower_gather || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| no_decloak_on_weapon_fire || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| jump_self_damage || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| construction_rebate || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| nuke_coverage || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| construction_rebate_seconds || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| boost_accel_mult || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| speed_bar || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| jump_spread_exception || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| morphtime_1 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| morphcost_2 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| nobuildpower || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| area_cloak_grow_rate || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| scan_frames || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| select_no_rotate || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| nofriendlyfire || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| attack_toggle || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| specialreload_userate || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| cannotcloak || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| morphto_1 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| heat_initial || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| heat_decay || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| windgen || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| target_stupid_targets || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| stats_detonate_weapon || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| jump_delay_turn_scale || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapondef customParams ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Frequency !! Description&lt;br /&gt;
|-&lt;br /&gt;
| light_radius || 147 || &lt;br /&gt;
|-&lt;br /&gt;
| light_color || 116 || &lt;br /&gt;
|-&lt;br /&gt;
| light_camera_height || 57 || &lt;br /&gt;
|-&lt;br /&gt;
| burst || 55 || &lt;br /&gt;
|-&lt;br /&gt;
| reaim_time || 34 || &lt;br /&gt;
|-&lt;br /&gt;
| isaa || 22 || &lt;br /&gt;
|-&lt;br /&gt;
| bogus || 19 || &lt;br /&gt;
|-&lt;br /&gt;
| force_ignore_ground || 16 || &lt;br /&gt;
|-&lt;br /&gt;
| setunitsonfire || 15 || &lt;br /&gt;
|-&lt;br /&gt;
| burntime || 15 || &lt;br /&gt;
|-&lt;br /&gt;
| gatherradius || 14 || &lt;br /&gt;
|-&lt;br /&gt;
| combatrange || 14 || &lt;br /&gt;
|-&lt;br /&gt;
| smoothmult || 14 || &lt;br /&gt;
|-&lt;br /&gt;
| spawns_name || 14 || &lt;br /&gt;
|-&lt;br /&gt;
| smoothradius || 14 || &lt;br /&gt;
|-&lt;br /&gt;
| timeslow_damagefactor || 12 || &lt;br /&gt;
|-&lt;br /&gt;
| stats_hide_reload || 12 || &lt;br /&gt;
|-&lt;br /&gt;
| script_reload || 12 || &lt;br /&gt;
|-&lt;br /&gt;
| spawns_expire || 10 || &lt;br /&gt;
|-&lt;br /&gt;
| burnchance || 10 || &lt;br /&gt;
|-&lt;br /&gt;
| area_damage_dps || 9 || &lt;br /&gt;
|-&lt;br /&gt;
| area_damage || 9 || &lt;br /&gt;
|-&lt;br /&gt;
| area_damage_radius || 9 || &lt;br /&gt;
|-&lt;br /&gt;
| area_damage_duration || 9 || &lt;br /&gt;
|-&lt;br /&gt;
| movestructures || 8 || &lt;br /&gt;
|-&lt;br /&gt;
| reammoseconds || 8 || &lt;br /&gt;
|-&lt;br /&gt;
| lups_explodelife || 7 || &lt;br /&gt;
|-&lt;br /&gt;
| stats_hide_damage || 7 || &lt;br /&gt;
|-&lt;br /&gt;
| script_burst || 6 || &lt;br /&gt;
|-&lt;br /&gt;
| lups_noshockwave || 6 || &lt;br /&gt;
|-&lt;br /&gt;
| stats_hide_dps || 6 || &lt;br /&gt;
|-&lt;br /&gt;
| light_fade_time || 6 || &lt;br /&gt;
|-&lt;br /&gt;
| light_beam_mult || 6 || &lt;br /&gt;
|-&lt;br /&gt;
| stays_underwater || 6 || &lt;br /&gt;
|-&lt;br /&gt;
| light_beam_mult_frames || 6 || &lt;br /&gt;
|-&lt;br /&gt;
| extra_damage || 5 || &lt;br /&gt;
|-&lt;br /&gt;
| light_beam_start || 5 || &lt;br /&gt;
|-&lt;br /&gt;
| lups_explodespeed || 5 || &lt;br /&gt;
|-&lt;br /&gt;
| impulse || 5 || &lt;br /&gt;
|-&lt;br /&gt;
| quickgather || 5 || &lt;br /&gt;
|-&lt;br /&gt;
| stats_burst_damage || 4 || &lt;br /&gt;
|-&lt;br /&gt;
| smoothexponent || 4 || &lt;br /&gt;
|-&lt;br /&gt;
| disarmtimer || 4 || &lt;br /&gt;
|-&lt;br /&gt;
| radar_homing_distance || 4 || &lt;br /&gt;
|-&lt;br /&gt;
| disarmdamagemult || 4 || &lt;br /&gt;
|-&lt;br /&gt;
| hidden || 4 || &lt;br /&gt;
|-&lt;br /&gt;
| timeslow_smartretarget || 4 || &lt;br /&gt;
|-&lt;br /&gt;
| timeslow_onlyslow || 4 || &lt;br /&gt;
|-&lt;br /&gt;
| disarmdamageonly || 4 || &lt;br /&gt;
|-&lt;br /&gt;
| spawns_feature || 4 || &lt;br /&gt;
|-&lt;br /&gt;
| gui_draw_range || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| light_ground_height || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| single_hit || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| light_fade_offset || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| nofriendlyfire || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| misceffectfire || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| prevent_overshoot_fudge || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| muzzleeffectfire || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| flamethrower || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| timeslow_overslow_frames || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| area_damage_range_falloff || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| thower_weapon || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| capture_scaling || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| detachmentradius || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| post_capture_reload || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| stats_typical_damage || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| slot || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| area_damage_time_falloff || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| attack_aoe_circle_mode || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| unlinked || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| ui_manual_fire || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| spawn_blocked_by_shield || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| smoothheightoffset || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| stats_damage || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| damage_vs_shield || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| is_capture || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| damage_vs_feature || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| shield_drain || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| thermite_sound || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| truerange || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| thermite_sound_hit || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| thermite_dps_end || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| thermite_dps_start || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| gui_sprayangle || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| timeslow_smartretargethealth || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| torp_underwater || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| timeslow_damage || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| capture_to_drone_controller || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| area_damage_height_reduce || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| area_damage_height_max || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| area_damage_is_impulse || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| area_damage_height_int || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| thermite_ceg_initial || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| single_hit_multi || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| ui_no_friendly_fire || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| light_elevation || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| thermite_frames || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| stats_hide_shield_damage || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| area_damage_plateau_radius || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| area_damage_update_mult || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| gui_draw_leashed_to_range || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| area_damage_is_slow || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| noexplode_speed_damage || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| gui_aoe || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| shield_rate_charge || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| nuke_coverage || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| stats_aoe || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| falldamageimmunity || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| gui_ee || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| shield_die_on_zero_charge || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| die_on_empty || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| shield_recharge_delay || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| thermite_ceg || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| thermite_ceg_damage || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| reload_move_mod_time || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| proximity_priority || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sh4dowhun7er</name></author>
		
	</entry>
	<entry>
		<id>https://test.zero-k.info/mediawiki/index.php?title=CustomParams&amp;diff=10082</id>
		<title>CustomParams</title>
		<link rel="alternate" type="text/html" href="https://test.zero-k.info/mediawiki/index.php?title=CustomParams&amp;diff=10082"/>
		<updated>2024-11-05T23:48:04Z</updated>

		<summary type="html">&lt;p&gt;Sh4dowhun7er: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of all the customParams used in zero-k units, ordered by how often they are used (number of unitsdefs / weapondefs using the parameter):&lt;br /&gt;
== Unitdef customParams ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Frequency&lt;br /&gt;
|-&lt;br /&gt;
| modelradius || 139&lt;br /&gt;
|-&lt;br /&gt;
| outline_x || 120&lt;br /&gt;
|-&lt;br /&gt;
| outline_yoff || 120&lt;br /&gt;
|-&lt;br /&gt;
| outline_y || 120&lt;br /&gt;
|-&lt;br /&gt;
| bait_level_default || 84&lt;br /&gt;
|-&lt;br /&gt;
| aimposoffset || 73&lt;br /&gt;
|-&lt;br /&gt;
| midposoffset || 62&lt;br /&gt;
|-&lt;br /&gt;
| selection_scale || 55&lt;br /&gt;
|-&lt;br /&gt;
| aim_lookahead || 30&lt;br /&gt;
|-&lt;br /&gt;
| default_spacing || 26&lt;br /&gt;
|-&lt;br /&gt;
| stats_show_death_explosion || 25&lt;br /&gt;
|-&lt;br /&gt;
| cus_noflashlight || 24&lt;br /&gt;
|-&lt;br /&gt;
| sortname || 22&lt;br /&gt;
|-&lt;br /&gt;
| solid_factory || 19&lt;br /&gt;
|-&lt;br /&gt;
| unstick_help || 18&lt;br /&gt;
|-&lt;br /&gt;
| pylonrange || 17&lt;br /&gt;
|-&lt;br /&gt;
| shared_energy_gen || 17&lt;br /&gt;
