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− | The '''{{PAGENAME}}''' is a [[Unit_classes#raider|raider]] tank from the [[Tank Foundry]].{{ | + | The '''{{PAGENAME}}''' is a [[Unit_classes#raider|raider]] tank from the [[Tank Foundry]].{{ Infobox zkunit |
+ | | name = Kodachi | ||
| defname = tankraid | | defname = tankraid | ||
+ | | description = Raider Tank | ||
+ | | image = http://manual.zero-k.info/unitpics/tankraid.png | ||
+ | | icontype = tankscout | ||
+ | | cost = 160 | ||
+ | | hitpoints = 860 | ||
+ | | movespeed = 120 | ||
+ | | turnrate = 145 | ||
+ | | sight = 600 | ||
+ | | transportable = Light | ||
+ | | weapons = | ||
+ | {{ Infobox zkweapon | ||
+ | | name = Flame Bomb | ||
+ | | type = Cannon | ||
+ | | damage = 70 | ||
+ | | reloadtime = 4.2 | ||
+ | | dps = 16.7 | ||
+ | | afterburn = 2 | ||
+ | | range = 175 | ||
+ | | aoe = 108 | ||
+ | | customlabel1 = Ground Burn DPS | ||
+ | | customdata1 = 36 | ||
+ | | customlabel2 = Ground Burn radius (elmo) | ||
+ | | customdata2 = 108 | ||
+ | | customlabel3 = Ground Burn duration (s) | ||
+ | | customdata3 = 16 | ||
+ | | projectilespeed = 800 | ||
+ | }} | ||
+ | | abilities = | ||
+ | {{ Infobox zkability regen | ||
+ | | idleregen = 10 | ||
+ | | timetoenable = 10.0 | ||
+ | }} | ||
+ | {{ Infobox zkability line | ||
+ | | customdata1 = Immunity to afterburn | ||
+ | }} | ||
}}==Description== | }}==Description== | ||
− | The Kodachi is a unique raider. Its small yet agile chassis has enough armor and speed to get it close enough to fire its weapon, a napalm bomb. The Kodachi should run in, get a | + | The diminutive Kodachi is a unique raider. Its small yet agile chassis has enough armor and speed to get it close enough to fire its weapon, a napalm bomb. The Kodachi should run in, get a shot off, and withdraw before it takes significant damage. Damaged Kodachis regenerate out of combat. |
== Tactics and Strategy == | == Tactics and Strategy == | ||
− | + | Be careful about using the Kodachi alongside other units, especially other raiders like [[Blitz]]es. If you aren't careful, you could end up harming your own units with the Kodachi's napalm bombs, which set units on fire, and leave behind puddles of napalm that burn for long periods of time. | |
− | + | To compensate for the Kodachi's low rate-of-fire when using it against light enemy defenses like [[Lotus]]es or [[Picket]]s, give it a move order close to the target in question, followed by a move order away from the target. Make sure that the Kodachi is set to fire-at-will mode, so that it'll automatically launch a napalm bomb at any enemies that come close to it, or return fire mode if you want to ensure that it only shoots at enemies that are shooting at it. To give units, including Kodachis, a series of orders to execute in a certain sequence, hold Shift while giving orders to add them to the end of the unit's "order queue". | |
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{{Navbox units}} | {{Navbox units}} |