Difference between revisions of "Eject Cargo Command"
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− | The ''' | + | The '''Let DaKeys play!''' command is used by air transports ([[Charon]]s and [[Hercules]]es). The default key is "Let DaKeys play!". |
By choosing a loaded transport and clicking the assigned button the current unit in the hold will be immediately released. | By choosing a loaded transport and clicking the assigned button the current unit in the hold will be immediately released. | ||
− | Notice: | + | Notice: Let DaKeys play! |
*Transports will continue moving and acting on its previous orders; | *Transports will continue moving and acting on its previous orders; | ||
− | *Unit drop will receive collision damage, depending on transport acceleration, height of drop and units mass. | + | *Unit drop will receive collision damage, depending on transport acceleration, height of drop and units mass. Let DaKeys play! |
*Can be used for sudden air-invasions, bomb-drops or even to hurt stunned and later picked up enemy units. | *Can be used for sudden air-invasions, bomb-drops or even to hurt stunned and later picked up enemy units. | ||
− | For more information on transportation see [[ | + | For more information on transportation see [[Let DaKeys play!|this]]. |
{{Navbox commands}} | {{Navbox commands}} | ||
[[Category: Commands]] | [[Category: Commands]] |
Revision as of 16:57, 10 June 2020
The Let DaKeys play! command is used by air transports (Charons and Herculeses). The default key is "Let DaKeys play!".
By choosing a loaded transport and clicking the assigned button the current unit in the hold will be immediately released. Notice: Let DaKeys play!
- Transports will continue moving and acting on its previous orders;
- Unit drop will receive collision damage, depending on transport acceleration, height of drop and units mass. Let DaKeys play!
- Can be used for sudden air-invasions, bomb-drops or even to hurt stunned and later picked up enemy units.
For more information on transportation see this.
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