|-&lt;br /&gt;
| priority_misc || 16&lt;br /&gt;
|-&lt;br /&gt;
| okp_damage || 16&lt;br /&gt;
|-&lt;br /&gt;
| soundselect || 16&lt;br /&gt;
|-&lt;br /&gt;
| selectionscalemult || 15&lt;br /&gt;
|-&lt;br /&gt;
| statsname || 15&lt;br /&gt;
|-&lt;br /&gt;
| set_target_range_buffer || 15&lt;br /&gt;
|-&lt;br /&gt;
| bait_level_target || 14&lt;br /&gt;
|-&lt;br /&gt;
| removewait || 14&lt;br /&gt;
|-&lt;br /&gt;
| buggeroff_offset || 14&lt;br /&gt;
|-&lt;br /&gt;
| turnatfullspeed_hover || 13&lt;br /&gt;
|-&lt;br /&gt;
| level || 13&lt;br /&gt;
|-&lt;br /&gt;
| canjump || 13&lt;br /&gt;
|-&lt;br /&gt;
| refuelturnradius || 12&lt;br /&gt;
|-&lt;br /&gt;
| soundbuild || 12&lt;br /&gt;
|-&lt;br /&gt;
| turnatfullspeed || 12&lt;br /&gt;
|-&lt;br /&gt;
| soundok_vol || 12&lt;br /&gt;
|-&lt;br /&gt;
| soundok || 12&lt;br /&gt;
|-&lt;br /&gt;
| removestop || 12&lt;br /&gt;
|-&lt;br /&gt;
| soundselect_vol || 12&lt;br /&gt;
|-&lt;br /&gt;
| commtype || 12&lt;br /&gt;
|-&lt;br /&gt;
| factorytab || 12&lt;br /&gt;
|-&lt;br /&gt;
| ploppable || 11&lt;br /&gt;
|-&lt;br /&gt;
| amph_regen || 11&lt;br /&gt;
|-&lt;br /&gt;
| parent_of_plate || 11&lt;br /&gt;
|-&lt;br /&gt;
| child_of_factory || 11&lt;br /&gt;
|-&lt;br /&gt;
| amph_submerged_at || 11&lt;br /&gt;
|-&lt;br /&gt;
| jump_reload || 10&lt;br /&gt;
|-&lt;br /&gt;
| jump_speed || 10&lt;br /&gt;
|-&lt;br /&gt;
| jump_range || 10&lt;br /&gt;
|-&lt;br /&gt;
| jump_from_midair || 10&lt;br /&gt;
|-&lt;br /&gt;
| neededlink || 9&lt;br /&gt;
|-&lt;br /&gt;
| dontcount || 9&lt;br /&gt;
|-&lt;br /&gt;
| keeptooltip || 9&lt;br /&gt;
|-&lt;br /&gt;
| selectioninherit || 9&lt;br /&gt;
|-&lt;br /&gt;
| selectionwidthscalemult || 9&lt;br /&gt;
|-&lt;br /&gt;
| airstrafecontrol || 9&lt;br /&gt;
|-&lt;br /&gt;
| shield_emit_height || 8&lt;br /&gt;
|-&lt;br /&gt;
| mobilebuilding || 8&lt;br /&gt;
|-&lt;br /&gt;
| morphto || 7&lt;br /&gt;
|-&lt;br /&gt;
| bait_level_target_armor || 7&lt;br /&gt;
|-&lt;br /&gt;
| dontfireatradarcommand || 7&lt;br /&gt;
|-&lt;br /&gt;
| floattoggle || 7&lt;br /&gt;
|-&lt;br /&gt;
| morphtime || 7&lt;br /&gt;
|-&lt;br /&gt;
| reammoseconds || 7&lt;br /&gt;
|-&lt;br /&gt;
| fireproof || 6&lt;br /&gt;
|-&lt;br /&gt;
| sink_on_emp || 6&lt;br /&gt;
|-&lt;br /&gt;
| disable_radar_preview || 6&lt;br /&gt;
|-&lt;br /&gt;
| decloak_footprint || 6&lt;br /&gt;
|-&lt;br /&gt;
| set_target_speed_buffer || 6&lt;br /&gt;
|-&lt;br /&gt;
| can_target_allies || 5&lt;br /&gt;
|-&lt;br /&gt;
| stockpilecost || 5&lt;br /&gt;
|-&lt;br /&gt;
| stockpiletime || 5&lt;br /&gt;
|-&lt;br /&gt;
| ignore_for_loss_stats || 5&lt;br /&gt;
|-&lt;br /&gt;
| dynamic_comm || 5&lt;br /&gt;
|-&lt;br /&gt;
| idle_cloak || 5&lt;br /&gt;
|-&lt;br /&gt;
| landflystate || 5&lt;br /&gt;
|-&lt;br /&gt;
| is_drone || 4&lt;br /&gt;
|-&lt;br /&gt;
| model_rescale || 4&lt;br /&gt;
|-&lt;br /&gt;
| factory_land_state || 4&lt;br /&gt;
|-&lt;br /&gt;
| select_show_eco || 4&lt;br /&gt;
|-&lt;br /&gt;
| extradrawrange || 4&lt;br /&gt;
|-&lt;br /&gt;
| chase_everything || 3&lt;br /&gt;
|-&lt;br /&gt;
| reallyabomber || 3&lt;br /&gt;
|-&lt;br /&gt;
| pad_count || 3&lt;br /&gt;
|-&lt;br /&gt;
| unstick_help_buffer || 3&lt;br /&gt;
|-&lt;br /&gt;
| addpatrol || 3&lt;br /&gt;
|-&lt;br /&gt;
| fighter_pullup_dist || 3&lt;br /&gt;
|-&lt;br /&gt;
| planetwars_structure || 3&lt;br /&gt;
|-&lt;br /&gt;
| buggeroff_radius || 3&lt;br /&gt;
|-&lt;br /&gt;
| has_parent_unit || 3&lt;br /&gt;
|-&lt;br /&gt;
| area_cloak || 3&lt;br /&gt;
|-&lt;br /&gt;
| superweapon || 3&lt;br /&gt;
|-&lt;br /&gt;
| addfight || 3&lt;br /&gt;
|-&lt;br /&gt;
| shield_emit_offset || 3&lt;br /&gt;
|-&lt;br /&gt;
| very_low_priority_target || 3&lt;br /&gt;
|-&lt;br /&gt;
| can_set_target || 3&lt;br /&gt;
|-&lt;br /&gt;
| area_cloak_recloak_rate || 3&lt;br /&gt;
|-&lt;br /&gt;
| ispad || 3&lt;br /&gt;
|-&lt;br /&gt;
| area_cloak_upkeep || 3&lt;br /&gt;
|-&lt;br /&gt;
| area_cloak_radius || 3&lt;br /&gt;
|-&lt;br /&gt;
| unstick_leeway || 3&lt;br /&gt;
|-&lt;br /&gt;
| unarmed || 3&lt;br /&gt;
|-&lt;br /&gt;
| sonar_can_be_disabled || 3&lt;br /&gt;
|-&lt;br /&gt;
| selection_rank || 3&lt;br /&gt;
|-&lt;br /&gt;
| jump_height || 3&lt;br /&gt;
|-&lt;br /&gt;
| transport_speed_light || 2&lt;br /&gt;
|-&lt;br /&gt;
| outline_sea_y || 2&lt;br /&gt;
|-&lt;br /&gt;
| boost_duration || 2&lt;br /&gt;
|-&lt;br /&gt;
| jump_rotate_midair || 2&lt;br /&gt;
|-&lt;br /&gt;
| lookahead || 2&lt;br /&gt;
|-&lt;br /&gt;
| completely_hidden || 2&lt;br /&gt;
|-&lt;br /&gt;
| draw_blueprint_facing || 2&lt;br /&gt;
|-&lt;br /&gt;
| lab_hax_feature_only || 2&lt;br /&gt;
|-&lt;br /&gt;
| reload_move_penalty || 2&lt;br /&gt;
|-&lt;br /&gt;
| outline_sea_yoff || 2&lt;br /&gt;
|-&lt;br /&gt;
| dynamic_colvol || 2&lt;br /&gt;
|-&lt;br /&gt;
| manualfire_desc || 2&lt;br /&gt;
|-&lt;br /&gt;
| jump_delay || 2&lt;br /&gt;
|-&lt;br /&gt;
| outline_sea_x || 2&lt;br /&gt;
|-&lt;br /&gt;
| like_structure || 2&lt;br /&gt;
|-&lt;br /&gt;
| transport_speed_medium || 2&lt;br /&gt;
|-&lt;br /&gt;
| solid_factory_rotation || 2&lt;br /&gt;
|-&lt;br /&gt;
| want_proximity_targetting || 2&lt;br /&gt;
|-&lt;br /&gt;
| notreallyafactory || 2&lt;br /&gt;
|-&lt;br /&gt;
| no_jump_handling || 2&lt;br /&gt;
|-&lt;br /&gt;
| isfakefactory || 2&lt;br /&gt;
|-&lt;br /&gt;
| shield_color_mult || 2&lt;br /&gt;
|-&lt;br /&gt;
| instantselfd || 2&lt;br /&gt;
|-&lt;br /&gt;
| dontkill || 2&lt;br /&gt;
|-&lt;br /&gt;
| boost_speed_mult || 2&lt;br /&gt;
|-&lt;br /&gt;
| teleporter_beacon_unit || 1&lt;br /&gt;
|-&lt;br /&gt;
| selection_velocity_heading || 1&lt;br /&gt;
