Editing Modelling guidelines

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
 
== Before you get started ==
 
== Before you get started ==
 
* keep in mind that someone else might already be working on the unit you were planning to remodel, so check [https://docs.google.com/spreadsheets/d/11UyxUYvkbwck0F2cEVEdHvxxtllXzOBDkXnOtb-4fK8/edit#gid=126218909 the remodel tracker]. We also accept "loose" models (i.e. not remodels of existing units) but by default these will just join a sort of unused model pool for use by modders or experiments.
 
* keep in mind that someone else might already be working on the unit you were planning to remodel, so check [https://docs.google.com/spreadsheets/d/11UyxUYvkbwck0F2cEVEdHvxxtllXzOBDkXnOtb-4fK8/edit#gid=126218909 the remodel tracker]. We also accept "loose" models (i.e. not remodels of existing units) but by default these will just join a sort of unused model pool for use by modders or experiments.
* be aware that devs are handling other stuff and are not artists at heart so your model may get "difficult" feedback and it may take a while to implement it ([https://github.com/ZeroK-RTS/Zero-K/pull/5164 here]'s an example process for a recent model, as a reference). Don't get discouraged!
+
* be aware that devs are handling other stuff and are not artists at heart so your model may get "difficult" feedback and it may take a while to implement it. Don't get discouraged!
 
* be aware that implementing a model into the game takes some knowledge of the game engine, so realistically you will require help at some point. Don't be afraid to ask!
 
* be aware that implementing a model into the game takes some knowledge of the game engine, so realistically you will require help at some point. Don't be afraid to ask!
  

Please note that all contributions to Zero-K are considered to be released under the Creative Commons Attribution-ShareAlike (see Zero-K:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)