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	<id>http://test.zero-k.info/mediawiki/index.php?action=history&amp;feed=atom&amp;title=User%3AAquanim%2Fsandbox%2Fzktutorial</id>
	<title>User:Aquanim/sandbox/zktutorial - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://test.zero-k.info/mediawiki/index.php?action=history&amp;feed=atom&amp;title=User%3AAquanim%2Fsandbox%2Fzktutorial"/>
	<link rel="alternate" type="text/html" href="http://test.zero-k.info/mediawiki/index.php?title=User:Aquanim/sandbox/zktutorial&amp;action=history"/>
	<updated>2026-05-01T09:23:52Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.34.1</generator>
	<entry>
		<id>http://test.zero-k.info/mediawiki/index.php?title=User:Aquanim/sandbox/zktutorial&amp;diff=1691&amp;oldid=prev</id>
		<title>Aquanim at 09:41, 11 November 2016</title>
		<link rel="alternate" type="text/html" href="http://test.zero-k.info/mediawiki/index.php?title=User:Aquanim/sandbox/zktutorial&amp;diff=1691&amp;oldid=prev"/>
		<updated>2016-11-11T09:41:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 09:41, 11 November 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l44&quot; &gt;Line 44:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 44:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;### Air and Sea Factories (Planes 2, Gunship 2, Ships 2?)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;### Air and Sea Factories (Planes 2, Gunship 2, Ships 2?)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;### Strider Hub, Tacsilo and Athena&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;### Strider Hub, Tacsilo and Athena&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;## Basic Unit Types&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;## Basic Unit Types &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(with examples of use)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;### Raiders and Scouts (Glaive and Dart vs. small base)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;### Raiders and Scouts (Glaive and Dart vs. small base)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;### Skirmishers (Rogue vs. Warrior)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;### Skirmishers (Rogue vs. Warrior)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l78&quot; &gt;Line 78:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 78:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;### Unit AI and Radar Targets&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;### Unit AI and Radar Targets&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;### Cloaking&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;### Cloaking&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;### Special (&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sumo&lt;/del&gt;, etc)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;### Special (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Newton&lt;/ins&gt;, etc)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;## Transports&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;## Transports&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;### ...&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;### ...&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Aquanim</name></author>
		
	</entry>
	<entry>
		<id>http://test.zero-k.info/mediawiki/index.php?title=User:Aquanim/sandbox/zktutorial&amp;diff=1690&amp;oldid=prev</id>
		<title>Aquanim at 09:33, 11 November 2016</title>
		<link rel="alternate" type="text/html" href="http://test.zero-k.info/mediawiki/index.php?title=User:Aquanim/sandbox/zktutorial&amp;diff=1690&amp;oldid=prev"/>
		<updated>2016-11-11T09:33:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 09:33, 11 November 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# Basic Interface&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# Basic Interface&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;## Camera Control&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;### ??&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;## Menu Panel (Main Menu, SFX and Music Sliders, FPS, Game Time, Wall Time)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;## Menu Panel (Main Menu, SFX and Music Sliders, FPS, Game Time, Wall Time)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;## Unit Selection and Movement (mention buildings)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;## Unit Selection and Movement (mention buildings)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Aquanim</name></author>
		