|-&lt;br /&gt;
| area_cloak_shift_range || 1&lt;br /&gt;
|-&lt;br /&gt;
| capture_via_drones || 1&lt;br /&gt;
|-&lt;br /&gt;
| shield_power_gfx_override || 1&lt;br /&gt;
|-&lt;br /&gt;
| grey_goo_cost || 1&lt;br /&gt;
|-&lt;br /&gt;
| custom_height || 1&lt;br /&gt;
|-&lt;br /&gt;
| scan_radius_base || 1&lt;br /&gt;
|-&lt;br /&gt;
| teleporter_throughput || 1&lt;br /&gt;
|-&lt;br /&gt;
| fire_towards_range_buffer || 1&lt;br /&gt;
|-&lt;br /&gt;
| helptext || 1&lt;br /&gt;
|-&lt;br /&gt;
| occupationstrength || 1&lt;br /&gt;
|-&lt;br /&gt;
| is_nuke || 1&lt;br /&gt;
|-&lt;br /&gt;
| heat_per_shot || 1&lt;br /&gt;
|-&lt;br /&gt;
| armored_regen || 1&lt;br /&gt;
|-&lt;br /&gt;
| missile_silo_capacity || 1&lt;br /&gt;
|-&lt;br /&gt;
| boost_detonate || 1&lt;br /&gt;
|-&lt;br /&gt;
| grey_goo_drain || 1&lt;br /&gt;
|-&lt;br /&gt;
| field_factory || 1&lt;br /&gt;
|-&lt;br /&gt;
| morphtime_2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| target_priority_cost || 1&lt;br /&gt;
|-&lt;br /&gt;
| no_xp || 1&lt;br /&gt;
|-&lt;br /&gt;
| area_cloak_self_decloak_distance || 1&lt;br /&gt;
|-&lt;br /&gt;
| area_cloak_init || 1&lt;br /&gt;
|-&lt;br /&gt;
| area_cloak_move_mult || 1&lt;br /&gt;
|-&lt;br /&gt;
| cantuseairpads || 1&lt;br /&gt;
|-&lt;br /&gt;
| metal_extractor_mult || 1&lt;br /&gt;
|-&lt;br /&gt;
| ismex || 1&lt;br /&gt;
|-&lt;br /&gt;
| shield_draw_style || 1&lt;br /&gt;
|-&lt;br /&gt;
| avoid_sticky_keep_target || 1&lt;br /&gt;
|-&lt;br /&gt;
| scan_radius_max || 1&lt;br /&gt;
|-&lt;br /&gt;
| tidal_health || 1&lt;br /&gt;
|-&lt;br /&gt;
| construction_rebate_decrement || 1&lt;br /&gt;
|-&lt;br /&gt;
| draw_reload_num || 1&lt;br /&gt;
|-&lt;br /&gt;
| percieved_range || 1&lt;br /&gt;
|-&lt;br /&gt;
| no_auto_keep_target || 1&lt;br /&gt;
|-&lt;br /&gt;
| buggeroff_angle || 1&lt;br /&gt;
|-&lt;br /&gt;
| morphcost_1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| combat_slowdown || 1&lt;br /&gt;
|-&lt;br /&gt;
| heat_max_slow || 1&lt;br /&gt;
|-&lt;br /&gt;
| teleporter || 1&lt;br /&gt;
|-&lt;br /&gt;
| teleporter_beacon_spawn_time || 1&lt;br /&gt;
|-&lt;br /&gt;
| area_cloak_shrink_rate || 1&lt;br /&gt;
|-&lt;br /&gt;
| want_precise_proximity_targetting || 1&lt;br /&gt;
|-&lt;br /&gt;
| grey_goo_spawn || 1&lt;br /&gt;
|-&lt;br /&gt;
| grey_goo_range || 1&lt;br /&gt;
|-&lt;br /&gt;
| morphto_2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| jump_using_weapon || 1&lt;br /&gt;
|-&lt;br /&gt;
| islighttransport || 1&lt;br /&gt;
|-&lt;br /&gt;
| grey_goo || 1&lt;br /&gt;
|-&lt;br /&gt;
| auto_close_time || 1&lt;br /&gt;
|-&lt;br /&gt;
| rescale_factor || 1&lt;br /&gt;
|-&lt;br /&gt;
| specialreloadtime || 1&lt;br /&gt;
|-&lt;br /&gt;
| refuelmaxbank || 1&lt;br /&gt;
|-&lt;br /&gt;
| removeattack || 1&lt;br /&gt;
|-&lt;br /&gt;
| transport_speed_heavy || 1&lt;br /&gt;
|-&lt;br /&gt;
| air_manual_fire_weapon || 1&lt;br /&gt;
|-&lt;br /&gt;
| thrower_gather || 1&lt;br /&gt;
|-&lt;br /&gt;
| no_decloak_on_weapon_fire || 1&lt;br /&gt;
|-&lt;br /&gt;
| jump_self_damage || 1&lt;br /&gt;
|-&lt;br /&gt;
| construction_rebate || 1&lt;br /&gt;
|-&lt;br /&gt;
| nuke_coverage || 1&lt;br /&gt;
|-&lt;br /&gt;
| construction_rebate_seconds || 1&lt;br /&gt;
|-&lt;br /&gt;
| boost_accel_mult || 1&lt;br /&gt;
|-&lt;br /&gt;
| speed_bar || 1&lt;br /&gt;
|-&lt;br /&gt;
| jump_spread_exception || 1&lt;br /&gt;
|-&lt;br /&gt;
| morphtime_1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| morphcost_2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| nobuildpower || 1&lt;br /&gt;
|-&lt;br /&gt;
| area_cloak_grow_rate || 1&lt;br /&gt;
|-&lt;br /&gt;
| scan_frames || 1&lt;br /&gt;
|-&lt;br /&gt;
| select_no_rotate || 1&lt;br /&gt;
|-&lt;br /&gt;
| nofriendlyfire || 1&lt;br /&gt;
|-&lt;br /&gt;
| attack_toggle || 1&lt;br /&gt;
|-&lt;br /&gt;
| specialreload_userate || 1&lt;br /&gt;
|-&lt;br /&gt;
| cannotcloak || 1&lt;br /&gt;
|-&lt;br /&gt;
| morphto_1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| heat_initial || 1&lt;br /&gt;
|-&lt;br /&gt;
| heat_decay || 1&lt;br /&gt;
|-&lt;br /&gt;
| windgen || 1&lt;br /&gt;
|-&lt;br /&gt;
| target_stupid_targets || 1&lt;br /&gt;
|-&lt;br /&gt;
| stats_detonate_weapon || 1&lt;br /&gt;
|-&lt;br /&gt;
| jump_delay_turn_scale || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapondef customParams ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Header text !! Header text&lt;br /&gt;
|-&lt;br /&gt;
| light_radius || 147&lt;br /&gt;
|-&lt;br /&gt;
| light_color || 116&lt;br /&gt;
|-&lt;br /&gt;
| light_camera_height || 57&lt;br /&gt;
|-&lt;br /&gt;
| burst || 55&lt;br /&gt;
|-&lt;br /&gt;
| reaim_time || 34&lt;br /&gt;
|-&lt;br /&gt;
| isaa || 22&lt;br /&gt;
|-&lt;br /&gt;
| bogus || 19&lt;br /&gt;
|-&lt;br /&gt;
| force_ignore_ground || 16&lt;br /&gt;
|-&lt;br /&gt;
| setunitsonfire || 15&lt;br /&gt;
|-&lt;br /&gt;
| burntime || 15&lt;br /&gt;
|-&lt;br /&gt;
| gatherradius || 14&lt;br /&gt;
|-&lt;br /&gt;
| combatrange || 14&lt;br /&gt;
|-&lt;br /&gt;
| smoothmult || 14&lt;br /&gt;
|-&lt;br /&gt;
| spawns_name || 14&lt;br /&gt;
|-&lt;br /&gt;
| smoothradius || 14&lt;br /&gt;
|-&lt;br /&gt;
| timeslow_damagefactor || 12&lt;br /&gt;
|-&lt;br /&gt;
| stats_hide_reload || 12&lt;br /&gt;
|-&lt;br /&gt;
| script_reload || 12&lt;br /&gt;
|-&lt;br /&gt;
| spawns_expire || 10&lt;br /&gt;
|-&lt;br /&gt;
| burnchance || 10&lt;br /&gt;
|-&lt;br /&gt;
| area_damage_dps || 9&lt;br /&gt;
|-&lt;br /&gt;
| area_damage || 9&lt;br /&gt;
|-&lt;br /&gt;
| area_damage_radius || 9&lt;br /&gt;
|-&lt;br /&gt;
| area_damage_duration || 9&lt;br /&gt;
|-&lt;br /&gt;
