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| defname = turretimpulse
 
| defname = turretimpulse
 
| description = Gravity Turret
 
| description = Gravity Turret
| image = turretimpulse
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| image = http://manual.zero-k.info/unitpics/turretimpulse.png
 
| icontype = defensesupport
 
| icontype = defensesupport
 
| cost = 200
 
| cost = 200
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}}
 
}}
 
}}==Description==
 
}}==Description==
The Newton is armed with an experimental graviton projector. This weapon does no damage directly, but can push units toward or away from the Newton. You can use it on your own units as well, but beware of friendly fire.
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The Newton is armed with an experimental graviton projector. This weapon does virtually no damage directly, but can push units toward or away from the Newton. You can use it on your own units as well, but beware of friendly fire.
  
== Tactics and Strategy ==
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= Tactics and Strategy =
Being priced twice the cost of usual defensive structures, like [[Picket|<abbr title="light missile tower">LMT</abbr>]] or [[Lotus|<abbr title="light laser tower">LLT</abbr>]], and not dealing any direct damage—it is hard to find a cost-effective use for the Newton. However, use its strong sides, and this turret turns into a game changer.
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Being priced twice the cost of usual defensive structures, like [[Picket|LMT]] or [[Lotus|LLT]], and not dealing any direct damage — it is hard to find a cost-effective use for the Newton. However, use its strong sides, and this turret turns into a game changer.
  
The Newton's weapon is a gravity gun. It can work in one of two modes: push (repulsing) [[File:push alt.png|22px|top]] or pull (attraction) [[File:pull alt.png|22px|top]]. This can be switched in units panel, the default shortcut key is {{key press|O}}. Pushing or pulling units with enough force or under the right circumstances will cause them to be lifted off the ground and tossed in the desired direction. This can be used either to deter lightweight enemies, to drag them out of formation, or to push them to certain death by causing collision damage.
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The Newtons weapon of choice is a gravity gun. It can work in two mods: push (repulsing) [[File:push_alt.png]] and pull (attraction) [[File:pull_alt.png]]. This can be switched in units panel, default key being "O". Pushing or pulling units with enough force or under right circumstances will cause them to be lifted off the ground and tossed the desired direction. This can be either used to deter lightweight enemies, drag them out of formation or push them to certain death by causing collision damage.
  
While most common turrets deal direct damage and are usually able to dispatch a few raiders at most on their own, the Newton can hold off a small squad or army. Locating it on a hill will allow this turret to easily peel off small raids and hold them off indefinitely, eventually even killing several enemies. It can also punish solo raiders, like [[Pyro]]s or [[Kodachi]]s.
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While most common turrets deal direct damage, and are usually able to dispatch a few raiders on their own at most, the Newton can hold off a small squad or army. Locating it on a hill will allow this turret to easily peel off small raids and hold them off indefinitely, eventually even killing several enemies. It can also punish solo-raiders, like [[Pyro]]s or [[Kodachi]]s.
 
 
One of the more exquisite and late-game strategies with the Newton includes construction of a [[Newton Firezones|home-brew mass driver]]. This can lead to an unexpected and strong hit on the enemy's turf.
 
 
 
While the Newton has a very specific role and won't come into play each game, it excels in the hands of an experienced player in the right circumstances.
 
  
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One of the more exquisite and late game strategies with the Newton includes a construction of a [[Newton Firezones|home-brew mass driver]]. This can lead to an unexpected and strong hit on the enemies turf.
  
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While the Newton has a very specific role, and wont come into play each game, it excels in the hands of an experienced player in the right circumstances.
 
{{Navbox buildings}}
 
{{Navbox buildings}}

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