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− | The '''{{PAGENAME}}''' is a light scout and obstruction unit from the [[Shieldbot Factory]].{{ | + | The '''{{PAGENAME}}''' is a light scout and obstruction unit from the [[Shieldbot Factory]].{{ Infobox zkunit |
+ | | name = Dirtbag | ||
| defname = shieldscout | | defname = shieldscout | ||
+ | | description = Box of Dirt | ||
+ | | image = http://manual.zero-k.info/unitpics/shieldscout.png | ||
+ | | icontype = clogger | ||
+ | | cost = 30 | ||
+ | | hitpoints = 600 | ||
+ | | movespeed = 78 | ||
+ | | turnrate = 395 | ||
+ | | sight = 560 | ||
+ | | transportable = Light | ||
+ | | weapons = | ||
+ | {{ Infobox zkweapon | ||
+ | | name = Headbutt | ||
+ | | type = BeamLaser | ||
+ | | damage = 45 | ||
+ | | reloadtime = 2.0 | ||
+ | | dps = 22 | ||
+ | | range = 50 | ||
+ | | special1 = Instantly hits | ||
+ | | special2 = Ignores shields | ||
+ | | special3 = Water capable | ||
+ | | special4 = Passes through ground | ||
+ | }} | ||
+ | | abilities = | ||
+ | {{ Infobox zkability jump | ||
+ | | range = 400 | ||
+ | | reload = 10 | ||
+ | | speed = 180 | ||
+ | | midairjump = No | ||
+ | }} | ||
+ | {{ Infobox zkability line | ||
+ | | customdata1 = Instant self-destruction | ||
+ | }} | ||
}}==Description== | }}==Description== | ||
The Dirtbag exists to block enemy movement and generally get in the way. They are so dedicated to this task that they release their dirt payload upon death to form [[Terraform|little annoying mounds]]. While waiting for their fate Dirtbags enjoy headbutting and scouting. | The Dirtbag exists to block enemy movement and generally get in the way. They are so dedicated to this task that they release their dirt payload upon death to form [[Terraform|little annoying mounds]]. While waiting for their fate Dirtbags enjoy headbutting and scouting. | ||
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Highly utilitarian, literally dirt-cheap. Annoying. The Dirtbag can serve in a number of ways and sometimes turns out to be a game-changing unit. | Highly utilitarian, literally dirt-cheap. Annoying. The Dirtbag can serve in a number of ways and sometimes turns out to be a game-changing unit. | ||
− | While a bit slower then a [[Bandit]], Dirtbags are also twice as cheap, and have an ability to jump, which, combined with having the same vision radius, turns them into a great scout early game. As a last | + | While a bit slower then a [[Bandit]], Dirtbags are also twice as cheap, and have an ability to jump, which, combined with having the same vision radius, turns them into a great scout early game. As a last ditch effor, Dirtbag can try to self-detonate on enemies metal-spots, restricting the [[mex]] construction. Kinda annoying. |
− | As such, Dirtbags also serve as excellent screens against units such as [[Widow]]s or [[Phantom]]s, but they will require some fire support to completely drive off the enemy. They also one-shot [[Flea]]s. Irritating, huh | + | As such, Dirtbags also serve as excellent screens against units such as [[Widow]]s or [[Phantom]]s, but they will require some fire-support to completely drive-off the enemy. They also one-shot [[Flea]]s. Irritating, huh. |
− | The Dirtbag can turn game for | + | The Dirtbag can turn game for [[Hovercraft Platform]] and [[Tank Foundry]] players into a clumsy mess. After death, Dirtbags spawn a [[Terraform|little ugly mound]], about the height of their legs. In-mass, this can turn the battlefield into a claustrophobic unreadable horror of a terrain, providing you with a cheap terraforming option, and a huge advantage if you or your allies switch into [[Spider Factory]]. Beware, that the mounds will form wherever the Dirtbag dies, and will potentially restrict your [[Radar Tower|radar]] vision. Pesky little things. |
− | Finally, Dirtbags can draw fire, helping during charges on [[Stinger]]s and other defences alike, being a target for [[Lance]]s, clog up [[Jugglenaut]]s in pull mode, draw out [[Imp]]s and | + | Finally, Dirtbags can draw fire, helping during charges on [[Stinger]]s and other defences alike, being a target for [[Lance]]s, clog up [[Jugglenaut]]s in pull-mode, draw-out [[Imp]]s and a lot more. When someone hits you, try throwing some dirt in their face, turns out it might just help. |
{{Navbox units}} | {{Navbox units}} |