| movestructures || 8&lt;br /&gt;
|-&lt;br /&gt;
| reammoseconds || 8&lt;br /&gt;
|-&lt;br /&gt;
| lups_explodelife || 7&lt;br /&gt;
|-&lt;br /&gt;
| stats_hide_damage || 7&lt;br /&gt;
|-&lt;br /&gt;
| script_burst || 6&lt;br /&gt;
|-&lt;br /&gt;
| lups_noshockwave || 6&lt;br /&gt;
|-&lt;br /&gt;
| stats_hide_dps || 6&lt;br /&gt;
|-&lt;br /&gt;
| light_fade_time || 6&lt;br /&gt;
|-&lt;br /&gt;
| light_beam_mult || 6&lt;br /&gt;
|-&lt;br /&gt;
| stays_underwater || 6&lt;br /&gt;
|-&lt;br /&gt;
| light_beam_mult_frames || 6&lt;br /&gt;
|-&lt;br /&gt;
| extra_damage || 5&lt;br /&gt;
|-&lt;br /&gt;
| light_beam_start || 5&lt;br /&gt;
|-&lt;br /&gt;
| lups_explodespeed || 5&lt;br /&gt;
|-&lt;br /&gt;
| impulse || 5&lt;br /&gt;
|-&lt;br /&gt;
| quickgather || 5&lt;br /&gt;
|-&lt;br /&gt;
| stats_burst_damage || 4&lt;br /&gt;
|-&lt;br /&gt;
| smoothexponent || 4&lt;br /&gt;
|-&lt;br /&gt;
| disarmtimer || 4&lt;br /&gt;
|-&lt;br /&gt;
| radar_homing_distance || 4&lt;br /&gt;
|-&lt;br /&gt;
| disarmdamagemult || 4&lt;br /&gt;
|-&lt;br /&gt;
| hidden || 4&lt;br /&gt;
|-&lt;br /&gt;
| timeslow_smartretarget || 4&lt;br /&gt;
|-&lt;br /&gt;
| timeslow_onlyslow || 4&lt;br /&gt;
|-&lt;br /&gt;
| disarmdamageonly || 4&lt;br /&gt;
|-&lt;br /&gt;
| spawns_feature || 4&lt;br /&gt;
|-&lt;br /&gt;
| gui_draw_range || 3&lt;br /&gt;
|-&lt;br /&gt;
| light_ground_height || 3&lt;br /&gt;
|-&lt;br /&gt;
| single_hit || 3&lt;br /&gt;
|-&lt;br /&gt;
| light_fade_offset || 3&lt;br /&gt;
|-&lt;br /&gt;
| nofriendlyfire || 3&lt;br /&gt;
|-&lt;br /&gt;
| misceffectfire || 3&lt;br /&gt;
|-&lt;br /&gt;
| prevent_overshoot_fudge || 3&lt;br /&gt;
|-&lt;br /&gt;
| muzzleeffectfire || 3&lt;br /&gt;
|-&lt;br /&gt;
| flamethrower || 3&lt;br /&gt;
|-&lt;br /&gt;
| timeslow_overslow_frames || 3&lt;br /&gt;
|-&lt;br /&gt;
| area_damage_range_falloff || 2&lt;br /&gt;
|-&lt;br /&gt;
| thower_weapon || 2&lt;br /&gt;
|-&lt;br /&gt;
| capture_scaling || 2&lt;br /&gt;
|-&lt;br /&gt;
| detachmentradius || 2&lt;br /&gt;
|-&lt;br /&gt;
| post_capture_reload || 2&lt;br /&gt;
|-&lt;br /&gt;
| stats_typical_damage || 2&lt;br /&gt;
|-&lt;br /&gt;
| slot || 2&lt;br /&gt;
|-&lt;br /&gt;
| area_damage_time_falloff || 2&lt;br /&gt;
|-&lt;br /&gt;
| attack_aoe_circle_mode || 2&lt;br /&gt;
|-&lt;br /&gt;
| unlinked || 2&lt;br /&gt;
|-&lt;br /&gt;
| ui_manual_fire || 2&lt;br /&gt;
|-&lt;br /&gt;
| spawn_blocked_by_shield || 2&lt;br /&gt;
|-&lt;br /&gt;
| smoothheightoffset || 2&lt;br /&gt;
|-&lt;br /&gt;
| stats_damage || 2&lt;br /&gt;
|-&lt;br /&gt;
| damage_vs_shield || 2&lt;br /&gt;
|-&lt;br /&gt;
| is_capture || 2&lt;br /&gt;
|-&lt;br /&gt;
| damage_vs_feature || 2&lt;br /&gt;
|-&lt;br /&gt;
| shield_drain || 1&lt;br /&gt;
|-&lt;br /&gt;
| thermite_sound || 1&lt;br /&gt;
|-&lt;br /&gt;
| truerange || 1&lt;br /&gt;
|-&lt;br /&gt;
| thermite_sound_hit || 1&lt;br /&gt;
|-&lt;br /&gt;
| thermite_dps_end || 1&lt;br /&gt;
|-&lt;br /&gt;
| thermite_dps_start || 1&lt;br /&gt;
|-&lt;br /&gt;
| gui_sprayangle || 1&lt;br /&gt;
|-&lt;br /&gt;
| timeslow_smartretargethealth || 1&lt;br /&gt;
|-&lt;br /&gt;
| torp_underwater || 1&lt;br /&gt;
|-&lt;br /&gt;
| timeslow_damage || 1&lt;br /&gt;
|-&lt;br /&gt;
| capture_to_drone_controller || 1&lt;br /&gt;
|-&lt;br /&gt;
| area_damage_height_reduce || 1&lt;br /&gt;
|-&lt;br /&gt;
| area_damage_height_max || 1&lt;br /&gt;
|-&lt;br /&gt;
| area_damage_is_impulse || 1&lt;br /&gt;
|-&lt;br /&gt;
| area_damage_height_int || 1&lt;br /&gt;
|-&lt;br /&gt;
| thermite_ceg_initial || 1&lt;br /&gt;
|-&lt;br /&gt;
| single_hit_multi || 1&lt;br /&gt;
|-&lt;br /&gt;
| ui_no_friendly_fire || 1&lt;br /&gt;
|-&lt;br /&gt;
| light_elevation || 1&lt;br /&gt;
|-&lt;br /&gt;
| thermite_frames || 1&lt;br /&gt;
|-&lt;br /&gt;
| stats_hide_shield_damage || 1&lt;br /&gt;
|-&lt;br /&gt;
| area_damage_plateau_radius || 1&lt;br /&gt;
|-&lt;br /&gt;
| area_damage_update_mult || 1&lt;br /&gt;
|-&lt;br /&gt;
| gui_draw_leashed_to_range || 1&lt;br /&gt;
|-&lt;br /&gt;
| area_damage_is_slow || 1&lt;br /&gt;
|-&lt;br /&gt;
| noexplode_speed_damage || 1&lt;br /&gt;
|-&lt;br /&gt;
| gui_aoe || 1&lt;br /&gt;
|-&lt;br /&gt;
| shield_rate_charge || 1&lt;br /&gt;
|-&lt;br /&gt;
| nuke_coverage || 1&lt;br /&gt;
|-&lt;br /&gt;
| stats_aoe || 1&lt;br /&gt;
|-&lt;br /&gt;
| falldamageimmunity || 1&lt;br /&gt;
|-&lt;br /&gt;
| gui_ee || 1&lt;br /&gt;
|-&lt;br /&gt;
| shield_die_on_zero_charge || 1&lt;br /&gt;
|-&lt;br /&gt;
| die_on_empty || 1&lt;br /&gt;
|-&lt;br /&gt;
| shield_recharge_delay || 1&lt;br /&gt;
|-&lt;br /&gt;
| thermite_ceg || 1&lt;br /&gt;
|-&lt;br /&gt;
| thermite_ceg_damage || 1&lt;br /&gt;
|-&lt;br /&gt;
| reload_move_mod_time || 1&lt;br /&gt;
|-&lt;br /&gt;
| proximity_priority || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sh4dowhun7er</name></author>
		
	</entry>
	<entry>
		<id>https://test.zero-k.info/mediawiki/index.php?title=CustomParams&amp;diff=10081</id>
		<title>CustomParams</title>
		<link rel="alternate" type="text/html" href="https://test.zero-k.info/mediawiki/index.php?title=CustomParams&amp;diff=10081"/>
		<updated>2024-11-05T23:47:22Z</updated>

		<summary type="html">&lt;p&gt;Sh4dowhun7er: Added overview of all customParams used in zero-K unitdefs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of all the customParams used in zero-k units, ordered by how often they are used (number of unitsdefs / weapondefs using the parameter):&lt;br /&gt;
&lt;br /&gt;
## Unitdef customParams&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Frequency&lt;br /&gt;
|-&lt;br /&gt;
| modelradius || 139&lt;br /&gt;
|-&lt;br /&gt;
