Editing PlanetWars structures
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* ''Improved Wormhole Stabilizer'': This improved generator projects Influence at a much higher rate. | * ''Improved Wormhole Stabilizer'': This improved generator projects Influence at a much higher rate. | ||
* ''Wormhole Inhibitor'': Prevents enemy Influence being spread to a planet. | * ''Wormhole Inhibitor'': Prevents enemy Influence being spread to a planet. | ||
+ | * ''Guerilla Jumpgate'': Projects Influence to a targeted enemy planet. | ||
+ | * ''String Connector'': Creates a wormhole to another planet. | ||
=== Production === | === Production === | ||
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* ''Bomber Factory'': Produces 0.5 bombers per turn. | * ''Bomber Factory'': Produces 0.5 bombers per turn. | ||
* ''Warp Core Fabricator'': Produces 10 warp cores after it powers up, then disappears. | * ''Warp Core Fabricator'': Produces 10 warp cores after it powers up, then disappears. | ||
+ | |||
+ | === Superweapons === | ||
+ | Some structures would only be found in the lair of an evil genius. | ||
+ | * ''Terraform Nanite Bomb'': Destroys and replaces the terrain of a planet. | ||
+ | * ''Planet Buster'': Single use planet destroyer. Aim it at an enemy homeworld to win. | ||
+ | * ''Galaxy Compressor'': Structure which allows for the destruction of star systems at will for situations where just winning the game is not enough. | ||
=== Special === | === Special === | ||
These structures cannot be built, and keeping them under strict control is extremely important if you want to achieve galactic domination. | These structures cannot be built, and keeping them under strict control is extremely important if you want to achieve galactic domination. | ||
− | * ''Faction Headquarters'' is a unique, irreplaceable structure existing on a faction's homeworld. It grants massive defensive bonuses, prevents warp or influence projection | + | * ''Faction Headquarters'' is a unique, irreplaceable structure existing on a faction's homeworld. It grants massive defensive bonuses, prevents warp or influence projection. Destroying an enemy Headquarters is victory; losing yours is defeat. Watch out for planetbusters! |
− | * ''Ancient Artifacts'' are special structures that exist on some planets. Each artifact can be activated | + | * ''Ancient Artifacts'' are special structures that exist on some planets. Each artifact can be activated with a rather massive power expenditure. When activated, it will produce one Victory Point per galactic turn. The first faction to reach 100 Victory Points wins. |
== Confiscation == | == Confiscation == | ||
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[[PlanetWars faction roles#Quota|Faction leaders with metal quotas]] may confiscate structures belonging to faction members anywhere, without compensation. | [[PlanetWars faction roles#Quota|Faction leaders with metal quotas]] may confiscate structures belonging to faction members anywhere, without compensation. | ||
− | {{Navbox | + | {{Navbox manual}} |
[[Category:PlanetWars]] | [[Category:PlanetWars]] |