Editing V1.2.1.1
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− | "new zk build has delicious balance... it feels wonderfull to play the game" - | + | "new zk build has delicious balance... it feels wonderfull to play the game" - Kyubey |
− | The main purpose of this release is to broaden | + | The main purpose of this release is to broaden Vehicle play to units beyond the Scorcher and to fix Panther. With a range reduction it is much less able to kite raiders, forcing the Vehicle player to invest in other counters. Panther has been significantly reworked because the unit was never well designed in the first place. |
Feedback on these changes has been good so it is time for a release! Panther may not be done but it is a lot better than it was before. | Feedback on these changes has been good so it is time for a release! Panther may not be done but it is a lot better than it was before. | ||
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** Real damage: 250 -> 225 | ** Real damage: 250 -> 225 | ||
− | + | =Graphics= | |
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− | = Graphics = | ||
* Comm literal nametags can be turned off in options | * Comm literal nametags can be turned off in options | ||
* Edge Extension: Brightness can be configured when using realistic texture | * Edge Extension: Brightness can be configured when using realistic texture | ||
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= Sound = | = Sound = | ||
− | * New weapon sounds for | + | * New weapon sounds for Scallop as well as Commander HMG and Shotgun (thanks Superintendent). |
* New commander under attack siren sound. | * New commander under attack siren sound. | ||
* Unit selection, order received and commander under attack volumes are configurable through the menu. | * Unit selection, order received and commander under attack volumes are configurable through the menu. | ||
− | = | + | =Misc= |
− | * Fixed Hermit being referred to by its old name in | + | * Clam renamed to Conch |
+ | * Fixed Hermit being referred to by its old name in Spider Factory helptext | ||
{{Navbox changelog}} | {{Navbox changelog}} |