| outline_x || 120&lt;br /&gt;
|-&lt;br /&gt;
| outline_yoff || 120&lt;br /&gt;
|-&lt;br /&gt;
| outline_y || 120&lt;br /&gt;
|-&lt;br /&gt;
| bait_level_default || 84&lt;br /&gt;
|-&lt;br /&gt;
| aimposoffset || 73&lt;br /&gt;
|-&lt;br /&gt;
| midposoffset || 62&lt;br /&gt;
|-&lt;br /&gt;
| selection_scale || 55&lt;br /&gt;
|-&lt;br /&gt;
| aim_lookahead || 30&lt;br /&gt;
|-&lt;br /&gt;
| default_spacing || 26&lt;br /&gt;
|-&lt;br /&gt;
| stats_show_death_explosion || 25&lt;br /&gt;
|-&lt;br /&gt;
| cus_noflashlight || 24&lt;br /&gt;
|-&lt;br /&gt;
| sortname || 22&lt;br /&gt;
|-&lt;br /&gt;
| solid_factory || 19&lt;br /&gt;
|-&lt;br /&gt;
| unstick_help || 18&lt;br /&gt;
|-&lt;br /&gt;
| pylonrange || 17&lt;br /&gt;
|-&lt;br /&gt;
| shared_energy_gen || 17&lt;br /&gt;
|-&lt;br /&gt;
| priority_misc || 16&lt;br /&gt;
|-&lt;br /&gt;
| okp_damage || 16&lt;br /&gt;
|-&lt;br /&gt;
| soundselect || 16&lt;br /&gt;
|-&lt;br /&gt;
| selectionscalemult || 15&lt;br /&gt;
|-&lt;br /&gt;
| statsname || 15&lt;br /&gt;
|-&lt;br /&gt;
| set_target_range_buffer || 15&lt;br /&gt;
|-&lt;br /&gt;
| bait_level_target || 14&lt;br /&gt;
|-&lt;br /&gt;
| removewait || 14&lt;br /&gt;
|-&lt;br /&gt;
| buggeroff_offset || 14&lt;br /&gt;
|-&lt;br /&gt;
| turnatfullspeed_hover || 13&lt;br /&gt;
|-&lt;br /&gt;
| level || 13&lt;br /&gt;
|-&lt;br /&gt;
| canjump || 13&lt;br /&gt;
|-&lt;br /&gt;
| refuelturnradius || 12&lt;br /&gt;
|-&lt;br /&gt;
| soundbuild || 12&lt;br /&gt;
|-&lt;br /&gt;
| turnatfullspeed || 12&lt;br /&gt;
|-&lt;br /&gt;
| soundok_vol || 12&lt;br /&gt;
|-&lt;br /&gt;
| soundok || 12&lt;br /&gt;
|-&lt;br /&gt;
| removestop || 12&lt;br /&gt;
|-&lt;br /&gt;
| soundselect_vol || 12&lt;br /&gt;
|-&lt;br /&gt;
| commtype || 12&lt;br /&gt;
|-&lt;br /&gt;
| factorytab || 12&lt;br /&gt;
|-&lt;br /&gt;
| ploppable || 11&lt;br /&gt;
|-&lt;br /&gt;
| amph_regen || 11&lt;br /&gt;
|-&lt;br /&gt;
| parent_of_plate || 11&lt;br /&gt;
|-&lt;br /&gt;
| child_of_factory || 11&lt;br /&gt;
|-&lt;br /&gt;
| amph_submerged_at || 11&lt;br /&gt;
|-&lt;br /&gt;
| jump_reload || 10&lt;br /&gt;
|-&lt;br /&gt;
| jump_speed || 10&lt;br /&gt;
|-&lt;br /&gt;
| jump_range || 10&lt;br /&gt;
|-&lt;br /&gt;
| jump_from_midair || 10&lt;br /&gt;
|-&lt;br /&gt;
| neededlink || 9&lt;br /&gt;
|-&lt;br /&gt;
| dontcount || 9&lt;br /&gt;
|-&lt;br /&gt;
| keeptooltip || 9&lt;br /&gt;
|-&lt;br /&gt;
| selectioninherit || 9&lt;br /&gt;
|-&lt;br /&gt;
| selectionwidthscalemult || 9&lt;br /&gt;
|-&lt;br /&gt;
| airstrafecontrol || 9&lt;br /&gt;
|-&lt;br /&gt;
| shield_emit_height || 8&lt;br /&gt;
|-&lt;br /&gt;
| mobilebuilding || 8&lt;br /&gt;
|-&lt;br /&gt;
| morphto || 7&lt;br /&gt;
|-&lt;br /&gt;
| bait_level_target_armor || 7&lt;br /&gt;
|-&lt;br /&gt;
| dontfireatradarcommand || 7&lt;br /&gt;
|-&lt;br /&gt;
| floattoggle || 7&lt;br /&gt;
|-&lt;br /&gt;
| morphtime || 7&lt;br /&gt;
|-&lt;br /&gt;
| reammoseconds || 7&lt;br /&gt;
|-&lt;br /&gt;
| fireproof || 6&lt;br /&gt;
|-&lt;br /&gt;
| sink_on_emp || 6&lt;br /&gt;
|-&lt;br /&gt;
| disable_radar_preview || 6&lt;br /&gt;
|-&lt;br /&gt;
| decloak_footprint || 6&lt;br /&gt;
|-&lt;br /&gt;
| set_target_speed_buffer || 6&lt;br /&gt;
|-&lt;br /&gt;
| can_target_allies || 5&lt;br /&gt;
|-&lt;br /&gt;
| stockpilecost || 5&lt;br /&gt;
|-&lt;br /&gt;
| stockpiletime || 5&lt;br /&gt;
|-&lt;br /&gt;
| ignore_for_loss_stats || 5&lt;br /&gt;
|-&lt;br /&gt;
| dynamic_comm || 5&lt;br /&gt;
|-&lt;br /&gt;
| idle_cloak || 5&lt;br /&gt;
|-&lt;br /&gt;
| landflystate || 5&lt;br /&gt;
|-&lt;br /&gt;
| is_drone || 4&lt;br /&gt;
|-&lt;br /&gt;
| model_rescale || 4&lt;br /&gt;
|-&lt;br /&gt;
| factory_land_state || 4&lt;br /&gt;
|-&lt;br /&gt;
| select_show_eco || 4&lt;br /&gt;
|-&lt;br /&gt;
| extradrawrange || 4&lt;br /&gt;
|-&lt;br /&gt;
| chase_everything || 3&lt;br /&gt;
|-&lt;br /&gt;
| reallyabomber || 3&lt;br /&gt;
|-&lt;br /&gt;
| pad_count || 3&lt;br /&gt;
|-&lt;br /&gt;
| unstick_help_buffer || 3&lt;br /&gt;
|-&lt;br /&gt;
| addpatrol || 3&lt;br /&gt;
|-&lt;br /&gt;
| fighter_pullup_dist || 3&lt;br /&gt;
|-&lt;br /&gt;
| planetwars_structure || 3&lt;br /&gt;
|-&lt;br /&gt;
| buggeroff_radius || 3&lt;br /&gt;
|-&lt;br /&gt;
| has_parent_unit || 3&lt;br /&gt;
|-&lt;br /&gt;
| area_cloak || 3&lt;br /&gt;
|-&lt;br /&gt;
| superweapon || 3&lt;br /&gt;
|-&lt;br /&gt;
| addfight || 3&lt;br /&gt;
|-&lt;br /&gt;
| shield_emit_offset || 3&lt;br /&gt;
|-&lt;br /&gt;
| very_low_priority_target || 3&lt;br /&gt;
|-&lt;br /&gt;
| can_set_target || 3&lt;br /&gt;
|-&lt;br /&gt;
| area_cloak_recloak_rate || 3&lt;br /&gt;
|-&lt;br /&gt;
| ispad || 3&lt;br /&gt;
|-&lt;br /&gt;
| area_cloak_upkeep || 3&lt;br /&gt;
|-&lt;br /&gt;
| area_cloak_radius || 3&lt;br /&gt;
|-&lt;br /&gt;
| unstick_leeway || 3&lt;br /&gt;
|-&lt;br /&gt;
| unarmed || 3&lt;br /&gt;
|-&lt;br /&gt;
| sonar_can_be_disabled || 3&lt;br /&gt;
|-&lt;br /&gt;
| selection_rank || 3&lt;br /&gt;
|-&lt;br /&gt;
| jump_height || 3&lt;br /&gt;
|-&lt;br /&gt;
| transport_speed_light || 2&lt;br /&gt;
|-&lt;br /&gt;
| outline_sea_y || 2&lt;br /&gt;
|-&lt;br /&gt;
| boost_duration || 2&lt;br /&gt;
|-&lt;br /&gt;
| jump_rotate_midair || 2&lt;br /&gt;
|-&lt;br /&gt;
| lookahead || 2&lt;br /&gt;
|-&lt;br /&gt;
| completely_hidden || 2&lt;br /&gt;
|-&lt;br /&gt;
| draw_blueprint_facing || 2&lt;br /&gt;
|-&lt;br /&gt;
| lab_hax_feature_only || 2&lt;br /&gt;
|-&lt;br /&gt;
| reload_move_penalty || 2&lt;br /&gt;
|-&lt;br /&gt;
| outline_sea_yoff || 2&lt;br /&gt;
|-&lt;br /&gt;
| dynamic_colvol || 2&lt;br /&gt;
|-&lt;br /&gt;
| manualfire_desc || 2&lt;br /&gt;
|-&lt;br /&gt;
