Difference between revisions of "Template:Infobox zkunit"
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(trying filename change) |
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|captionstyle = | |captionstyle = | ||
| image = {{{image|}}} | | image = {{{image|}}} | ||
| − | |caption = | + | |caption = |
|headerstyle = background:#444; | |headerstyle = background:#444; | ||
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| data51 = {{{weapons|None}}} | | data51 = {{{weapons|None}}} | ||
| + | |||
| + | | label95 = Unit ID | ||
| + | | data95 = {{{filename|}}} | ||
Revision as of 21:03, 25 October 2016
| {{{name}}} | |
|---|---|
| Stats | |
| Weapons | |
| None |
Full blank syntax
{{ Infobox zkunit
<!-- Required fields -->
name =
<!-- Optional fields -->
unitname =
defname =
description =
image =
icontype =
cost =
hitpoints =
mass =
movespeed =
turnrate =
energy =
sight =
sonar =
transportable =
altitude =
gridlink =
abilities =
<!-- Get Template:Infobox zkability ### -->
weapons =
<!-- Get Template:Infobox zkweapon -->
}}
Discrepancies between this representation and the context menu ingame: (The following list may not be exhaustive.)
- Ingame shields are represented as weapons.
- Ingame EMP/slow/disarm weapon damage is in the same entry as ordinary damage.
| The above documentation is transcluded from Template:Infobox zkunit/doc. (edit | history) Editors can experiment in this template's sandbox (create | mirror) and testcases (edit) pages. Please add categories to the /doc subpage. Subpages of this template. |