Editing User:Aquanim/UnitTierList
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− | Updated for 1.12. | + | Updated for 1.12.1.2, March 2024 |
= Preface = | = Preface = | ||
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'''Guardian''': Dies to Placeholder, but at least it has HP so it's less likely to die to Lance. The free drone is quite handy, use set-target to tell it where to go and scout. | '''Guardian''': Dies to Placeholder, but at least it has HP so it's less likely to die to Lance. The free drone is quite handy, use set-target to tell it where to go and scout. | ||
− | ''' | + | <span style="color:gold">'''C Tier'''</span> |
− | ''' | + | '''Engineer''': Dies to Placeholder and Lance. Only plop this if your commander is never going to leave your base. |
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+ | <span style="color:orange">'''D Tier'''</span> | ||
+ | |||
+ | '''Strike''': Dies to Placeholder and Lance. Only plop this if you are doing some cloaked Commander meme. | ||
= Raiders etc. = | = Raiders etc. = | ||
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'''Likho''': There are very few things this is not good against. | '''Likho''': There are very few things this is not good against. | ||
− | '''Owl''': Knowledge is power, and Owl | + | '''Owl''': Knowledge is power, and Owl both gives you a lot of information and denies it to the enemy. |
− | ''' | + | <span style="color:#44f">'''A Tier'''</span> |
− | + | '''Thunderbird''': I want to put this in S tier really badly, but it just doesn't connect as often as it used to. Of course, if the stars align this can still end a game in five seconds flat at a premium price. | |
'''Odin''': Forces the other team to build a pretty annoying amount of AA if they want to keep their Singus. I suspect the best uses of the shield sidearm have not been figured out yet. | '''Odin''': Forces the other team to build a pretty annoying amount of AA if they want to keep their Singus. I suspect the best uses of the shield sidearm have not been figured out yet. | ||
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<span style="color:#666">'''Unclassifiable'''</span> | <span style="color:#666">'''Unclassifiable'''</span> | ||
− | '''Sparrow''': | + | '''Sparrow''': The decloak on this can solve some pretty obnoxious problems. Otherwise you are pretty sad to have to make this as a scout when you don't have an air factory. |
= Gunships = | = Gunships = | ||
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<span style="color:lightblue">'''B Tier'''</span> | <span style="color:lightblue">'''B Tier'''</span> | ||
+ | |||
+ | '''Nimbus''': I don't know that the meta is doing this any favours at present, but it's still decent at putting on pressure. | ||
'''Trident''': Really quite good against planes, Swift in particular. | '''Trident''': Really quite good against planes, Swift in particular. | ||
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'''Gnat''': Niche, but if your opponent slacks on AA to protect their strider this is the punishment. Also has some early game uses. | '''Gnat''': Niche, but if your opponent slacks on AA to protect their strider this is the punishment. Also has some early game uses. | ||
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<span style="color:gold">'''C Tier'''</span> | <span style="color:gold">'''C Tier'''</span> | ||
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'''Locust''': Doesn't seem very good at the moment, but maybe it's just unpopular. I could never get this to work even when it was objectively strong, so how should I know? | '''Locust''': Doesn't seem very good at the moment, but maybe it's just unpopular. I could never get this to work even when it was objectively strong, so how should I know? | ||
<span style="color:orange">'''D Tier'''</span> | <span style="color:orange">'''D Tier'''</span> | ||
+ | |||
+ | '''Blastwing''': Has an awful tendency to blow up before it does the job it is supposed to do. | ||
'''Krow''': No longer quite so bad that you are actively throwing the game by making it, but actually makes a positive contribution to winning in very few games. | '''Krow''': No longer quite so bad that you are actively throwing the game by making it, but actually makes a positive contribution to winning in very few games. | ||
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'''Gremlin''': This disappoints me every time I build it. You get to scout and ambush with it, but its effective damage is just... really bad. | '''Gremlin''': This disappoints me every time I build it. You get to scout and ambush with it, but its effective damage is just... really bad. | ||
− | '''Hacksaw''': | + | '''Hacksaw''': Once in a blue moon you need this. You don't enjoy needing it. But you make one anyway. Even at Hacksaw's one job it is often worse than Newton once you have an army to kill the trapped unit. |
= Other Static Defences = | = Other Static Defences = | ||
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= Appendix: Commander Weapons = | = Appendix: Commander Weapons = | ||
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