| jump_delay || 2&lt;br /&gt;
|-&lt;br /&gt;
| outline_sea_x || 2&lt;br /&gt;
|-&lt;br /&gt;
| like_structure || 2&lt;br /&gt;
|-&lt;br /&gt;
| transport_speed_medium || 2&lt;br /&gt;
|-&lt;br /&gt;
| solid_factory_rotation || 2&lt;br /&gt;
|-&lt;br /&gt;
| want_proximity_targetting || 2&lt;br /&gt;
|-&lt;br /&gt;
| notreallyafactory || 2&lt;br /&gt;
|-&lt;br /&gt;
| no_jump_handling || 2&lt;br /&gt;
|-&lt;br /&gt;
| isfakefactory || 2&lt;br /&gt;
|-&lt;br /&gt;
| shield_color_mult || 2&lt;br /&gt;
|-&lt;br /&gt;
| instantselfd || 2&lt;br /&gt;
|-&lt;br /&gt;
| dontkill || 2&lt;br /&gt;
|-&lt;br /&gt;
| boost_speed_mult || 2&lt;br /&gt;
|-&lt;br /&gt;
| teleporter_beacon_unit || 1&lt;br /&gt;
|-&lt;br /&gt;
| selection_velocity_heading || 1&lt;br /&gt;
|-&lt;br /&gt;
| area_cloak_shift_range || 1&lt;br /&gt;
|-&lt;br /&gt;
| capture_via_drones || 1&lt;br /&gt;
|-&lt;br /&gt;
| shield_power_gfx_override || 1&lt;br /&gt;
|-&lt;br /&gt;
| grey_goo_cost || 1&lt;br /&gt;
|-&lt;br /&gt;
| custom_height || 1&lt;br /&gt;
|-&lt;br /&gt;
| scan_radius_base || 1&lt;br /&gt;
|-&lt;br /&gt;
| teleporter_throughput || 1&lt;br /&gt;
|-&lt;br /&gt;
| fire_towards_range_buffer || 1&lt;br /&gt;
|-&lt;br /&gt;
| helptext || 1&lt;br /&gt;
|-&lt;br /&gt;
| occupationstrength || 1&lt;br /&gt;
|-&lt;br /&gt;
| is_nuke || 1&lt;br /&gt;
|-&lt;br /&gt;
| heat_per_shot || 1&lt;br /&gt;
|-&lt;br /&gt;
| armored_regen || 1&lt;br /&gt;
|-&lt;br /&gt;
| missile_silo_capacity || 1&lt;br /&gt;
|-&lt;br /&gt;
| boost_detonate || 1&lt;br /&gt;
|-&lt;br /&gt;
| grey_goo_drain || 1&lt;br /&gt;
|-&lt;br /&gt;
| field_factory || 1&lt;br /&gt;
|-&lt;br /&gt;
| morphtime_2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| target_priority_cost || 1&lt;br /&gt;
|-&lt;br /&gt;
| no_xp || 1&lt;br /&gt;
|-&lt;br /&gt;
| area_cloak_self_decloak_distance || 1&lt;br /&gt;
|-&lt;br /&gt;
| area_cloak_init || 1&lt;br /&gt;
|-&lt;br /&gt;
| area_cloak_move_mult || 1&lt;br /&gt;
|-&lt;br /&gt;
| cantuseairpads || 1&lt;br /&gt;
|-&lt;br /&gt;
| metal_extractor_mult || 1&lt;br /&gt;
|-&lt;br /&gt;
| ismex || 1&lt;br /&gt;
|-&lt;br /&gt;
| shield_draw_style || 1&lt;br /&gt;
|-&lt;br /&gt;
| avoid_sticky_keep_target || 1&lt;br /&gt;
|-&lt;br /&gt;
| scan_radius_max || 1&lt;br /&gt;
|-&lt;br /&gt;
| tidal_health || 1&lt;br /&gt;
|-&lt;br /&gt;
| construction_rebate_decrement || 1&lt;br /&gt;
|-&lt;br /&gt;
| draw_reload_num || 1&lt;br /&gt;
|-&lt;br /&gt;
| percieved_range || 1&lt;br /&gt;
|-&lt;br /&gt;
| no_auto_keep_target || 1&lt;br /&gt;
|-&lt;br /&gt;
| buggeroff_angle || 1&lt;br /&gt;
|-&lt;br /&gt;
| morphcost_1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| combat_slowdown || 1&lt;br /&gt;
|-&lt;br /&gt;
| heat_max_slow || 1&lt;br /&gt;
|-&lt;br /&gt;
| teleporter || 1&lt;br /&gt;
|-&lt;br /&gt;
| teleporter_beacon_spawn_time || 1&lt;br /&gt;
|-&lt;br /&gt;
| area_cloak_shrink_rate || 1&lt;br /&gt;
|-&lt;br /&gt;
| want_precise_proximity_targetting || 1&lt;br /&gt;
|-&lt;br /&gt;
| grey_goo_spawn || 1&lt;br /&gt;
|-&lt;br /&gt;
| grey_goo_range || 1&lt;br /&gt;
|-&lt;br /&gt;
| morphto_2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| jump_using_weapon || 1&lt;br /&gt;
|-&lt;br /&gt;
| islighttransport || 1&lt;br /&gt;
|-&lt;br /&gt;
| grey_goo || 1&lt;br /&gt;
|-&lt;br /&gt;
| auto_close_time || 1&lt;br /&gt;
|-&lt;br /&gt;
| rescale_factor || 1&lt;br /&gt;
|-&lt;br /&gt;
| specialreloadtime || 1&lt;br /&gt;
|-&lt;br /&gt;
| refuelmaxbank || 1&lt;br /&gt;
|-&lt;br /&gt;
| removeattack || 1&lt;br /&gt;
|-&lt;br /&gt;
| transport_speed_heavy || 1&lt;br /&gt;
|-&lt;br /&gt;
| air_manual_fire_weapon || 1&lt;br /&gt;
|-&lt;br /&gt;
| thrower_gather || 1&lt;br /&gt;
|-&lt;br /&gt;
| no_decloak_on_weapon_fire || 1&lt;br /&gt;
|-&lt;br /&gt;
| jump_self_damage || 1&lt;br /&gt;
|-&lt;br /&gt;
| construction_rebate || 1&lt;br /&gt;
|-&lt;br /&gt;
| nuke_coverage || 1&lt;br /&gt;
|-&lt;br /&gt;
| construction_rebate_seconds || 1&lt;br /&gt;
|-&lt;br /&gt;
| boost_accel_mult || 1&lt;br /&gt;
|-&lt;br /&gt;
| speed_bar || 1&lt;br /&gt;
|-&lt;br /&gt;
| jump_spread_exception || 1&lt;br /&gt;
|-&lt;br /&gt;
| morphtime_1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| morphcost_2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| nobuildpower || 1&lt;br /&gt;
|-&lt;br /&gt;
| area_cloak_grow_rate || 1&lt;br /&gt;
|-&lt;br /&gt;
| scan_frames || 1&lt;br /&gt;
|-&lt;br /&gt;
| select_no_rotate || 1&lt;br /&gt;
|-&lt;br /&gt;
| nofriendlyfire || 1&lt;br /&gt;
|-&lt;br /&gt;
| attack_toggle || 1&lt;br /&gt;
|-&lt;br /&gt;
| specialreload_userate || 1&lt;br /&gt;
|-&lt;br /&gt;
| cannotcloak || 1&lt;br /&gt;
|-&lt;br /&gt;
| morphto_1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| heat_initial || 1&lt;br /&gt;
|-&lt;br /&gt;
| heat_decay || 1&lt;br /&gt;
|-&lt;br /&gt;
| windgen || 1&lt;br /&gt;
|-&lt;br /&gt;
| target_stupid_targets || 1&lt;br /&gt;
|-&lt;br /&gt;
| stats_detonate_weapon || 1&lt;br /&gt;
|-&lt;br /&gt;
| jump_delay_turn_scale || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
## Weapondef customParams&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Header text !! Header text&lt;br /&gt;
|-&lt;br /&gt;
| light_radius || 147&lt;br /&gt;
|-&lt;br /&gt;
| light_color || 116&lt;br /&gt;
|-&lt;br /&gt;
| light_camera_height || 57&lt;br /&gt;
|-&lt;br /&gt;
| burst || 55&lt;br /&gt;
|-&lt;br /&gt;
| reaim_time || 34&lt;br /&gt;
|-&lt;br /&gt;
| isaa || 22&lt;br /&gt;
|-&lt;br /&gt;
| bogus || 19&lt;br /&gt;
|-&lt;br /&gt;
| force_ignore_ground || 16&lt;br /&gt;
|-&lt;br /&gt;
| setunitsonfire || 15&lt;br /&gt;
