Custom Modes
Revision as of 17:32, 9 November 2020 by GoogleFrog (talk | contribs) (Created page with "{| class="wikitable" |- ! Key !! Usage |- | name || This is required to display the mode in the mode list. Bad things will happen if there is a clash. |- | description || The...")
Key | Usage |
---|---|
name | This is required to display the mode in the mode list. Bad things will happen if there is a clash. |
description | The tooltip for the mode in the 'Select Custom Mode' menu. |
roomType | Optional. Can be Custom, 1v1, Team, FFA, Chicken. |
map | Optional. Use this to set the map. The text must match exactly, as is written below the minimap in the battleroom. |
game | Optional. Set a mutator or game. It should match game name exactly, as is shown left of the map when the game is selected. |
rapidTag | Optional. Set a rapid tag. Modes that use base Zero-K should set this to "zk:stable". |
hideFromHostMenu | Optional boolean. This is used to hide a mode from the Game Type menu while hosting. |
options | Optional table. Set a table of modoptions. All the keys can be found here. |