	</entry>
	<entry>
		<id>http://test.zero-k.info/mediawiki/index.php?title=User:Aquanim/sandbox/zktutorial&amp;diff=1689&amp;oldid=prev</id>
		<title>Aquanim: Created page with &quot;I think it is important (if possible) to be able to skip between parts of the tutorial. There's a lot to cover about ZK and it will be hard to digest it all in one sitting, so...&quot;</title>
		<link rel="alternate" type="text/html" href="http://test.zero-k.info/mediawiki/index.php?title=User:Aquanim/sandbox/zktutorial&amp;diff=1689&amp;oldid=prev"/>
		<updated>2016-11-10T08:35:28Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;I think it is important (if possible) to be able to skip between parts of the tutorial. There&amp;#039;s a lot to cover about ZK and it will be hard to digest it all in one sitting, so...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;I think it is important (if possible) to be able to skip between parts of the tutorial. There's a lot to cover about ZK and it will be hard to digest it all in one sitting, so being able to catch up to wherever you left off, or remind yourself of something you've forgotten, is important.&lt;br /&gt;
&lt;br /&gt;
# Basic Interface&lt;br /&gt;
## Menu Panel (Main Menu, SFX and Music Sliders, FPS, Game Time, Wall Time)&lt;br /&gt;
## Unit Selection and Movement (mention buildings)&lt;br /&gt;
### Click on Unit, Shift-Click for More&lt;br /&gt;
### Box Select, Double-Click&lt;br /&gt;
### Right-click to move, Line Move&lt;br /&gt;
## Unit Selection Panel&lt;br /&gt;
### Individual Unit Display&lt;br /&gt;
### Multiple Units Display &lt;br /&gt;
## Order Panel&lt;br /&gt;
### Select unit, see orders&lt;br /&gt;
### Select factory, see units&lt;br /&gt;
### Select contstructor, see buildings&lt;br /&gt;
## Minimap&lt;br /&gt;
## Economy Panel&lt;br /&gt;
# More Interface and Unit Control&lt;br /&gt;
## Basic Unit Orders&lt;br /&gt;
### Move and Stop&lt;br /&gt;
### Attackmove/Fight&lt;br /&gt;
### Force Fire&lt;br /&gt;
### Patrol&lt;br /&gt;
## Constructor Unit Orders&lt;br /&gt;
### Build&lt;br /&gt;
### Assist&lt;br /&gt;
### Repair&lt;br /&gt;
### Reclaim&lt;br /&gt;
### Attackmove + Patrol&lt;br /&gt;
## Map Display&lt;br /&gt;
### LOS&lt;br /&gt;
### Height Map&lt;br /&gt;
### Pathing&lt;br /&gt;
### Resource Map&lt;br /&gt;
### Drawing and Markers&lt;br /&gt;
### Erase (some and all)&lt;br /&gt;
# Tactics and Unit Types&lt;br /&gt;
## Factories (with some indication of how difficult they are to start with)&lt;br /&gt;
### Bot Factories (Cloaky 1, Shield 1, Amphibious 2)&lt;br /&gt;
### Vehicle Factories (Light Vehicle 1, Heavy Tank 3, Hovercraft 2)&lt;br /&gt;
### All-Terrain Factories (Jump/Specialist 3, Spider 2)&lt;br /&gt;
### Air and Sea Factories (Planes 2, Gunship 2, Ships 2?)&lt;br /&gt;
### Strider Hub, Tacsilo and Athena&lt;br /&gt;
## Basic Unit Types&lt;br /&gt;
### Raiders and Scouts (Glaive and Dart vs. small base)&lt;br /&gt;
### Skirmishers (Rogue vs. Warrior)&lt;br /&gt;
### Riots (Leveller vs. Bandit)&lt;br /&gt;
### Assaults (Ravager vs. Porc)&lt;br /&gt;
### Artillery (Dart and Pillager vs. Porc)&lt;br /&gt;
### Anti-Air (Vandal and Copperhead vs. air)&lt;br /&gt;
## Unit Abilities&lt;br /&gt;
### Cloak (Conjurer, Scythe, Eraser + Glaives)&lt;br /&gt;
### Shield (Convict, Felon, Aspis)&lt;br /&gt;
### Jump (Constable, Pyro, Recon Com, Sumo)&lt;br /&gt;
## Special Damage Types&lt;br /&gt;
### Fire (Pyro, Firewalker, Dante)&lt;br /&gt;
### EMP (Venom, Zeus)&lt;br /&gt;
### Slow (Moderator, Rapier)&lt;br /&gt;
### Disarm (Racketeer)&lt;br /&gt;
# Strategy&lt;br /&gt;
## Economy&lt;br /&gt;
### Metal Extractors&lt;br /&gt;
### Energy (Solar, Wind, Tidal)&lt;br /&gt;
### Overdrive&lt;br /&gt;
### Reclaim&lt;br /&gt;
## Radar and Intelligence&lt;br /&gt;
### Radar Functionality&lt;br /&gt;
### Radar Dots&lt;br /&gt;
### Jamming&lt;br /&gt;
## ...&lt;br /&gt;
# Advanced Tactics and Unit Control&lt;br /&gt;
## State Controls&lt;br /&gt;
### Priority&lt;br /&gt;
### Fire and Move Statess&lt;br /&gt;
### Retreat and Retreat Zones&lt;br /&gt;
### Unit AI and Radar Targets&lt;br /&gt;
### Cloaking&lt;br /&gt;
### Special (Sumo, etc)&lt;br /&gt;
## Transports&lt;br /&gt;
### ...&lt;br /&gt;
## Airplanes Tutorial&lt;br /&gt;
### Fighters&lt;br /&gt;
### Bombers&lt;br /&gt;
### Rearming&lt;br /&gt;
### Airplane States&lt;br /&gt;
## Terraform&lt;br /&gt;
### ...&lt;/div&gt;</summary>
		<author><name>Aquanim</name></author>
		
	</entry>
</feed>