|-&lt;br /&gt;
| burntime || 15&lt;br /&gt;
|-&lt;br /&gt;
| gatherradius || 14&lt;br /&gt;
|-&lt;br /&gt;
| combatrange || 14&lt;br /&gt;
|-&lt;br /&gt;
| smoothmult || 14&lt;br /&gt;
|-&lt;br /&gt;
| spawns_name || 14&lt;br /&gt;
|-&lt;br /&gt;
| smoothradius || 14&lt;br /&gt;
|-&lt;br /&gt;
| timeslow_damagefactor || 12&lt;br /&gt;
|-&lt;br /&gt;
| stats_hide_reload || 12&lt;br /&gt;
|-&lt;br /&gt;
| script_reload || 12&lt;br /&gt;
|-&lt;br /&gt;
| spawns_expire || 10&lt;br /&gt;
|-&lt;br /&gt;
| burnchance || 10&lt;br /&gt;
|-&lt;br /&gt;
| area_damage_dps || 9&lt;br /&gt;
|-&lt;br /&gt;
| area_damage || 9&lt;br /&gt;
|-&lt;br /&gt;
| area_damage_radius || 9&lt;br /&gt;
|-&lt;br /&gt;
| area_damage_duration || 9&lt;br /&gt;
|-&lt;br /&gt;
| movestructures || 8&lt;br /&gt;
|-&lt;br /&gt;
| reammoseconds || 8&lt;br /&gt;
|-&lt;br /&gt;
| lups_explodelife || 7&lt;br /&gt;
|-&lt;br /&gt;
| stats_hide_damage || 7&lt;br /&gt;
|-&lt;br /&gt;
| script_burst || 6&lt;br /&gt;
|-&lt;br /&gt;
| lups_noshockwave || 6&lt;br /&gt;
|-&lt;br /&gt;
| stats_hide_dps || 6&lt;br /&gt;
|-&lt;br /&gt;
| light_fade_time || 6&lt;br /&gt;
|-&lt;br /&gt;
| light_beam_mult || 6&lt;br /&gt;
|-&lt;br /&gt;
| stays_underwater || 6&lt;br /&gt;
|-&lt;br /&gt;
| light_beam_mult_frames || 6&lt;br /&gt;
|-&lt;br /&gt;
| extra_damage || 5&lt;br /&gt;
|-&lt;br /&gt;
| light_beam_start || 5&lt;br /&gt;
|-&lt;br /&gt;
| lups_explodespeed || 5&lt;br /&gt;
|-&lt;br /&gt;
| impulse || 5&lt;br /&gt;
|-&lt;br /&gt;
| quickgather || 5&lt;br /&gt;
|-&lt;br /&gt;
| stats_burst_damage || 4&lt;br /&gt;
|-&lt;br /&gt;
| smoothexponent || 4&lt;br /&gt;
|-&lt;br /&gt;
| disarmtimer || 4&lt;br /&gt;
|-&lt;br /&gt;
| radar_homing_distance || 4&lt;br /&gt;
|-&lt;br /&gt;
| disarmdamagemult || 4&lt;br /&gt;
|-&lt;br /&gt;
| hidden || 4&lt;br /&gt;
|-&lt;br /&gt;
| timeslow_smartretarget || 4&lt;br /&gt;
|-&lt;br /&gt;
| timeslow_onlyslow || 4&lt;br /&gt;
|-&lt;br /&gt;
| disarmdamageonly || 4&lt;br /&gt;
|-&lt;br /&gt;
| spawns_feature || 4&lt;br /&gt;
|-&lt;br /&gt;
| gui_draw_range || 3&lt;br /&gt;
|-&lt;br /&gt;
| light_ground_height || 3&lt;br /&gt;
|-&lt;br /&gt;
| single_hit || 3&lt;br /&gt;
|-&lt;br /&gt;
| light_fade_offset || 3&lt;br /&gt;
|-&lt;br /&gt;
| nofriendlyfire || 3&lt;br /&gt;
|-&lt;br /&gt;
| misceffectfire || 3&lt;br /&gt;
|-&lt;br /&gt;
| prevent_overshoot_fudge || 3&lt;br /&gt;
|-&lt;br /&gt;
| muzzleeffectfire || 3&lt;br /&gt;
|-&lt;br /&gt;
| flamethrower || 3&lt;br /&gt;
|-&lt;br /&gt;
| timeslow_overslow_frames || 3&lt;br /&gt;
|-&lt;br /&gt;
| area_damage_range_falloff || 2&lt;br /&gt;
|-&lt;br /&gt;
| thower_weapon || 2&lt;br /&gt;
|-&lt;br /&gt;
| capture_scaling || 2&lt;br /&gt;
|-&lt;br /&gt;
| detachmentradius || 2&lt;br /&gt;
|-&lt;br /&gt;
| post_capture_reload || 2&lt;br /&gt;
|-&lt;br /&gt;
| stats_typical_damage || 2&lt;br /&gt;
|-&lt;br /&gt;
| slot || 2&lt;br /&gt;
|-&lt;br /&gt;
| area_damage_time_falloff || 2&lt;br /&gt;
|-&lt;br /&gt;
| attack_aoe_circle_mode || 2&lt;br /&gt;
|-&lt;br /&gt;
| unlinked || 2&lt;br /&gt;
|-&lt;br /&gt;
| ui_manual_fire || 2&lt;br /&gt;
|-&lt;br /&gt;
| spawn_blocked_by_shield || 2&lt;br /&gt;
|-&lt;br /&gt;
| smoothheightoffset || 2&lt;br /&gt;
|-&lt;br /&gt;
| stats_damage || 2&lt;br /&gt;
|-&lt;br /&gt;
| damage_vs_shield || 2&lt;br /&gt;
|-&lt;br /&gt;
| is_capture || 2&lt;br /&gt;
|-&lt;br /&gt;
| damage_vs_feature || 2&lt;br /&gt;
|-&lt;br /&gt;
| shield_drain || 1&lt;br /&gt;
|-&lt;br /&gt;
| thermite_sound || 1&lt;br /&gt;
|-&lt;br /&gt;
| truerange || 1&lt;br /&gt;
|-&lt;br /&gt;
| thermite_sound_hit || 1&lt;br /&gt;
|-&lt;br /&gt;
| thermite_dps_end || 1&lt;br /&gt;
|-&lt;br /&gt;
| thermite_dps_start || 1&lt;br /&gt;
|-&lt;br /&gt;
| gui_sprayangle || 1&lt;br /&gt;
|-&lt;br /&gt;
| timeslow_smartretargethealth || 1&lt;br /&gt;
|-&lt;br /&gt;
| torp_underwater || 1&lt;br /&gt;
|-&lt;br /&gt;
| timeslow_damage || 1&lt;br /&gt;
|-&lt;br /&gt;
| capture_to_drone_controller || 1&lt;br /&gt;
|-&lt;br /&gt;
| area_damage_height_reduce || 1&lt;br /&gt;
|-&lt;br /&gt;
| area_damage_height_max || 1&lt;br /&gt;
|-&lt;br /&gt;
| area_damage_is_impulse || 1&lt;br /&gt;
|-&lt;br /&gt;
| area_damage_height_int || 1&lt;br /&gt;
|-&lt;br /&gt;
| thermite_ceg_initial || 1&lt;br /&gt;
|-&lt;br /&gt;
| single_hit_multi || 1&lt;br /&gt;
|-&lt;br /&gt;
| ui_no_friendly_fire || 1&lt;br /&gt;
|-&lt;br /&gt;
| light_elevation || 1&lt;br /&gt;
|-&lt;br /&gt;
| thermite_frames || 1&lt;br /&gt;
|-&lt;br /&gt;
| stats_hide_shield_damage || 1&lt;br /&gt;
|-&lt;br /&gt;
| area_damage_plateau_radius || 1&lt;br /&gt;
|-&lt;br /&gt;
| area_damage_update_mult || 1&lt;br /&gt;
|-&lt;br /&gt;
| gui_draw_leashed_to_range || 1&lt;br /&gt;
|-&lt;br /&gt;
| area_damage_is_slow || 1&lt;br /&gt;
|-&lt;br /&gt;
| noexplode_speed_damage || 1&lt;br /&gt;
|-&lt;br /&gt;
| gui_aoe || 1&lt;br /&gt;
|-&lt;br /&gt;
| shield_rate_charge || 1&lt;br /&gt;
|-&lt;br /&gt;
| nuke_coverage || 1&lt;br /&gt;
|-&lt;br /&gt;
| stats_aoe || 1&lt;br /&gt;
|-&lt;br /&gt;
| falldamageimmunity || 1&lt;br /&gt;
|-&lt;br /&gt;
| gui_ee || 1&lt;br /&gt;
|-&lt;br /&gt;
| shield_die_on_zero_charge || 1&lt;br /&gt;
|-&lt;br /&gt;
| die_on_empty || 1&lt;br /&gt;
|-&lt;br /&gt;
| shield_recharge_delay || 1&lt;br /&gt;
|-&lt;br /&gt;
| thermite_ceg || 1&lt;br /&gt;
|-&lt;br /&gt;
| thermite_ceg_damage || 1&lt;br /&gt;
|-&lt;br /&gt;
| reload_move_mod_time || 1&lt;br /&gt;
|-&lt;br /&gt;
| proximity_priority || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sh4dowhun7er</name></author>
		
	</entry>
</feed>