Difference between revisions of "Eject Cargo Command"

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The '''Eject''' command is used by air transports ([[Charon]]s and [[Hercules]]es). The default key is "D".
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The '''Eject''' command is used by [[Transportation|air transports]] ([[Charon]] and [[Hercules]]). The default key is {{key press|D}}.
  
By choosing a loaded transport and clicking the assigned button the current unit in the hold will be immediately released.
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By selecting a loaded transport and clicking the assigned button, the current unit in the hold will be immediately released.
Notice:
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*Transports will continue moving and acting on its previous orders;
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*Transport will continue moving and acting on its previous orders.
*Unit drop will receive collision damage, depending on transport acceleration, height of drop and units mass.
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*Unit dropped will receive collision damage depending on transport acceleration, height of drop and the unit's mass.
*Can be used for sudden air-invasions, bomb-drops or even to hurt stunned and later picked up enemy units.
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*Can be used for sudden air invasions, bomb drops, or even to hurt stunned and later picked up enemy units.
  
For more information on transportation see [[Transportation|this]].
 
  
 
{{Navbox commands}}
 
{{Navbox commands}}
 
[[Category: Commands]]
 
[[Category: Commands]]

Latest revision as of 16:23, 7 November 2021

The Eject command is used by air transports (Charon and Hercules). The default key is D.

By selecting a loaded transport and clicking the assigned button, the current unit in the hold will be immediately released.

  • Transport will continue moving and acting on its previous orders.
  • Unit dropped will receive collision damage depending on transport acceleration, height of drop and the unit's mass.
  • Can be used for sudden air invasions, bomb drops, or even to hurt stunned and later picked up enemy units.